Player Matchup

Nu Wa
Nu Wa
Babakul
Nu Wa
Level 75
God Stats
32W - 36L
1,571 SR
Queue Stats
116W - 135L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Desyto
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,513 Elo+
Party 1
Ganesha
Ganesha
Zozoleclown
Ganesha
Level 91
God Stats
5W - 5L
1,721 SR
Queue Stats
76W - 105L
1,487 Elo+
Party 1
Team Averages
Level 61
1,597 SR
1,504 Elo+

VS

Team Averages
Level 126
1,495 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
intrepide2000
Nu Wa
Level 120
God Stats
5W - 3L
1,485 SR
Queue Stats
87W - 88L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Babakul
Nu Wa
10
2 / 7 / 1
7,444
677
6,277
8,168
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Desyto
Heimdallr
9
2 / 8 / 2
7,590
690
3,862
10,046
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zozoleclown
Ganesha
9
0 / 8 / 3
6,905
628
6,702
13,212
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 0 / 11
9,430
857
9,242
6,447
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
 
Achilles
12
6 / 2 / 12
8,759
796
8,561
12,099
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
10 / 2 / 9
9,478
862
10,570
6,654
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
23
23
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
11
12.5
W
Achilles
 
Achilles
6
2
12
6
L
Nu Wa
Babakul
Nu Wa
2
7
1
0.36
L
Heimdallr
Desyto
Heimdallr
2
8
2
0.38
L
Ganesha
Zozoleclown
Ganesha
0
8
3
0.19
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
28,373
31,426
Taken
25,200
11,325
Mitigated
14,920
3,068
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,242
4,906
0
2,733
6,447
2,208
1,407
3,156
3,037
0
53,663
W
Achilles
 
Achilles
8,561
1,765
0
1,689
12,099
10,788
172
4,791
7,001
0
14,326
L
Nu Wa
Babakul
Nu Wa
6,277
832
0
130
8,168
2,107
0
2,919
5,030
30,284
0
L
Heimdallr
Desyto
Heimdallr
3,862
1,169
0
897
10,046
3,340
0
3,286
6,507
0
16,157
L
Ganesha
Zozoleclown
Ganesha
6,702
252
346
1,695
13,212
5,878
0
4,365
8,345
16,739
0
W
10,570
2,197
0
0
6,654
1,924
1,108
4,228
2,183
35,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
27,667
100
Minions Killed
141
0
Camps Cleared
0
510,575
Distance Traveled
615,174
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,430
857
79
7
0
183,489
0
W
Achilles
8,759
796
17
2
0
244,732
0
L
Nu Wa
7,444
677
55
5
0
175,122
3
L
Heimdallr
7,590
690
41
4
0
160,871
0
L
Ganesha
6,905
628
4
0
0
174,582
3
W
Nu Wa
9,478
862
45
4
0
186,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role