Player Matchup

Jormungandr
Jormungandr
PS_Unpredictable
Jormungandr
Level 123
God Stats
7W - 5L
1,286 SR
Queue Stats
200W - 213L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
SlimStacks239
Nu Wa
Level 123
God Stats
4W - 5L
1,251 SR
Queue Stats
210W - 223L
1,407 Elo+
Solo
Fafnir
Fafnir
TheRealDr_Bob
Fafnir
Level 125
God Stats
13W - 7L
1,589 SR
Queue Stats
714W - 734L
1,450 Elo+
Solo
Arachne
Arachne
josephjun
Arachne
Level 111
God Stats
10W - 7L
1,536 SR
Queue Stats
312W - 334L
1,431 Elo+
Party 1
Chiron
Chiron
theyounggargamel
Chiron
Level 67
God Stats
20W - 22L
1,479 SR
Queue Stats
366W - 393L
1,438 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,431 Elo+

VS

Team Averages
Level 94
1,457 SR
1,420 Elo+
Ymir
Ymir
Buckedon16
Ymir
Level 74
God Stats
30W - 21L
1,540 SR
Queue Stats
105W - 145L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ctizsl
Tsukuyomi
Level 69
God Stats
9W - 12L
1,404 SR
Queue Stats
191W - 221L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
DrTrevisMD
Zhong Kui
Level 76
God Stats
29W - 30L
1,386 SR
Queue Stats
157W - 179L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
I--HoXzZ--I
Jing Wei
Level 123
God Stats
17W - 26L
1,426 SR
Queue Stats
1,050W - 1,109L
1,402 Elo+
Solo
Osiris
Osiris
Kenoyer94
Osiris
Level 128
God Stats
3W - 3L
1,528 SR
Queue Stats
108W - 100L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PS_Unpredictable
Jormungandr
19
2 / 3 / 6
13,342
534
9,132
17,510
14,677
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 3 / 14
12,728
509
22,719
11,767
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 9
14,103
564
9,017
19,239
22,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
josephjun
Arachne
20
12 / 5 / 3
14,709
588
20,187
21,408
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 0 / 6
16,538
662
22,928
18,234
7,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
10,128
405
9,372
32,436
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ctizsl
Tsukuyomi
15
7 / 6 / 3
10,338
414
13,530
16,831
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
DrTrevisMD
Zhong Kui
17
4 / 6 / 8
11,347
454
18,844
25,604
17,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
I--HoXzZ--I
Jing Wei
19
0 / 5 / 0
11,597
464
5,886
16,815
5,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Kenoyer94
Osiris
19
1 / 3 / 3
10,955
438
7,455
17,648
13,657
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
27
Kills
13
13
Deaths
27
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Tsukuyomi
Ctizsl
Tsukuyomi
7
6
3
1.42
L
Zhong Kui
DrTrevisMD
Zhong Kui
4
6
8
1.33
L
Jing Wei
I--HoXzZ--I
Jing Wei
0
5
0
0
L
Osiris
Kenoyer94
Osiris
1
3
3
0.83
W
Jormungandr
PS_Unpredictable
Jormungandr
2
3
6
1.67
W
1
3
14
2.67
W
4
2
9
4.25
W
Arachne
josephjun
Arachne
12
5
3
2.7
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,983
Damage
55,087
88,158
Taken
109,334
56,946
Mitigated
68,686
27,567
Healing
29,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,372
964
0
8,797
32,436
26,721
186
12,183
19,409
40,393
0
L
Tsukuyomi
Ctizsl
Tsukuyomi
13,530
2,573
0
3,676
16,831
5,735
0
6,567
9,696
0
71,392
L
Zhong Kui
DrTrevisMD
Zhong Kui
18,844
2,716
805
10,351
25,604
17,453
0
12,184
12,376
86,225
0
L
Jing Wei
I--HoXzZ--I
Jing Wei
5,886
4,259
0
5,077
16,815
5,120
0
1,835
14,791
0
99,822
L
Osiris
Kenoyer94
Osiris
7,455
2,194
0
500
17,648
13,657
322
5,239
12,194
9,396
67,711
W
Jormungandr
PS_Unpredictable
Jormungandr
9,132
2,147
225
3,129
17,510
14,677
702
7,237
10,273
59,096
0
W
22,719
7,080
0
4,109
11,767
3,794
1,719
4,317
7,450
82,334
0
W
9,017
2,666
0
3,204
19,239
22,752
0
8,235
11,004
25,264
0
W
Arachne
josephjun
Arachne
20,187
17,473
375
4,990
21,408
8,568
1,050
6,758
14,650
0
117,253
W
22,928
8,132
1,375
10,160
18,234
7,155
6,294
5,538
12,696
0
151,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,420
Gold Earned
54,365
589
Minions Killed
594
0
Camps Cleared
0
2,419,566
Distance Traveled
1,992,406
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,128
405
55
2
0
362,895
1
L
Tsukuyomi
10,338
414
87
3
0
398,051
0
L
Zhong Kui
11,347
454
155
6
0
383,951
0
L
Jing Wei
11,597
464
174
7
0
346,823
1
L
Osiris
10,955
438
123
5
0
500,686
0
W
Jormungandr
13,342
534
96
4
0
455,847
2
W
Nu Wa
12,728
509
100
4
0
425,746
9
W
Fafnir
14,103
564
17
1
0
483,700
13
W
Arachne
14,709
588
138
6
0
570,193
1
W
Chiron
16,538
662
238
10
0
484,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role