Player Matchup

Achilles
Achilles
Itz DarK Cubez
Achilles
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 149L
1,396 Elo+
Solo
Ganesha
Ganesha
Slate16
Ganesha
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Medusa
Medusa
SunShadow8
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Nox
Nox
infrared22
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Fenrir
Fenrir
tender12484
Fenrir
Level 17
God Stats
0W - 1L
1,300 SR
Queue Stats
29W - 30L
1,450 Elo+
Solo
Team Averages
Level 14
1,410 SR
1,364 Elo+

VS

Team Averages
Level 34
1,570 SR
1,437 Elo+
Artemis
Artemis
HazmatBanana
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,366 Elo+
Party 3
Anubis
Anubis
LtRad
Anubis
Level 95
God Stats
28W - 29L
1,570 SR
Queue Stats
619W - 581L
1,551 Elo+
Party 2
Nemesis
Nemesis
ShiftyXyX
Nemesis
Level 7
God Stats
9W - 9L
1,565 SR
Queue Stats
104W - 91L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Taikomaru
Guan Yu
Level 27
God Stats
3W - 2L
1,714 SR
Queue Stats
251W - 230L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
brettboy239
Cabrakan
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 26L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 4 / 1
5,927
494
3,520
9,571
5,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Slate16
Ganesha
8
0 / 2 / 1
4,702
392
2,431
5,367
3,788
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
SunShadow8
Medusa
8
1 / 3 / 0
5,052
421
3,778
6,496
1,666
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 5 / 0
6,138
512
3,234
5,752
1,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
8
2 / 4 / 4
5,824
485
4,159
9,093
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HazmatBanana
Artemis
10
4 / 0 / 1
6,259
522
7,982
4,361
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
LtRad
Anubis
13
7 / 2 / 2
7,551
629
8,243
6,761
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ShiftyXyX
Nemesis
11
0 / 3 / 5
6,429
536
3,052
6,659
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Taikomaru
Guan Yu
12
6 / 3 / 2
7,784
649
4,777
8,368
7,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
brettboy239
Cabrakan
10
1 / 1 / 4
5,831
486
2,043
5,783
5,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
18
18
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
HazmatBanana
Artemis
4
0
1
4.5
L
Achilles
3
4
1
0.88
W
Anubis
LtRad
Anubis
7
2
2
4
W
Nemesis
ShiftyXyX
Nemesis
0
3
5
0.83
L
Ganesha
Slate16
Ganesha
0
2
1
0.25
L
Medusa
SunShadow8
Medusa
1
3
0
0.33
W
Guan Yu
Taikomaru
Guan Yu
6
3
2
2.33
W
Cabrakan
brettboy239
Cabrakan
1
1
4
3
L
3
5
0
0.6
L
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
26,097
36,279
Taken
31,932
14,885
Mitigated
21,556
5,431
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HazmatBanana
Artemis
7,982
3,696
0
907
4,361
1,328
701
796
3,565
0
28,439
L
Achilles
3,520
1,066
0
2,814
9,571
5,980
0
4,840
4,731
0
22,024
W
Anubis
LtRad
Anubis
8,243
723
0
1,767
6,761
4,715
1,824
676
6,085
41,351
0
W
Nemesis
ShiftyXyX
Nemesis
3,052
1,162
39
1,535
6,659
2,892
682
195
6,464
0
33,819
L
Ganesha
Slate16
Ganesha
2,431
444
0
250
5,367
3,788
0
1,167
4,200
13,598
0
L
Medusa
SunShadow8
Medusa
3,778
1,452
0
543
6,496
1,666
108
876
5,620
0
18,809
W
Guan Yu
Taikomaru
Guan Yu
4,777
674
300
2,134
8,368
7,036
0
2,363
6,005
0
30,517
W
Cabrakan
brettboy239
Cabrakan
2,043
422
225
1,028
5,783
5,585
196
1,635
4,148
6,262
0
L
3,234
987
0
78
5,752
1,494
837
885
4,867
22,529
0
L
Fenrir
4,159
1,050
0
1,746
9,093
1,957
0
2,518
6,575
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
33,854
185
Minions Killed
270
0
Camps Cleared
0
1,052,971
Distance Traveled
1,057,405
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,259
522
47
4
0
200,937
0
L
Achilles
5,927
494
40
3
0
204,898
0
W
Anubis
7,551
629
86
7
0
182,426
0
W
Nemesis
6,429
536
64
5
0
235,768
0
L
Ganesha
4,702
392
1
0
0
208,437
0
L
Medusa
5,052
421
62
5
0
203,945
0
W
Guan Yu
7,784
649
63
5
0
238,923
2
W
Cabrakan
5,831
486
10
1
0
199,351
0
L
Nox
6,138
512
42
4
0
200,542
0
L
Fenrir
5,824
485
40
3
0
235,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role