Player Matchup

Aphrodite
Aphrodite
CerezaSenpai
Aphrodite
Level 31
God Stats
59W - 36L
1,586 SR
Queue Stats
72W - 91L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
ElTioPez
Heimdallr
Level 41
God Stats
7W - 11L
1,404 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
HarleyFkingQuiin
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,349 Elo+
Party 3
Nemesis
Nemesis
Josetito2300
Nemesis
Level 16
God Stats
6W - 2L
1,950 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 2
Janus
Janus
javij
Janus
Level 42
God Stats
16W - 21L
1,482 SR
Queue Stats
40W - 39L
1,494 Elo+
Party 2
Team Averages
Level 33
1,584 SR
1,416 Elo+

VS

Team Averages
Level 37
1,478 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JayBirdV8
Izanami
Level 25
God Stats
25W - 24L
1,319 SR
Queue Stats
206W - 206L
1,377 Elo+
Party 1
Awilix
Awilix
PvG-_-Maxoumet-_
Awilix
Level 59
God Stats
18W - 8L
1,533 SR
Queue Stats
144W - 139L
1,472 Elo+
Party 1
Artio
Artio
Unforlorn
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,659 Elo+
Solo
Chang'e
Chang'e
WenSides_Bignono
Chang'e
Level 31
God Stats
15W - 15L
1,539 SR
Queue Stats
142W - 144L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CerezaSenpai
Aphrodite
10
1 / 4 / 1
6,051
432
4,291
8,760
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ElTioPez
Heimdallr
12
1 / 6 / 1
6,971
498
4,964
9,702
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
HarleyFkingQuiin
Baron Samedi
9
1 / 5 / 1
5,632
402
5,953
8,064
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Josetito2300
Nemesis
11
3 / 5 / 0
6,950
496
3,644
10,511
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
javij
Janus
10
4 / 6 / 0
6,794
485
9,401
8,202
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 0 / 9
8,418
601
4,420
6,368
3,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JayBirdV8
Izanami
15
8 / 3 / 3
9,373
670
10,112
11,246
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 1 / 8
9,069
648
8,976
7,786
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Unforlorn
Artio
10
0 / 3 / 5
6,230
445
575
10,103
7,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 3 / 8
7,565
540
6,242
9,826
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
10
Kills
26
26
Deaths
10
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
9
10.5
L
Aphrodite
CerezaSenpai
Aphrodite
1
4
1
0.38
L
Heimdallr
ElTioPez
Heimdallr
1
6
1
0.25
L
Baron Samedi
HarleyFkingQuiin
Baron Samedi
1
5
1
0.3
W
Izanami
JayBirdV8
Izanami
8
3
3
3.17
L
Nemesis
Josetito2300
Nemesis
3
5
0
0.6
W
9
1
8
13
W
Artio
Unforlorn
Artio
0
3
5
0.83
W
3
3
8
2.33
L
Janus
javij
Janus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
30,325
45,239
Taken
45,329
16,205
Mitigated
20,007
10,586
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,420
468
915
1,071
6,368
3,243
125
3,239
2,919
15,607
0
L
Aphrodite
CerezaSenpai
Aphrodite
4,291
660
1,260
3,188
8,760
3,403
373
3,579
4,979
26,019
0
L
Heimdallr
ElTioPez
Heimdallr
4,964
1,574
0
2,017
9,702
3,104
168
290
9,412
0
40,476
L
Baron Samedi
HarleyFkingQuiin
Baron Samedi
5,953
479
512
1,187
8,064
3,782
234
4,063
3,748
22,161
0
W
Izanami
JayBirdV8
Izanami
10,112
7,033
81
5,420
11,246
3,407
4,009
1,113
10,071
0
58,934
L
Nemesis
Josetito2300
Nemesis
3,644
1,586
0
1,484
10,511
3,577
0
900
9,611
0
36,992
W
8,976
3,745
0
2,914
7,786
2,824
1,561
3,586
4,076
0
45,981
W
Artio
Unforlorn
Artio
575
58
0
579
10,103
7,163
550
3,890
5,801
17,128
0
W
6,242
593
1,330
5,708
9,826
3,370
520
6,439
2,817
38,411
0
L
Janus
javij
Janus
9,401
711
0
938
8,202
2,339
374
2,062
6,092
31,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
40,655
282
Minions Killed
314
0
Camps Cleared
0
1,149,501
Distance Traveled
1,407,641
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,418
601
23
2
0
283,152
0
L
Aphrodite
6,051
432
49
4
0
225,176
2
L
Heimdallr
6,971
498
63
5
0
194,930
0
L
Baron Samedi
5,632
402
41
3
0
209,409
5
W
Izanami
9,373
670
115
8
0
323,430
0
L
Nemesis
6,950
496
69
5
0
291,857
0
W
Awilix
9,069
648
84
6
0
321,572
0
W
Artio
6,230
445
23
2
0
231,293
1
W
Chang'e
7,565
540
69
5
0
248,194
1
L
Janus
6,794
485
60
4
0
228,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role