Player Matchup

Danzaburou
Danzaburou
DeadTron5
Danzaburou
Level 108
God Stats
3W - 1L
1,519 SR
Queue Stats
193W - 145L
1,426 Elo+
Party 1
Hercules
Hercules
Spliffuz
Hercules
Level 29
God Stats
32W - 72L
1,194 SR
Queue Stats
146W - 237L
1,269 Elo+
Party 1
Tiamat
Tiamat
Wasteful Mercy
Tiamat
Level 67
God Stats
32W - 31L
1,508 SR
Queue Stats
709W - 508L
1,498 Elo+
Party 1
Team Averages
Level 68
1,407 SR
1,398 Elo+

VS

Team Averages
Level 70
1,334 SR
1,223 Elo+
Ra
Ra
EramthgiN16
Ra
Level 16
God Stats
1W - 11L
1,189 SR
Queue Stats
1W - 11L
942 Elo+
Party 2
Izanami
Izanami
FlappyJoe69
Izanami
Level 79
God Stats
3W - 9L
1,324 SR
Queue Stats
143W - 220L
1,297 Elo+
Party 2
King Arthur
King Arthur
XIaMxPaiNX
King Arthur
Level 114
God Stats
17W - 26L
1,488 SR
Queue Stats
409W - 356L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadTron5
Danzaburou
13
4 / 0 / 3
9,049
696
11,626
8,113
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Spliffuz
Hercules
12
1 / 1 / 6
8,157
627
6,464
12,292
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 3
8,637
664
9,038
10,384
7,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,391
569
9,086
10,155
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FlappyJoe69
Izanami
11
1 / 2 / 0
7,491
576
4,314
6,550
1,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
XIaMxPaiNX
King Arthur
10
1 / 3 / 1
7,624
586
9,697
14,210
9,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeadTron5
Danzaburou
4
0
3
5.5
L
0
3
0
0
L
Izanami
FlappyJoe69
Izanami
1
2
0
0.5
W
Hercules
Spliffuz
Hercules
1
1
6
4
W
3
1
3
4.5
L
King Arthur
XIaMxPaiNX
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
23,097
30,789
Taken
30,915
22,876
Mitigated
15,033
13,467
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeadTron5
Danzaburou
11,626
3,950
0
2,637
8,113
2,936
799
2,683
5,430
0
45,043
L
9,086
116
401
1,923
10,155
3,347
0
3,370
6,531
33,959
0
L
Izanami
FlappyJoe69
Izanami
4,314
2,394
313
1,078
6,550
1,840
0
1,811
4,614
0
14,695
W
Hercules
Spliffuz
Hercules
6,464
1,090
691
6,043
12,292
12,299
137
4,017
8,275
0
12,262
W
9,038
892
484
3,612
10,384
7,641
409
2,386
7,998
34,092
0
L
King Arthur
XIaMxPaiNX
King Arthur
9,697
475
0
82
14,210
9,846
0
3,857
9,935
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
22,506
146
Minions Killed
108
0
Camps Cleared
0
733,332
Distance Traveled
727,318
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,049
696
79
6
0
236,823
1
L
Ra
7,391
569
46
4
0
244,033
0
L
Izanami
7,491
576
29
2
0
207,943
0
W
Hercules
8,157
627
14
1
0
241,501
0
W
Tiamat
8,637
664
53
4
0
255,008
0
L
King Arthur
7,624
586
33
3
0
275,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role