Player Matchup

Ao Kuang
Ao Kuang
Agurol
Ao Kuang
Level 18
God Stats
15W - 7L
1,653 SR
Queue Stats
87W - 90L
1,389 Elo+
Solo
Hades
Hades
ELIAN_ONLY_18
Hades
Level 43
God Stats
3W - 2L
1,498 SR
Queue Stats
73W - 82L
1,312 Elo+
Party 3
Mulan
Mulan
Juliwitcher
Mulan
Level 18
God Stats
19W - 21L
1,525 SR
Queue Stats
64W - 71L
1,331 Elo+
Party 3
Hachiman
Hachiman
KuramaInvader300
Hachiman
Level 29
God Stats
6W - 10L
1,389 SR
Queue Stats
270W - 292L
1,335 Elo+
Party 3
Cthulhu
Cthulhu
XxWhiteWolf15xX
Cthulhu
Level 27
God Stats
4W - 4L
1,482 SR
Queue Stats
64W - 83L
1,352 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,344 Elo+

VS

Team Averages
Level 14
1,410 SR
1,318 Elo+
Guan Yu
Guan Yu
Lobo3012
Guan Yu
Level 6
God Stats
0W - 4L
1,222 SR
Queue Stats
49W - 85L
1,154 Elo+
Solo
Nemesis
Nemesis
Pariox
Nemesis
Level 11
God Stats
3W - 4L
1,254 SR
Queue Stats
9W - 11L
1,355 Elo+
Party 1
Ymir
Ymir
YaMomsBizkit
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,379 Elo+
Party 1
Fenrir
Fenrir
craigdragon1
Fenrir
Level 15
God Stats
13W - 18L
1,395 SR
Queue Stats
33W - 31L
1,312 Elo+
Party 2
Anubis
Anubis
tochisloc
Anubis
Level 29
God Stats
7W - 6L
1,678 SR
Queue Stats
99W - 95L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agurol
Ao Kuang
15
7 / 1 / 5
9,246
616
6,825
11,415
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 2 / 5
10,461
697
11,879
15,485
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
8,751
583
4,704
7,550
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 6 / 5
8,967
598
10,008
11,952
3,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 4 / 7
8,779
585
9,712
12,119
9,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lobo3012
Guan Yu
9
0 / 6 / 0
6,544
436
3,296
10,072
3,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Pariox
Nemesis
11
1 / 5 / 1
6,905
460
5,413
11,661
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 6 / 6
7,213
481
3,325
13,453
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
10
3 / 7 / 3
6,766
451
4,449
9,844
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
tochisloc
Anubis
14
9 / 6 / 2
8,846
590
19,443
16,297
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
29
Kills
13
15
Deaths
30
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Agurol
Ao Kuang
7
1
5
9.5
W
7
2
5
4.75
W
3
2
2
2
W
6
6
5
1.42
L
Guan Yu
Lobo3012
Guan Yu
0
6
0
0
L
Nemesis
Pariox
Nemesis
1
5
1
0.3
W
6
4
7
2.38
L
0
6
6
0.5
L
Fenrir
3
7
3
0.64
L
Anubis
tochisloc
Anubis
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
35,926
58,521
Taken
61,327
26,682
Mitigated
27,824
24,005
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Agurol
Ao Kuang
6,825
3,186
0
5,068
11,415
3,859
0
3,215
8,200
66,813
0
W
11,879
989
234
9,846
15,485
7,245
2,017
8,511
6,974
53,375
0
W
4,704
1,524
0
3,382
7,550
3,066
1,276
1,124
6,426
0
42,603
W
10,008
6,202
373
2,811
11,952
3,152
282
4,939
7,013
0
40,750
L
Guan Yu
Lobo3012
Guan Yu
3,296
1,473
35
612
10,072
3,572
550
4,872
5,200
0
23,752
L
Nemesis
Pariox
Nemesis
5,413
2,106
0
2,536
11,661
4,908
0
4,294
7,367
0
35,929
W
9,712
1,416
221
2,070
12,119
9,360
394
5,403
6,716
30,919
0
L
3,325
1,374
0
1,440
13,453
8,294
0
5,343
8,110
19,380
0
L
Fenrir
4,449
1,482
0
978
9,844
3,414
0
3,847
5,997
0
22,867
L
Anubis
tochisloc
Anubis
19,443
1,924
0
8,743
16,297
7,636
111
10,060
6,237
50,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
36,274
408
Minions Killed
253
0
Camps Cleared
0
1,375,403
Distance Traveled
1,291,634
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,246
616
107
7
0
282,580
0
W
Hades
10,461
697
111
7
0
280,290
3
W
Mulan
8,751
583
99
7
0
300,633
0
W
Hachiman
8,967
598
51
3
0
246,337
5
L
Guan Yu
6,544
436
43
3
0
228,723
0
L
Nemesis
6,905
460
68
5
0
295,431
4
W
Cthulhu
8,779
585
40
3
0
265,563
0
L
Ymir
7,213
481
36
2
0
266,037
0
L
Fenrir
6,766
451
38
3
0
268,998
0
L
Anubis
8,846
590
68
5
0
232,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role