Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GaoTortoise
Janus
Level 67
God Stats
5W - 3L
1,810 SR
Queue Stats
231W - 200L
1,526 Elo+
Party 2
Anhur
Anhur
JustWalkOn
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 85L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
NemoHead9137
Cthulhu
Level 96
God Stats
2W - 3L
1,295 SR
Queue Stats
255W - 282L
1,429 Elo+
Solo
Mercury
Mercury
zomboymc_salcedo
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 81L
1,418 Elo+
Solo
Team Averages
Level 66
1,521 SR
1,484 Elo+

VS

Team Averages
Level 89
1,475 SR
1,413 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rex The Red33
Hou Yi
Level 67
God Stats
4W - 2L
1,376 SR
Queue Stats
64W - 75L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
kk0girl13
Xbalanque
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 66L
1,414 Elo+
Party 1
Agni
Agni
moonkid1999
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
soursine322
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 6 / 2
10,787
899
7,325
18,924
23,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 3
9,088
757
18,518
9,965
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
15
2 / 8 / 6
8,805
734
6,959
12,710
4,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
NemoHead9137
Cthulhu
15
2 / 6 / 6
8,443
704
11,378
16,411
16,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
6,281
523
1,014
2,654
1,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 2 / 8
13,156
1,096
11,978
9,465
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
4 / 4 / 10
9,819
818
11,438
11,661
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
kk0girl13
Xbalanque
17
4 / 3 / 12
10,182
849
11,567
9,832
3,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 10
9,517
793
9,580
6,742
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
soursine322
Cthulhu
17
4 / 1 / 11
10,039
837
7,285
12,908
11,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
13
Kills
26
26
Deaths
13
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
2
0.83
W
Ra
 
Ra
12
2
8
8
L
5
4
3
1.63
L
Anhur
2
8
6
0.63
L
Cthulhu
NemoHead9137
Cthulhu
2
6
6
0.83
W
4
4
10
2.25
W
Xbalanque
kk0girl13
Xbalanque
4
3
12
3.33
W
2
3
10
2.33
W
Cthulhu
soursine322
Cthulhu
4
1
11
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
51,848
60,664
Taken
50,608
50,479
Mitigated
27,439
10,077
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,325
1,339
0
343
18,924
23,432
0
8,054
10,818
23,244
0
W
Ra
 
Ra
11,978
1,129
5,786
4,259
9,465
4,765
1,329
6,390
3,033
39,738
0
L
18,518
714
1,369
888
9,965
4,039
0
4,689
5,236
31,406
0
L
Anhur
6,959
2,824
1,400
1,741
12,710
4,891
275
8,183
4,527
0
14,426
L
Cthulhu
NemoHead9137
Cthulhu
11,378
556
1,512
2,025
16,411
16,642
0
6,508
9,875
20,400
0
W
11,438
4,895
1,093
2,448
11,661
4,954
848
9,935
1,700
0
16,773
W
Xbalanque
kk0girl13
Xbalanque
11,567
3,861
1,777
1,680
9,832
3,583
1,254
7,184
2,578
0
19,981
W
9,580
755
1,344
1,231
6,742
2,677
935
5,014
1,720
16,917
0
W
Cthulhu
soursine322
Cthulhu
7,285
556
2,047
1,991
12,908
11,460
171
8,516
4,356
13,748
0
L
1,014
293
245
554
2,654
1,475
0
1,289
1,365
0
1,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
52,713
91
Minions Killed
124
0
Camps Cleared
0
868,910
Distance Traveled
1,227,382
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,787
899
27
2
0
199,848
1
W
Ra
13,156
1,096
74
6
0
235,159
1
L
Janus
9,088
757
38
3
0
225,750
1
L
Anhur
8,805
734
17
1
0
172,703
0
L
Cthulhu
8,443
704
8
1
0
210,556
0
W
Hou Yi
9,819
818
9
1
0
223,520
0
W
Xbalanque
10,182
849
14
1
0
250,263
0
W
Agni
9,517
793
15
1
0
246,358
0
W
Cthulhu
10,039
837
12
1
0
272,082
2
L
Mercury
6,281
523
1
0
0
60,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role