Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IJustBreathe-_-
Ah Muzen Cab
Level 74
God Stats
31W - 14L
1,735 SR
Queue Stats
288W - 258L
1,485 Elo+
Solo
Chang'e
Chang'e
NightmareDBD
Chang'e
Level 81
God Stats
9W - 2L
1,603 SR
Queue Stats
88W - 88L
1,410 Elo+
Solo
Rama
Rama
uhmPinoleros
Rama
Level 26
God Stats
1W - 1L
1,298 SR
Queue Stats
79W - 77L
1,448 Elo+
Solo
Team Averages
Level 60
1,545 SR
1,448 Elo+

VS

Team Averages
Level 111
1,422 SR
1,425 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CIeggy
Kukulkan
Level 68
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 1
Chiron
Chiron
DDarkBringer
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IJustBreathe-_-
Ah Muzen Cab
16
2 / 0 / 12
10,968
686
17,668
11,789
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NightmareDBD
Chang'e
15
6 / 4 / 7
11,362
710
14,180
14,019
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 2 / 7
11,396
712
11,564
14,204
4,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 4
9,168
573
7,912
20,401
23,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
CIeggy
Kukulkan
13
2 / 6 / 3
9,873
617
12,062
12,703
4,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
14
3 / 5 / 2
9,863
616
10,960
14,289
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
4
0.75
L
Kukulkan
CIeggy
Kukulkan
2
6
3
0.58
L
Chiron
3
5
2
0.8
W
Ah Muzen Cab
IJustBreathe-_-
Ah Muzen Cab
2
0
12
8
W
Chang'e
NightmareDBD
Chang'e
6
4
7
2.38
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
30,934
40,012
Taken
47,393
13,838
Mitigated
33,763
17,055
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,912
2,866
3,752
4,987
20,401
23,328
0
6,792
13,151
17,841
2,527
L
Kukulkan
CIeggy
Kukulkan
12,062
648
745
1,018
12,703
4,349
0
4,018
8,309
38,472
0
L
Chiron
10,960
3,325
1,678
2,234
14,289
6,086
410
2,290
11,753
0
38,602
W
Ah Muzen Cab
IJustBreathe-_-
Ah Muzen Cab
17,668
1,283
0
5,262
11,789
4,417
1,057
5,056
6,733
0
66,564
W
Chang'e
NightmareDBD
Chang'e
14,180
1,541
2,309
5,531
14,019
4,600
574
6,118
7,532
42,989
0
W
11,564
8,829
305
3,648
14,204
4,821
1,523
7,871
6,333
0
38,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
28,904
216
Minions Killed
172
0
Camps Cleared
0
837,877
Distance Traveled
793,434
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,168
573
36
2
0
247,213
5
L
Kukulkan
9,873
617
61
4
0
279,725
0
L
Chiron
9,863
616
75
5
0
266,496
3
W
Ah Muzen Cab
10,968
686
93
6
0
303,185
3
W
Chang'e
11,362
710
48
3
0
277,814
2
W
Rama
11,396
712
75
5
0
256,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role