Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TobIsTaken
Danzaburou
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 6L
1,581 Elo+
Party 1
Hel
Hel
brisonedwards
Hel
Level 18
God Stats
71W - 69L
1,519 SR
Queue Stats
71W - 69L
1,485 Elo+
Solo
Anhur
Anhur
juicyjake0688
Anhur
Level 18
God Stats
12W - 16L
1,455 SR
Queue Stats
111W - 88L
1,476 Elo+
Solo
Thor
Thor
marcelo210z
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
Team Averages
Level 12
1,543 SR
1,513 Elo+

VS

Team Averages
Level 19
1,500 SR
1,518 Elo+
Chiron
Chiron
ALEXmsterX
Chiron
Level 24
God Stats
18W - 12L
1,654 SR
Queue Stats
112W - 101L
1,569 Elo+
Solo
Pele
Pele
BABYTHAN0S
Pele
Level 13
God Stats
4W - 2L
1,299 SR
Queue Stats
236W - 210L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
Elregosi
Kuzenbo
Level 18
God Stats
3W - 1L
1,588 SR
Queue Stats
41W - 37L
1,454 Elo+
Solo
Hercules
Hercules
Rause1
Hercules
Level 28
God Stats
11W - 10L
1,662 SR
Queue Stats
186W - 189L
1,573 Elo+
Solo
Set
Set
RockyBalboaTKO
Set
Level 11
God Stats
10W - 8L
1,299 SR
Queue Stats
232W - 208L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 3 / 0
6,569
438
2,571
8,015
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
TobIsTaken
Danzaburou
10
2 / 9 / 1
7,123
475
7,964
12,307
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,894
460
4,695
11,099
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 0
7,933
529
9,310
10,813
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,584
439
2,511
8,484
2,438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ALEXmsterX
Chiron
14
12 / 2 / 6
8,900
593
19,839
15,756
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 5
6,929
462
2,807
7,779
1,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Elregosi
Kuzenbo
11
3 / 1 / 12
7,985
532
2,877
9,542
8,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Rause1
Hercules
15
6 / 0 / 0
9,187
612
5,011
7,548
3,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 4
7,335
489
4,030
5,305
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
25
25
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Chiron
ALEXmsterX
Chiron
12
2
6
7.5
W
0
3
5
0.83
W
Kuzenbo
Elregosi
Kuzenbo
3
1
12
9
W
Hercules
Rause1
Hercules
6
0
0
6
W
4
0
4
6
L
Danzaburou
TobIsTaken
Danzaburou
2
9
1
0.28
L
0
4
2
0.25
L
3
5
0
0.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,051
Damage
34,564
50,718
Taken
45,930
16,773
Mitigated
20,069
13,150
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,571
1,075
0
3,689
8,015
4,949
834
184
7,831
0
28,528
W
Chiron
ALEXmsterX
Chiron
19,839
8,619
875
7,523
15,756
5,364
796
3,366
12,368
0
66,403
W
2,807
764
38
2,166
7,779
1,608
760
0
7,779
0
33,392
W
Kuzenbo
Elregosi
Kuzenbo
2,877
745
0
2,040
9,542
8,020
300
950
8,592
11,509
0
W
Hercules
Rause1
Hercules
5,011
1,541
0
4,531
7,548
3,740
757
0
7,548
0
46,627
W
4,030
1,285
459
569
5,305
1,337
0
379
4,926
0
24,645
L
Danzaburou
TobIsTaken
Danzaburou
7,964
3,537
0
1,608
12,307
3,637
0
956
11,351
0
30,009
L
4,695
197
993
4,132
11,099
2,668
246
969
10,130
38,043
0
L
9,310
5,272
0
2,728
10,813
3,081
962
420
10,393
0
56,372
L
2,511
317
0
0
8,484
2,438
342
348
8,136
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
40,336
311
Minions Killed
335
0
Camps Cleared
0
1,304,396
Distance Traveled
1,364,893
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,569
438
61
4
0
236,022
0
W
Chiron
8,900
593
98
7
0
259,186
0
W
Pele
6,929
462
64
4
0
291,532
2
W
Kuzenbo
7,985
532
11
1
0
253,639
3
W
Hercules
9,187
612
116
8
0
257,944
0
W
Set
7,335
489
46
3
0
302,592
0
L
Danzaburou
7,123
475
31
2
0
257,905
1
L
Hel
6,894
460
75
5
0
267,085
3
L
Anhur
7,933
529
106
7
0
259,138
1
L
Thor
6,584
439
38
3
0
284,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role