Player Matchup

Nu Wa
Nu Wa
AnnaBanana24199
Nu Wa
Level 28
God Stats
9W - 10L
1,500 SR
Queue Stats
96W - 77L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Mononoke176
Cthulhu
Level 22
God Stats
7W - 4L
1,359 SR
Queue Stats
174W - 203L
1,348 Elo+
Solo
Neith
Neith
MrFluffy4Life
Neith
Level 7
God Stats
25W - 19L
1,622 SR
Queue Stats
47W - 42L
1,645 Elo+
Solo
Zeus
Zeus
ReverZ7523
Zeus
Level 27
God Stats
12W - 4L
1,849 SR
Queue Stats
121W - 134L
1,523 Elo+
Solo
Izanami
Izanami
viny-h
Izanami
Level 11
God Stats
6W - 9L
1,500 SR
Queue Stats
32W - 34L
1,350 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,489 Elo+

VS

Team Averages
Level 16
1,545 SR
1,343 Elo+
Tiamat
Tiamat
Beanman2044
Tiamat
Level 28
God Stats
67W - 60L
1,574 SR
Queue Stats
201W - 197L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
DragonsWake
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 1
Bellona
Bellona
Eclxps_mark
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 1
Danzaburou
Danzaburou
Jamoncito1
Danzaburou
Level 21
God Stats
36W - 24L
1,651 SR
Queue Stats
87W - 86L
1,486 Elo+
Solo
Ares
Ares
Kywah17
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
12,322
1,120
15,048
6,351
3,927
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Mononoke176
Cthulhu
17
1 / 4 / 6
10,088
917
5,609
19,476
20,091
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 19
12,193
1,108
13,817
15,805
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 5 / 12
13,082
1,189
28,037
12,153
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
viny-h
Izanami
18
5 / 8 / 12
12,081
1,098
17,279
16,370
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

145

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 1 / 9
14,154
1,287
30,684
12,763
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DragonsWake
Ao Kuang
17
5 / 8 / 5
10,867
988
7,975
16,442
4,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Eclxps_mark
Bellona
17
1 / 8 / 11
10,672
970
4,141
17,063
9,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Jamoncito1
Danzaburou
18
5 / 4 / 6
12,100
1,100
11,214
17,937
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Kywah17
Ares
19
2 / 5 / 12
11,820
1,075
11,823
23,415
28,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
26
Kills
25
25
Deaths
26
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
Tiamat
12
1
9
16.5
L
Ao Kuang
DragonsWake
Ao Kuang
5
8
5
0.94
L
Bellona
Eclxps_mark
Bellona
1
8
11
0.81
L
Danzaburou
Jamoncito1
Danzaburou
5
4
6
2
L
Ares
Kywah17
Ares
2
5
12
1.6
W
Cthulhu
Mononoke176
Cthulhu
1
4
6
1
W
4
5
19
2.7
W
10
5
12
3.2
W
Izanami
viny-h
Izanami
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,790
Damage
65,837
70,155
Taken
87,620
40,554
Mitigated
55,593
4,884
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,048
9,435
0
0
6,351
3,927
0
3,504
2,667
30,707
0
L
Tiamat
30,684
1,889
0
2,327
12,763
7,258
0
9,042
3,721
60,783
0
L
Ao Kuang
DragonsWake
Ao Kuang
7,975
4,373
0
2,051
16,442
4,679
0
9,140
7,302
14,348
0
L
Bellona
Eclxps_mark
Bellona
4,141
1,984
0
165
17,063
9,626
0
9,381
7,682
0
8,826
L
Danzaburou
Jamoncito1
Danzaburou
11,214
3,502
0
2,178
17,937
5,693
0
9,195
8,742
0
42,090
L
Ares
Kywah17
Ares
11,823
322
55
662
23,415
28,337
0
11,936
11,479
46,491
0
W
Cthulhu
Mononoke176
Cthulhu
5,609
1,120
152
250
19,476
20,091
0
11,982
7,146
17,635
0
W
13,817
8,218
0
2,969
15,805
6,021
0
10,934
4,529
0
29,990
W
28,037
3,482
0
481
12,153
4,458
0
9,663
2,306
44,716
0
W
Izanami
viny-h
Izanami
17,279
10,508
0
1,032
16,370
6,057
0
12,883
3,025
0
43,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
59,613
196
Minions Killed
219
8
Camps Cleared
6
992,221
Distance Traveled
1,002,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,322
1,120
30
3
3
184,506
0
L
Tiamat
14,154
1,287
73
7
0
249,122
0
L
Ao Kuang
10,867
988
11
1
2
167,194
0
L
Bellona
10,672
970
8
1
0
174,138
0
L
Danzaburou
12,100
1,100
77
7
3
207,796
0
L
Ares
11,820
1,075
50
5
1
204,473
0
W
Cthulhu
10,088
917
34
3
0
193,138
1
W
Neith
12,193
1,108
41
4
0
198,222
0
W
Zeus
13,082
1,189
33
3
1
213,503
3
W
Izanami
12,081
1,098
58
5
4
202,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role