Player Matchup

Chang'e
Chang'e
AlteaCoconat
Chang'e
Level 16
God Stats
16W - 18L
1,432 SR
Queue Stats
240W - 342L
1,096 Elo+
Party 2
Ares
Ares
Standupflunky
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yut000
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
dayayimbo
Sol
Level 17
God Stats
22W - 23L
1,108 SR
Queue Stats
283W - 400L
1,083 Elo+
Party 2
Pele
Pele
punchingbagguy
Pele
Level 13
God Stats
6W - 3L
1,506 SR
Queue Stats
18W - 20L
1,269 Elo+
Solo
Team Averages
Level 10
1,409 SR
1,290 Elo+

VS

Team Averages
Level 14
1,500 SR
1,340 Elo+
Ao Kuang
Ao Kuang
BloodShom
Ao Kuang
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
37W - 38L
1,397 Elo+
Party 1
Neith
Neith
Cantropus
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MadaraCuneo
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rpkill28
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,016 Elo+
Solo
Ymir
Ymir
svegpro
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlteaCoconat
Chang'e
10
3 / 2 / 4
6,158
560
6,027
6,417
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
6,396
581
5,141
10,325
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Yut000
Tsukuyomi
9
2 / 1 / 5
5,928
539
4,399
5,403
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
6,320
575
384
3,899
1,534
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 0 / 1
7,012
637
3,634
6,146
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BloodShom
Ao Kuang
9
2 / 3 / 0
5,641
513
5,917
7,574
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Cantropus
Neith
9
2 / 4 / 2
5,595
509
4,390
5,895
1,587
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MadaraCuneo
Bellona
8
0 / 3 / 0
5,124
466
1,767
4,674
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Rpkill28
Cthulhu
7
0 / 1 / 2
5,389
490
1,774
4,644
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
svegpro
Ymir
7
2 / 4 / 1
5,631
512
1,705
8,028
4,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlteaCoconat
Chang'e
3
2
4
2.5
L
Ao Kuang
BloodShom
Ao Kuang
2
3
0
0.67
L
Neith
Cantropus
Neith
2
4
2
0.75
L
Bellona
MadaraCuneo
Bellona
0
3
0
0
L
Cthulhu
Rpkill28
Cthulhu
0
1
2
1
W
2
3
3
1.17
W
Tsukuyomi
Yut000
Tsukuyomi
2
1
5
4.5
W
1
0
1
1.5
W
7
0
1
7.5
L
Ymir
svegpro
Ymir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
15,553
32,190
Taken
30,815
12,483
Mitigated
13,617
10,595
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlteaCoconat
Chang'e
6,027
360
1,334
2,677
6,417
1,865
0
2,073
4,344
26,164
0
L
Ao Kuang
BloodShom
Ao Kuang
5,917
2,113
0
1,710
7,574
2,379
0
1,548
6,026
21,295
6,141
L
Neith
Cantropus
Neith
4,390
2,587
0
365
5,895
1,587
0
2,811
3,084
0
19,573
L
Bellona
MadaraCuneo
Bellona
1,767
354
0
459
4,674
2,761
842
150
4,524
0
15,991
L
Cthulhu
Rpkill28
Cthulhu
1,774
612
0
1,082
4,644
2,727
0
1,600
3,044
14,867
0
W
5,141
959
284
1,855
10,325
5,776
0
3,545
6,780
16,157
0
W
Tsukuyomi
Yut000
Tsukuyomi
4,399
1,276
0
1,188
5,403
1,502
916
2,021
3,382
0
21,163
W
384
54
0
1,979
3,899
1,534
0
325
3,574
28,727
0
W
3,634
898
0
1,278
6,146
1,806
84
697
5,449
0
39,514
L
Ymir
svegpro
Ymir
1,705
630
0
985
8,028
4,163
0
5,443
2,585
8,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
27,380
258
Minions Killed
150
0
Camps Cleared
0
1,095,847
Distance Traveled
982,051
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,158
560
48
4
0
233,774
2
L
Ao Kuang
5,641
513
43
4
0
247,066
2
L
Neith
5,595
509
33
3
0
166,449
0
L
Bellona
5,124
466
37
3
0
229,596
0
L
Cthulhu
5,389
490
33
3
0
130,177
4
W
Ares
6,396
581
16
1
0
215,513
3
W
Tsukuyomi
5,928
539
37
3
0
205,742
0
W
Sol
6,320
575
75
7
0
209,242
3
W
Pele
7,012
637
82
7
0
231,576
2
L
Ymir
5,631
512
4
0
0
208,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role