Player Matchup

Apollo
Apollo
CaelestisAmadeus
Apollo
Level 87
God Stats
14W - 20L
1,510 SR
Queue Stats
888W - 902L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Catshow333
Sun Wukong
Level 94
God Stats
1W - 1L
1,469 SR
Queue Stats
13W - 30L
1,298 Elo+
Party 3
Cerberus
Cerberus
SoftQuirrel
Cerberus
Level 63
God Stats
0W - 1L
1,543 SR
Queue Stats
12W - 28L
1,300 Elo+
Party 3
Zeus
Zeus
UnholyDiety
Zeus
Level 20
God Stats
1W - 3L
1,221 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 1
Arachne
Arachne
senseikink
Arachne
Level 60
God Stats
0W - 1L
1,599 SR
Queue Stats
31W - 37L
1,420 Elo+
Party 1
Team Averages
Level 65
1,468 SR
1,349 Elo+

VS

Team Averages
Level 67
1,413 SR
1,555 Elo+
Chaac
Chaac
DogMeatDubby
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LankyFerSher
Skadi
Level 66
God Stats
10W - 10L
1,522 SR
Queue Stats
64W - 57L
1,554 Elo+
Solo
Cthulhu
Cthulhu
ShoyoHinata1
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TGav87
Zeus
Level 109
God Stats
1W - 0L
1,357 SR
Queue Stats
35W - 14L
1,705 Elo+
Party 2
Thanatos
Thanatos
Targha2490
Thanatos
Level 107
God Stats
3W - 2L
1,188 SR
Queue Stats
49W - 39L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
10,124
723
84
802
205
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Catshow333
Sun Wukong
19
5 / 8 / 9
14,056
1,004
22,383
31,939
32,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SoftQuirrel
Cerberus
19
2 / 3 / 10
13,123
937
7,280
20,654
15,416
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 6 / 5
12,877
920
17,502
14,941
5,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
senseikink
Arachne
20
10 / 17 / 6
15,508
1,108
27,211
43,891
17,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 21
13,124
937
12,991
19,539
25,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 17
13,806
986
11,367
11,004
7,491
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ShoyoHinata1
Cthulhu
20
4 / 1 / 27
14,679
1,049
22,237
17,715
30,118
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
TGav87
Zeus
20
20 / 6 / 8
17,673
1,262
37,754
14,225
6,928
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Targha2490
Thanatos
20
4 / 7 / 17
13,398
957
19,473
17,640
8,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
21
Kills
35
35
Deaths
21
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sun Wukong
Catshow333
Sun Wukong
5
8
9
1.19
W
2
5
21
2.5
W
5
2
17
6.75
W
Cthulhu
ShoyoHinata1
Cthulhu
4
1
27
17.5
L
Cerberus
SoftQuirrel
Cerberus
2
3
10
2.33
W
Zeus
TGav87
Zeus
20
6
8
4
W
Thanatos
Targha2490
Thanatos
4
7
17
1.79
L
4
6
5
1.08
L
Arachne
senseikink
Arachne
10
17
6
0.76

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,460
Damage
103,822
112,227
Taken
80,123
70,816
Mitigated
78,500
10,614
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
84
84
0
0
802
205
0
182
596
0
1,533
L
Sun Wukong
Catshow333
Sun Wukong
22,383
3,521
0
1,104
31,939
32,412
0
15,294
16,365
0
47,877
W
12,991
1,889
0
4,779
19,539
25,656
0
7,051
12,488
552
35,286
W
11,367
4,971
0
106
11,004
7,491
0
1,849
9,155
0
30,789
W
Cthulhu
ShoyoHinata1
Cthulhu
22,237
1,649
749
1,166
17,715
30,118
0
7,172
10,543
47,729
0
L
Cerberus
SoftQuirrel
Cerberus
7,280
199
0
1,659
20,654
15,416
0
11,853
8,627
34,582
0
W
Zeus
TGav87
Zeus
37,754
4,808
0
675
14,225
6,928
0
3,434
10,791
84,944
0
W
Thanatos
Targha2490
Thanatos
19,473
8,813
428
6,254
17,640
8,307
0
5,276
12,364
0
35,884
L
17,502
1,902
0
211
14,941
5,313
0
8,364
6,429
43,147
0
L
Arachne
senseikink
Arachne
27,211
20,393
179
7,461
43,891
17,470
0
23,419
20,133
0
41,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,688
Gold Earned
72,680
202
Minions Killed
312
5
Camps Cleared
10
919,939
Distance Traveled
1,350,140
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,124
723
1
0
1
15,685
1
L
Sun Wukong
14,056
1,004
50
4
2
268,972
0
W
Chaac
13,124
937
65
5
1
257,229
0
W
Skadi
13,806
986
37
3
2
289,942
0
W
Cthulhu
14,679
1,049
73
5
1
316,212
0
L
Cerberus
13,123
937
70
5
0
225,368
0
W
Zeus
17,673
1,262
101
7
5
225,664
1
W
Thanatos
13,398
957
36
3
1
261,093
0
L
Zeus
12,877
920
57
4
1
145,149
0
L
Arachne
15,508
1,108
24
2
1
264,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role