Player Matchup

Fenrir
Fenrir
Eroke22
Fenrir
Level 69
God Stats
0W - 2L
1,327 SR
Queue Stats
333W - 308L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
FrankSea
Gilgamesh
Level 40
God Stats
35W - 18L
1,633 SR
Queue Stats
186W - 177L
1,512 Elo+
Solo
Cthulhu
Cthulhu
JaqSpidey
Cthulhu
Level 83
God Stats
11W - 14L
1,538 SR
Queue Stats
367W - 351L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Senpaizzy
Morgan Le Fay
Level 40
God Stats
19W - 27L
1,464 SR
Queue Stats
87W - 87L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
TropicalTeaX
Danzaburou
Level 13
God Stats
8W - 8L
1,517 SR
Queue Stats
15W - 20L
1,402 Elo+
Party 3
Team Averages
Level 49
1,496 SR
1,472 Elo+

VS

Team Averages
Level 57
1,503 SR
1,386 Elo+
Kumbhakarna
Kumbhakarna
PeriHeroOfNohr
Kumbhakarna
Level 39
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 63L
1,426 Elo+
Party 2
Apollo
Apollo
WHY_DO_I_CRY
Apollo
Level 92
God Stats
5W - 2L
1,491 SR
Queue Stats
64W - 63L
1,464 Elo+
Party 2
Fenrir
Fenrir
Xshi666
Fenrir
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
380W - 388L
1,495 Elo+
Solo
Anubis
Anubis
gary123123123
Anubis
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 9L
1,271 Elo+
Party 1
Zhong Kui
Zhong Kui
grannybemobbin
Zhong Kui
Level 66
God Stats
4W - 4L
1,309 SR
Queue Stats
11W - 17L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eroke22
Fenrir
2
0 / 0 / 0
5,963
271
0
0
0
Gilgamesh
FrankSea
Gilgamesh
17
4 / 3 / 5
11,086
504
15,057
21,043
19,267
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JaqSpidey
Cthulhu
16
5 / 6 / 4
10,649
484
16,685
22,092
23,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Senpaizzy
Morgan Le Fay
14
4 / 8 / 3
9,576
435
16,654
16,333
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TropicalTeaX
Danzaburou
15
1 / 8 / 3
9,437
429
8,832
13,867
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PeriHeroOfNohr
Kumbhakarna
15
5 / 0 / 11
10,518
478
5,582
23,281
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
4 / 3 / 7
10,200
464
10,852
13,124
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Xshi666
Fenrir
19
11 / 3 / 6
12,611
573
14,336
17,444
10,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 6 / 4
10,733
488
9,705
11,677
6,492
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
grannybemobbin
Zhong Kui
18
1 / 2 / 6
11,380
517
11,841
17,090
12,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
25
25
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Eroke22
Fenrir
0
0
0
0
L
Gilgamesh
FrankSea
Gilgamesh
4
3
5
2.17
L
Cthulhu
JaqSpidey
Cthulhu
5
6
4
1.17
W
Kumbhakarna
PeriHeroOfNohr
Kumbhakarna
5
0
11
10.5
L
Morgan Le Fay
Senpaizzy
Morgan Le Fay
4
8
3
0.69
L
Danzaburou
TropicalTeaX
Danzaburou
1
8
3
0.31
W
Apollo
4
3
7
2.5
W
Fenrir
Xshi666
Fenrir
11
3
6
4.67
W
4
6
4
1
W
Zhong Kui
grannybemobbin
Zhong Kui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,228
Damage
52,316
73,335
Taken
82,616
54,212
Mitigated
63,097
13,717
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Eroke22
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
FrankSea
Gilgamesh
15,057
3,944
0
2,696
21,043
19,267
690
9,275
11,768
2,263
62,669
L
Cthulhu
JaqSpidey
Cthulhu
16,685
1,325
1,156
5,313
22,092
23,954
42
8,386
13,706
62,356
0
W
Kumbhakarna
PeriHeroOfNohr
Kumbhakarna
5,582
523
0
2,357
23,281
28,198
196
11,867
11,414
27,895
0
L
Morgan Le Fay
Senpaizzy
Morgan Le Fay
16,654
2,493
126
2,140
16,333
6,051
1,628
6,817
9,516
51,945
0
L
Danzaburou
TropicalTeaX
Danzaburou
8,832
4,372
0
2,286
13,867
4,940
4,881
2,650
11,217
0
48,256
W
Apollo
10,852
5,900
554
4,294
13,124
4,786
494
5,094
8,030
0
63,057
W
Fenrir
Xshi666
Fenrir
14,336
3,174
0
1,665
17,444
10,920
608
6,025
11,419
0
93,843
W
9,705
156
57
1,457
11,677
6,492
0
7,176
4,501
61,235
0
W
Zhong Kui
grannybemobbin
Zhong Kui
11,841
888
233
9,224
17,090
12,701
2,974
4,358
12,732
73,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
55,442
376
Minions Killed
532
0
Camps Cleared
0
1,478,241
Distance Traveled
1,935,296
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,963
271
0
0
0
0
0
L
Gilgamesh
11,086
504
109
5
0
370,288
4
L
Cthulhu
10,649
484
101
5
0
387,364
2
W
Kumbhakarna
10,518
478
25
1
0
439,869
1
L
Morgan Le Fay
9,576
435
73
3
0
373,830
5
L
Danzaburou
9,437
429
93
4
0
346,759
6
W
Apollo
10,200
464
107
5
0
344,417
2
W
Fenrir
12,611
573
140
6
0
421,069
0
W
Anubis
10,733
488
114
5
0
351,984
1
W
Zhong Kui
11,380
517
146
7
0
377,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role