Player Matchup

Apollo
Apollo
SUNDRIED EMU
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,524 Elo+
Solo
Ares
Ares
VaYs0909
Ares
Level 22
God Stats
23W - 17L
1,473 SR
Queue Stats
101W - 111L
1,366 Elo+
Party 4
Achilles
Achilles
le_l4y_destroyer
Achilles
Level 7
God Stats
10W - 15L
1,597 SR
Queue Stats
29W - 34L
1,422 Elo+
Party 4
Anubis
Anubis
oxoloto
Anubis
Level 69
God Stats
86W - 66L
1,561 SR
Queue Stats
218W - 215L
1,463 Elo+
Party 3
Thor
Thor
shoyo785
Thor
Level 4
God Stats
3W - 2L
1,263 SR
Queue Stats
11W - 7L
1,095 Elo+
Party 3
Team Averages
Level 22
1,479 SR
1,374 Elo+

VS

Team Averages
Level 19
1,421 SR
1,291 Elo+
Morgan Le Fay
Morgan Le Fay
Lod_Azrak
Morgan Le Fay
Level 27
God Stats
3W - 4L
1,485 SR
Queue Stats
66W - 82L
1,381 Elo+
Party 2
Izanami
Izanami
PaRaNoiiA-_-9od
Izanami
Level 12
God Stats
6W - 6L
1,505 SR
Queue Stats
8W - 13L
1,088 Elo+
Party 1
Nemesis
Nemesis
XanvX-_-17
Nemesis
Level 11
God Stats
9W - 17L
1,300 SR
Queue Stats
10W - 19L
1,146 Elo+
Party 1
Hun Batz
Hun Batz
lROB94l
Hun Batz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 78L
1,429 Elo+
Solo
Artemis
Artemis
vampyrii
Artemis
Level 26
God Stats
6W - 8L
1,315 SR
Queue Stats
107W - 112L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 4 / 7
10,456
523
5,955
14,435
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
16
2 / 1 / 13
10,777
539
7,905
16,062
18,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 3 / 8
10,241
512
11,685
14,356
13,016
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
oxoloto
Anubis
17
20 / 5 / 11
12,232
612
28,023
21,465
13,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
8 / 7 / 13
10,582
529
12,868
17,109
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lod_Azrak
Morgan Le Fay
12
1 / 11 / 6
8,095
405
8,644
15,606
3,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 9 / 1
9,661
483
9,459
15,306
3,376
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
XanvX-_-17
Nemesis
13
2 / 11 / 7
9,086
454
7,360
17,733
4,297
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
lROB94l
Hun Batz
13
1 / 3 / 7
8,329
416
6,189
16,982
13,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
vampyrii
Artemis
14
9 / 8 / 3
10,602
530
24,969
14,003
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
41
Kills
19
20
Deaths
42
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Lod_Azrak
Morgan Le Fay
1
11
6
0.36
L
6
9
1
0.72
W
Apollo
5
4
7
2.13
W
Ares
2
1
13
8.5
L
Nemesis
XanvX-_-17
Nemesis
2
11
7
0.5
L
Hun Batz
lROB94l
Hun Batz
1
3
7
1.5
W
6
3
8
3.33
W
Anubis
oxoloto
Anubis
20
5
11
5.1
W
Thor
8
7
13
2.07
L
Artemis
vampyrii
Artemis
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,436
Damage
56,621
83,427
Taken
79,630
58,829
Mitigated
28,014
19,634
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Lod_Azrak
Morgan Le Fay
8,644
933
83
1,201
15,606
3,203
0
7,267
8,339
31,175
0
L
9,459
7,179
0
0
15,306
3,376
155
6,759
8,477
0
45,000
W
Apollo
5,955
2,656
0
5,587
14,435
6,138
3,064
1,458
12,977
0
68,402
W
Ares
7,905
268
0
701
16,062
18,911
803
1,942
14,120
37,873
0
L
Nemesis
XanvX-_-17
Nemesis
7,360
2,637
0
1,798
17,733
4,297
747
8,262
9,471
0
32,143
L
Hun Batz
lROB94l
Hun Batz
6,189
1,266
180
1,120
16,982
13,909
333
6,649
10,333
0
22,517
W
11,685
2,302
0
1,997
14,356
13,016
450
538
13,818
0
70,784
W
Anubis
oxoloto
Anubis
28,023
287
148
11,201
21,465
13,014
277
4,004
17,461
83,088
0
W
Thor
12,868
3,598
0
0
17,109
7,750
21
702
16,407
0
60,173
L
Artemis
vampyrii
Artemis
24,969
15,683
0
2,066
14,003
3,229
221
6,921
7,082
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
45,773
462
Minions Killed
247
0
Camps Cleared
0
1,871,466
Distance Traveled
1,717,770
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,095
405
36
2
0
325,163
0
L
Izanami
9,661
483
71
4
0
336,456
0
W
Apollo
10,456
523
108
5
0
408,925
4
W
Ares
10,777
539
48
2
0
382,845
0
L
Nemesis
9,086
454
69
3
0
377,871
2
L
Hun Batz
8,329
416
25
1
0
362,625
8
W
Achilles
10,241
512
103
5
0
390,151
3
W
Anubis
12,232
612
123
6
0
328,694
7
W
Thor
10,582
529
80
4
0
360,851
2
L
Artemis
10,602
530
46
2
0
315,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role