Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Kunnesin
Osiris
Level 66
God Stats
1W - 1L
1,294 SR
Queue Stats
79W - 106L
1,423 Elo+
Solo
Agni
Agni
Min LighhT
Agni
Level 147
God Stats
5W - 3L
1,490 SR
Queue Stats
419W - 395L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ex0 VII
Tsukuyomi
Level 160
God Stats
14W - 15L
1,441 SR
Queue Stats
803W - 787L
1,487 Elo+
Party 1
Ganesha
Ganesha
xBLKx
Ganesha
Level 160
God Stats
6W - 7L
1,459 SR
Queue Stats
593W - 530L
1,537 Elo+
Party 1
Team Averages
Level 139
1,437 SR
1,487 Elo+

VS

Team Averages
Level 86
1,482 SR
1,382 Elo+
Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Beater43
Arachne
Level 86
God Stats
0W - 2L
1,496 SR
Queue Stats
20W - 41L
1,217 Elo+
Party 2
Serqet
Serqet
D13G0 DA K1NGX
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,467 Elo+
Party 2
Mulan
Mulan
Gavatard
Mulan
Level 85
God Stats
6W - 7L
1,414 SR
Queue Stats
192W - 222L
1,477 Elo+
Party 3
Cerberus
Cerberus
zakpak730
Cerberus
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 47L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
12 / 1 / 24
11,682
899
21,094
4,929
2,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kunnesin
Osiris
16
8 / 4 / 24
10,889
838
12,888
16,042
18,408
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
11 / 1 / 26
11,934
918
19,337
7,657
3,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ex0 VII
Tsukuyomi
17
14 / 3 / 20
11,327
871
20,002
10,512
5,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
xBLKx
Ganesha
17
0 / 2 / 36
10,707
824
10,378
13,124
13,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 5 / 4
10,029
771
5,937
19,343
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Beater43
Arachne
16
3 / 11 / 2
9,565
736
4,224
17,629
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 12 / 6
8,621
663
3,997
16,364
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Gavatard
Mulan
14
0 / 5 / 6
8,069
621
4,729
13,284
12,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
zakpak730
Cerberus
14
2 / 12 / 5
9,913
763
6,920
30,213
23,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
33
45
Kills
10
11
Deaths
45
130
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
1
24
24
L
Fafnir
 
Fafnir
3
5
4
1
L
Arachne
Beater43
Arachne
3
11
2
0.36
L
2
12
6
0.42
L
Mulan
Gavatard
Mulan
0
5
6
0.6
W
Osiris
Kunnesin
Osiris
8
4
24
5
W
11
1
26
24
W
Tsukuyomi
ex0 VII
Tsukuyomi
14
3
20
8
W
Ganesha
xBLKx
Ganesha
0
2
36
9
L
Cerberus
zakpak730
Cerberus
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,699
Damage
25,807
52,264
Taken
96,833
42,755
Mitigated
74,020
11,387
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,094
1,667
382
1,244
4,929
2,176
1,162
1,737
3,192
32,858
0
L
Fafnir
 
Fafnir
5,937
1,913
292
4,022
19,343
23,317
0
8,735
10,608
11,010
0
L
Arachne
Beater43
Arachne
4,224
2,592
763
1,574
17,629
7,745
0
9,751
7,878
0
21,908
L
3,997
851
0
0
16,364
7,064
0
9,955
6,409
0
7,247
L
Mulan
Gavatard
Mulan
4,729
320
470
1,481
13,284
12,243
0
7,936
5,348
0
11,645
W
Osiris
Kunnesin
Osiris
12,888
5,038
561
2,663
16,042
18,408
1,122
3,474
12,289
78
18,792
W
19,337
1,128
443
1,714
7,657
3,286
1,177
1,410
5,557
41,402
0
W
Tsukuyomi
ex0 VII
Tsukuyomi
20,002
3,772
0
1,408
10,512
5,402
1,006
2,705
7,300
0
36,337
W
Ganesha
xBLKx
Ganesha
10,378
791
383
2,589
13,124
13,483
519
3,531
9,305
18,163
0
L
Cerberus
zakpak730
Cerberus
6,920
550
1,014
2,156
30,213
23,651
0
14,462
15,751
19,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,539
Gold Earned
46,197
133
Minions Killed
102
0
Camps Cleared
0
1,176,972
Distance Traveled
947,405
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,682
899
50
4
0
260,840
0
L
Fafnir
10,029
771
9
1
0
184,493
1
L
Arachne
9,565
736
31
2
0
212,912
0
L
Serqet
8,621
663
4
0
0
184,407
0
L
Mulan
8,069
621
10
1
0
173,527
0
W
Osiris
10,889
838
3
0
0
234,751
1
W
Agni
11,934
918
52
4
0
193,711
0
W
Tsukuyomi
11,327
871
28
2
0
244,698
1
W
Ganesha
10,707
824
0
0
0
242,972
1
L
Cerberus
9,913
763
48
4
0
192,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role