Player Matchup

Cerberus
Cerberus
GalaxiesNinja
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 129L
1,546 Elo+
Solo
Poseidon
Poseidon
MattInTheHat5216
Poseidon
Level 29
God Stats
3W - 4L
1,582 SR
Queue Stats
297W - 264L
1,597 Elo+
Party 1
Artemis
Artemis
bobbujack
Artemis
Level 15
God Stats
11W - 9L
1,830 SR
Queue Stats
84W - 97L
1,696 Elo+
Solo
Osiris
Osiris
gettouchedmate
Osiris
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 218L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
godevil06
Aphrodite
Level 14
God Stats
2W - 2L
1,708 SR
Queue Stats
20W - 35L
1,524 Elo+
Solo
Team Averages
Level 23
1,624 SR
1,585 Elo+

VS

Team Averages
Level 20
1,583 SR
1,545 Elo+
Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DoctorPyro2001
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,634 SR
Queue Stats
5W - 5L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
ShibaiZhe
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Zombiekiller4ru
Chiron
Level 25
God Stats
3W - 0L
1,734 SR
Queue Stats
45W - 41L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
nnello501
Sun Wukong
Level 13
God Stats
3W - 2L
1,548 SR
Queue Stats
26W - 18L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GalaxiesNinja
Cerberus
13
2 / 7 / 3
9,096
479
6,766
17,482
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 7 / 0
10,092
531
12,268
13,479
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
bobbujack
Artemis
17
4 / 6 / 4
10,675
562
6,640
13,358
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 1
10,301
542
12,951
15,535
15,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
godevil06
Aphrodite
13
0 / 6 / 2
7,695
405
1,761
12,827
10,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
14 / 3 / 9
11,611
611
12,892
15,363
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DoctorPyro2001
Morgan Le Fay
14
3 / 3 / 5
9,135
481
5,910
8,396
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ShibaiZhe
Baron Samedi
4
0 / 4 / 2
5,920
312
1,071
2,750
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 2 / 7
10,406
548
14,553
13,338
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
nnello501
Sun Wukong
19
8 / 3 / 7
11,567
609
15,724
24,695
18,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
31
31
Deaths
15
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
9
6.17
W
Morgan Le Fay
DoctorPyro2001
Morgan Le Fay
3
3
5
1.83
L
Cerberus
GalaxiesNinja
Cerberus
2
7
3
0.5
L
6
7
0
0.86
W
Baron Samedi
ShibaiZhe
Baron Samedi
0
4
2
0.25
W
6
2
7
4.75
L
Artemis
bobbujack
Artemis
4
6
4
1
L
2
5
1
0.5
L
Aphrodite
godevil06
Aphrodite
0
6
2
0.17
W
Sun Wukong
nnello501
Sun Wukong
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
50,150
72,681
Taken
64,542
54,291
Mitigated
32,756
21,367
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,892
4,327
0
1,955
15,363
5,822
0
7,268
7,811
0
65,605
W
Morgan Le Fay
DoctorPyro2001
Morgan Le Fay
5,910
801
0
1,527
8,396
2,952
82
2,735
5,463
45,423
0
L
Cerberus
GalaxiesNinja
Cerberus
6,766
1,307
0
3,043
17,482
19,768
1,178
2,653
14,789
45,524
0
L
12,268
1,513
0
3,705
13,479
4,476
0
1,137
12,302
61,491
0
W
Baron Samedi
ShibaiZhe
Baron Samedi
1,071
584
0
111
2,750
727
0
1,570
1,122
1,748
0
W
14,553
6,202
210
5,859
13,338
4,847
0
5,242
8,090
0
68,534
L
Artemis
bobbujack
Artemis
6,640
3,145
0
2,312
13,358
4,718
0
1,478
11,880
0
71,947
L
12,951
4,743
0
6,421
15,535
15,276
742
868
14,667
0
57,927
L
Aphrodite
godevil06
Aphrodite
1,761
410
2,435
3,451
12,827
10,053
1,303
707
12,062
26,456
0
W
Sun Wukong
nnello501
Sun Wukong
15,724
3,989
0
11,691
24,695
18,408
0
3,288
21,261
0
95,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
48,639
458
Minions Killed
429
0
Camps Cleared
0
1,635,768
Distance Traveled
1,367,721
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,611
611
83
4
0
359,583
1
W
Morgan Le Fay
9,135
481
69
4
0
230,194
1
L
Cerberus
9,096
479
87
5
0
340,816
4
L
Poseidon
10,092
531
96
5
0
348,941
2
W
Baron Samedi
5,920
312
1
0
0
88,025
0
W
Chiron
10,406
548
117
6
0
334,749
6
L
Artemis
10,675
562
109
6
0
313,689
3
L
Osiris
10,301
542
110
6
0
335,005
1
L
Aphrodite
7,695
405
56
3
0
297,317
0
W
Sun Wukong
11,567
609
159
8
0
355,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role