Player Matchup

Cabrakan
Cabrakan
ERICK BLUE SMB
Cabrakan
Level 14
God Stats
1W - 2L
1,810 SR
Queue Stats
11W - 9L
1,514 Elo+
Solo
Apollo
Apollo
FEARwereWolf908
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,350 Elo+
Solo
Cupid
Cupid
HavokSlayton
Cupid
Level 7
God Stats
1W - 3L
1,420 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Mercury
Mercury
nxt_Kxira
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,384 Elo+
Solo
King Arthur
King Arthur
th4T_sc4r3
King Arthur
Level 2
God Stats
4W - 8L
1,516 SR
Queue Stats
7W - 13L
1,455 Elo+
Solo
Team Averages
Level 9
1,549 SR
1,438 Elo+

VS

Team Averages
Level 25
1,458 SR
1,507 Elo+
Tyr
Tyr
Jsph_115
Tyr
Level 26
God Stats
11W - 11L
1,481 SR
Queue Stats
159W - 158L
1,478 Elo+
Party 1
Da Ji
Da Ji
LordFerdinandTW
Da Ji
Level 29
God Stats
15W - 23L
1,480 SR
Queue Stats
143W - 146L
1,478 Elo+
Party 1
Izanami
Izanami
TrashJungler69
Izanami
Level 7
God Stats
3W - 2L
1,484 SR
Queue Stats
10W - 7L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ulises_kapo
Morgan Le Fay
Level 29
God Stats
4W - 7L
1,529 SR
Queue Stats
55W - 56L
1,480 Elo+
Solo
Ares
Ares
besthusto
Ares
Level 32
God Stats
7W - 7L
1,316 SR
Queue Stats
154W - 155L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 5 / 0
8,024
472
9,164
13,973
9,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 13 / 0
6,911
407
4,771
13,757
3,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
6,539
385
5,626
11,021
3,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
nxt_Kxira
Mercury
12
2 / 6 / 1
7,268
428
6,686
13,097
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
th4T_sc4r3
King Arthur
8
1 / 3 / 4
6,249
368
4,649
8,907
4,974
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,379
611
4,851
8,407
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 0 / 10
9,942
585
13,095
10,655
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
14 / 4 / 4
11,413
671
13,580
13,254
5,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Ulises_kapo
Morgan Le Fay
16
5 / 0 / 3
10,833
637
8,232
7,563
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
2 / 1 / 14
9,583
564
6,630
13,501
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
32
32
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
5
0
0.4
L
1
13
0
0.08
L
1
5
2
0.4
W
4
2
4
3
W
7
0
10
12
W
14
4
4
4
W
Morgan Le Fay
Ulises_kapo
Morgan Le Fay
5
0
3
6.5
W
Ares
2
1
14
9
L
Mercury
nxt_Kxira
Mercury
2
6
1
0.42
L
King Arthur
th4T_sc4r3
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
46,388
60,755
Taken
53,380
25,570
Mitigated
33,841
8,726
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
9,164
1,371
0
1,073
13,973
9,201
220
2,675
11,206
44,078
0
L
4,771
3,560
0
727
13,757
3,954
400
2,740
11,017
0
30,153
L
5,626
2,316
78
2,564
11,021
3,032
225
3,127
7,791
0
27,515
W
4,851
974
0
2,737
8,407
5,769
2,572
4,745
3,662
0
44,491
W
13,095
3,693
0
2,519
10,655
4,525
2,027
434
10,221
0
49,328
W
13,580
9,007
0
6,827
13,254
5,170
6,852
205
13,049
0
85,076
W
Morgan Le Fay
Ulises_kapo
Morgan Le Fay
8,232
397
0
2,659
7,563
3,508
3,351
1,063
6,500
67,757
0
W
Ares
6,630
574
0
3,304
13,501
14,869
719
2,782
10,719
19,752
0
L
Mercury
nxt_Kxira
Mercury
6,686
2,787
0
3,336
13,097
4,409
0
3,644
9,453
0
32,869
L
King Arthur
th4T_sc4r3
King Arthur
4,649
103
0
948
8,907
4,974
0
2,473
6,426
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
52,150
258
Minions Killed
447
0
Camps Cleared
0
1,476,656
Distance Traveled
1,675,760
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,024
472
82
5
0
275,323
2
L
Apollo
6,911
407
56
3
0
274,403
1
L
Cupid
6,539
385
44
3
0
283,714
3
W
Tyr
10,379
611
95
6
0
342,139
0
W
Da Ji
9,942
585
81
5
0
388,906
3
W
Izanami
11,413
671
139
8
0
295,016
0
W
Morgan Le Fay
10,833
637
124
7
0
328,986
3
W
Ares
9,583
564
8
0
0
320,713
3
L
Mercury
7,268
428
60
4
0
369,237
3
L
King Arthur
6,249
368
16
1
0
273,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role