Player Matchup

Set
Set
DaneTM7688
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
FTG Shocked
Gilgamesh
Level 12
God Stats
2W - 8L
1,224 SR
Queue Stats
5W - 12L
1,136 Elo+
Solo
Nemesis
Nemesis
Paoflxsh
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Anubis
Anubis
Yogirlbrooke373
Anubis
Level 12
God Stats
14W - 7L
1,372 SR
Queue Stats
18W - 15L
1,265 Elo+
Solo
Hachiman
Hachiman
blancobill13
Hachiman
Level 22
God Stats
2W - 3L
1,344 SR
Queue Stats
37W - 52L
1,316 Elo+
Solo
Team Averages
Level 11
1,388 SR
1,296 Elo+

VS

Team Averages
Level 12
1,521 SR
1,344 Elo+
Bakasura
Bakasura
AxlSoto117
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Construtor2011
Medusa
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Thanatos
Thanatos
DARK ENIMEN145
Thanatos
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 14L
1,189 Elo+
Solo
Neith
Neith
JayRock1028
Neith
Level 28
God Stats
19W - 8L
1,605 SR
Queue Stats
167W - 187L
1,419 Elo+
Solo
Jormungandr
Jormungandr
OrangeFish48555
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 0
10,056
503
5,761
13,779
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
FTG Shocked
Gilgamesh
13
0 / 2 / 1
8,604
430
4,707
9,433
7,640
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Paoflxsh
Nemesis
12
0 / 13 / 3
7,842
392
1,596
13,614
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 2
9,872
494
4,001
11,318
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
blancobill13
Hachiman
17
11 / 3 / 6
11,619
581
11,485
10,410
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AxlSoto117
Bakasura
15
5 / 4 / 1
9,856
493
6,912
11,142
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
2 / 11 / 3
6,645
332
2,005
9,137
2,166
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
15
8 / 11 / 3
10,586
529
7,975
16,310
12,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 0 / 2
10,780
539
8,631
7,861
3,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
OrangeFish48555
Jormungandr
4
0 / 2 / 0
5,915
296
491
2,596
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
22
Kills
23
28
Deaths
28
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AxlSoto117
Bakasura
5
4
1
1.38
L
2
11
3
0.32
L
Thanatos
8
11
3
0.86
W
8
3
0
2.67
W
Gilgamesh
FTG Shocked
Gilgamesh
0
2
1
0.25
L
8
0
2
9
L
Jormungandr
OrangeFish48555
Jormungandr
0
2
0
0
W
Nemesis
Paoflxsh
Nemesis
0
13
3
0.12
W
3
7
2
0.57
W
Hachiman
blancobill13
Hachiman
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
26,014
58,554
Taken
47,046
26,220
Mitigated
23,960
9,245
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AxlSoto117
Bakasura
6,912
4,491
0
1,308
11,142
5,278
2,948
2,460
8,682
0
44,091
L
2,005
1,245
0
299
9,137
2,166
333
173
8,964
0
6,249
L
Thanatos
7,975
2,434
0
6,497
16,310
12,340
579
1,085
15,225
0
40,924
W
5,761
2,502
0
3,933
13,779
5,766
0
159
13,340
0
48,339
W
Gilgamesh
FTG Shocked
Gilgamesh
4,707
1,299
0
603
9,433
7,640
269
0
9,153
0
42,463
L
8,631
4,009
0
3,761
7,861
3,250
2,432
117
7,622
0
60,038
L
Jormungandr
OrangeFish48555
Jormungandr
491
280
0
168
2,596
926
0
166
2,430
5,137
0
W
Nemesis
Paoflxsh
Nemesis
1,596
1,142
0
1,111
13,614
4,716
1,021
0
13,614
0
24,109
W
4,001
466
0
3,598
11,318
4,023
4,423
138
10,660
46,809
0
W
Hachiman
blancobill13
Hachiman
11,485
9,400
0
0
10,410
4,075
4,455
194
10,216
0
60,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
43,782
402
Minions Killed
312
0
Camps Cleared
0
1,618,552
Distance Traveled
1,288,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,856
493
106
5
0
338,207
1
L
Medusa
6,645
332
7
0
0
192,394
1
L
Thanatos
10,586
529
73
4
0
349,904
0
W
Set
10,056
503
75
4
0
295,206
1
W
Gilgamesh
8,604
430
74
4
0
364,469
0
L
Neith
10,780
539
118
6
0
316,464
1
L
Jormungandr
5,915
296
8
0
0
91,559
0
W
Nemesis
7,842
392
44
2
0
362,307
0
W
Anubis
9,872
494
97
5
0
289,146
0
W
Hachiman
11,619
581
112
6
0
307,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role