Player Matchup

Bacchus
Bacchus
BrawurowyBandyta
Bacchus
Level 29
God Stats
2W - 3L
1,308 SR
Queue Stats
213W - 104L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
Wasloso
Kuzenbo
Level 148
God Stats
0W - 1L
1,819 SR
Queue Stats
24W - 7L
1,962 Elo+
Party 1
Yemoja
Yemoja
Wudowor
Yemoja
Level 27
God Stats
3W - 3L
1,516 SR
Queue Stats
202W - 104L
1,608 Elo+
Party 1
Team Averages
Level 68
1,548 SR
1,726 Elo+

VS

Team Averages
Level 61
1,668 SR
1,825 Elo+
Hercules
Hercules
EvilMichu
Hercules
Level 60
God Stats
8W - 0L
1,780 SR
Queue Stats
30W - 9L
1,786 Elo+
Party 2
Agni
Agni
Nexuo
Agni
Level 106
God Stats
2W - 2L
1,724 SR
Queue Stats
38W - 11L
1,846 Elo+
Party 2
Olorun
Olorun
StinkyK
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,947
559
7,280
15,419
17,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
Wasloso
Kuzenbo
12
0 / 2 / 3
8,785
549
11,025
18,950
18,166
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Wudowor
Yemoja
12
1 / 2 / 2
9,850
616
5,929
19,478
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EvilMichu
Hercules
14
2 / 0 / 6
10,043
628
10,058
9,585
9,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Nexuo
Agni
15
6 / 2 / 3
11,096
694
19,647
11,378
6,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
StinkyK
Olorun
15
1 / 1 / 6
10,295
643
14,609
10,229
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Hercules
EvilMichu
Hercules
2
0
6
5
W
Agni
Nexuo
Agni
6
2
3
3.75
W
Olorun
StinkyK
Olorun
1
1
6
4
L
Kuzenbo
Wasloso
Kuzenbo
0
2
3
0.75
L
Yemoja
Wudowor
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
44,314
53,847
Taken
31,192
49,663
Mitigated
21,232
16,547
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,280
656
0
500
15,419
17,379
0
6,778
8,641
29,650
0
W
Hercules
EvilMichu
Hercules
10,058
1,818
0
1,740
9,585
9,990
28
7,091
2,494
0
18,879
W
Agni
Nexuo
Agni
19,647
1,754
0
2,748
11,378
6,806
705
8,717
2,661
63,381
0
W
Olorun
StinkyK
Olorun
14,609
8,128
1,013
4,570
10,229
4,436
2,084
8,426
1,803
51,594
7,713
L
Kuzenbo
Wasloso
Kuzenbo
11,025
2,681
0
2,281
18,950
18,166
61
11,291
7,629
41,688
0
L
Yemoja
Wudowor
Yemoja
5,929
863
6,872
6,894
19,478
14,118
0
14,350
5,128
17,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
31,434
118
Minions Killed
199
0
Camps Cleared
0
846,521
Distance Traveled
886,475
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,947
559
44
3
0
249,635
0
W
Hercules
10,043
628
26
2
0
319,883
2
W
Agni
11,096
694
72
5
0
297,680
2
W
Olorun
10,295
643
101
6
0
268,912
2
L
Kuzenbo
8,785
549
54
3
0
306,487
5
L
Yemoja
9,850
616
20
1
0
290,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role