Player Matchup

Artemis
Artemis
Diamond V
GUILLE76
Artemis
Diamond V
Level 158
God Stats
8W - 0L
1,846 SR
Queue Stats
49W - 14L
2,135 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Rouguebody
Cerberus
Diamond IV
Level 160
God Stats
1W - 0L
1,625 SR
Queue Stats
52W - 15L
2,185 MMR
Party 1
Raijin
Raijin
Diamond III
vZetth
Raijin
Diamond III
Level 158
God Stats
3W - 0L
1,745 SR
Queue Stats
61W - 18L
2,195 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,739 SR
2,172 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,753 SR
1,761 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold I
LuciaLinden
Aphrodite
Gold I
Level 120
God Stats
30W - 12L
1,740 SR
Queue Stats
62W - 62L
1,728 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
NyusaNya
Cthulhu
Platinum IV
Level 50
God Stats
8W - 2L
2,019 SR
Queue Stats
12W - 5L
2,054 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GUILLE76
Artemis
17
4 / 5 / 4
12,071
635
13,418
13,488
5,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Rouguebody
Cerberus
17
2 / 1 / 9
12,371
651
13,549
28,102
34,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
vZetth
Raijin
17
5 / 1 / 6
12,645
666
19,346
14,628
6,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAthenaCu ChulainnMorgan Le FaySol

VS

Bans
TiamatGebNoxCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 4 / 5
10,988
578
13,655
16,114
5,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LuciaLinden
Aphrodite
14
0 / 6 / 3
10,181
536
4,435
13,453
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NyusaNya
Cthulhu
17
6 / 1 / 1
12,011
632
20,082
26,435
33,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
5
0.88
W
Artemis
GUILLE76
Artemis
4
5
4
1.2
L
Aphrodite
LuciaLinden
Aphrodite
0
6
3
0.25
L
Cthulhu
NyusaNya
Cthulhu
6
1
1
6.5
W
Cerberus
Rouguebody
Cerberus
2
1
9
6.5
W
Raijin
vZetth
Raijin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
38,172
56,218
Taken
56,002
46,507
Mitigated
43,086
18,845
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,655
5,042
0
3,870
16,114
5,140
1,243
10,515
5,549
0
49,493
W
Artemis
GUILLE76
Artemis
13,418
5,886
0
1,915
13,488
5,080
2,551
7,315
5,630
0
62,259
L
Aphrodite
LuciaLinden
Aphrodite
4,435
182
5,018
5,054
13,453
4,842
144
9,441
4,012
38,509
0
L
Cthulhu
NyusaNya
Cthulhu
20,082
1,698
245
4,100
26,435
33,104
149
12,586
13,546
57,614
0
W
Cerberus
Rouguebody
Cerberus
13,549
974
0
12,592
28,102
34,911
255
8,086
18,855
41,644
0
W
Raijin
vZetth
Raijin
19,346
1,863
120
4,218
14,628
6,516
528
6,761
7,216
75,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
33,180
253
Minions Killed
208
0
Camps Cleared
0
1,000,955
Distance Traveled
999,269
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,988
578
70
4
0
303,910
4
W
Artemis
12,071
635
90
5
0
301,203
2
L
Aphrodite
10,181
536
60
3
0
324,018
5
L
Cthulhu
12,011
632
78
4
0
371,341
2
W
Cerberus
12,371
651
65
3
0
365,197
1
W
Raijin
12,645
666
98
5
0
334,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role