Player Matchup

King Arthur
King Arthur
AyeYoEj
King Arthur
Level 107
God Stats
2W - 0L
1,646 SR
Queue Stats
118W - 93L
1,545 Elo+
Party 1
Anubis
Anubis
Golden Hart3165
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,432 Elo+
Solo
Izanami
Izanami
MetroBOOMINN1
Izanami
Level 127
God Stats
6W - 5L
1,745 SR
Queue Stats
133W - 120L
1,555 Elo+
Party 1
Team Averages
Level 112
1,630 SR
1,511 Elo+

VS

Team Averages
Level 104
1,484 SR
1,452 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlankCoyote6218
Izanami
Level 91
God Stats
9W - 10L
1,479 SR
Queue Stats
176W - 204L
1,533 Elo+
Solo
Apollo
Apollo
upbeat-throne455
Apollo
Level 81
God Stats
7W - 10L
1,472 SR
Queue Stats
219W - 353L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyeYoEj
King Arthur
14
4 / 6 / 7
9,858
758
9,336
14,412
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 6 / 8
10,713
824
9,495
10,669
4,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
7 / 6 / 5
10,849
835
10,836
13,471
4,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 5 / 7
10,058
774
12,318
9,207
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 5 / 6
9,920
763
11,143
11,041
3,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 9
10,055
773
6,443
17,218
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
17
Kills
18
18
Deaths
17
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
5
7
2.1
W
King Arthur
AyeYoEj
King Arthur
4
6
7
1.25
L
6
5
6
1.8
W
6
6
8
1.67
W
Izanami
7
6
5
1.58
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,667
Damage
29,904
38,552
Taken
37,466
21,769
Mitigated
12,209
6,893
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,318
341
207
817
9,207
2,184
427
2,938
6,129
30,257
0
W
King Arthur
AyeYoEj
King Arthur
9,336
1,020
0
1,367
14,412
12,241
618
3,699
10,288
0
19,698
L
11,143
6,022
0
1,553
11,041
3,067
2,126
3,581
7,159
0
44,357
W
9,495
76
0
3,804
10,669
4,681
1,084
4,215
6,170
38,603
0
W
Izanami
10,836
5,439
0
1,722
13,471
4,847
1,045
4,404
8,811
0
42,525
L
6,443
2,788
0
5,491
17,218
6,958
300
2,976
13,766
0
21,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
30,033
150
Minions Killed
139
0
Camps Cleared
0
615,604
Distance Traveled
582,732
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,058
774
40
3
0
190,083
2
W
King Arthur
9,858
758
21
2
0
217,683
3
L
Izanami
9,920
763
77
6
0
188,674
0
W
Anubis
10,713
824
57
4
0
199,657
3
W
Izanami
10,849
835
72
6
0
198,264
0
L
Apollo
10,055
773
22
2
0
203,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role