Player Matchup

Chronos
Chronos
ENormaEscack
Chronos
Level 84
God Stats
6W - 2L
1,751 SR
Queue Stats
577W - 352L
1,738 Elo+
Party 1
Ymir
Ymir
ImaLittIeToddid
Ymir
Level 20
God Stats
4W - 0L
1,809 SR
Queue Stats
37W - 13L
1,759 Elo+
Party 1
Sol
Sol
Omar9210
Sol
Level 29
God Stats
2W - 3L
1,473 SR
Queue Stats
204W - 83L
1,740 Elo+
Party 1
Amaterasu
Amaterasu
Omarhasbigmeat
Amaterasu
Level 22
God Stats
11W - 4L
1,783 SR
Queue Stats
104W - 61L
1,694 Elo+
Party 1
Artemis
Artemis
VioletDewdrops
Artemis
Level 13
God Stats
1W - 0L
1,254 SR
Queue Stats
21W - 19L
1,547 Elo+
Solo
Team Averages
Level 34
1,614 SR
1,696 Elo+

VS

Team Averages
Level 18
1,681 SR
1,702 Elo+
Apollo
Apollo
CozyBoom
Apollo
Level 27
God Stats
7W - 10L
1,661 SR
Queue Stats
221W - 210L
1,701 Elo+
Party 2
Bellona
Bellona
LxrdMage
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,689 Elo+
Solo
Ne Zha
Ne Zha
NLSprite
Ne Zha
Level 28
God Stats
17W - 10L
1,845 SR
Queue Stats
215W - 202L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
WuuuNL
Cthulhu
Level 15
God Stats
17W - 8L
1,759 SR
Queue Stats
19W - 8L
1,783 Elo+
Party 2
Nu Wa
Nu Wa
Ëlijah
Nu Wa
Level 18
God Stats
7W - 10L
1,640 SR
Queue Stats
116W - 86L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ENormaEscack
Chronos
19
9 / 4 / 4
12,333
649
11,238
17,017
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 11
11,216
590
4,693
14,865
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 7
11,846
623
10,042
14,994
5,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Omarhasbigmeat
Amaterasu
19
11 / 3 / 6
12,766
672
16,675
17,821
16,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 2 / 7
12,197
642
9,048
14,519
4,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CozyBoom
Apollo
17
3 / 5 / 2
10,617
559
11,737
16,523
4,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LxrdMage
Bellona
10
1 / 8 / 1
7,699
405
2,855
12,825
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
NLSprite
Ne Zha
17
3 / 7 / 4
10,375
546
10,847
16,937
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
WuuuNL
Cthulhu
13
1 / 6 / 4
8,688
457
3,844
13,887
10,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Ëlijah
Nu Wa
19
6 / 3 / 5
12,173
641
13,992
9,237
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
29
Kills
14
14
Deaths
29
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
CozyBoom
Apollo
3
5
2
0.8
W
Chronos
ENormaEscack
Chronos
9
4
4
2.75
W
2
3
11
2.5
L
Bellona
LxrdMage
Bellona
1
8
1
0.19
L
Ne Zha
NLSprite
Ne Zha
3
7
4
0.71
W
6
2
7
4.75
W
Amaterasu
Omarhasbigmeat
Amaterasu
11
3
6
4.67
W
1
2
7
2.25
L
Cthulhu
WuuuNL
Cthulhu
1
6
4
0.5
L
Nu Wa
Ëlijah
Nu Wa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
43,275
79,216
Taken
69,409
45,239
Mitigated
30,976
24,216
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CozyBoom
Apollo
11,737
7,076
0
7,651
16,523
4,562
1,975
6,737
9,786
0
83,803
W
Chronos
ENormaEscack
Chronos
11,238
3,890
0
3,983
17,017
7,445
2,222
3,364
13,398
77,873
11,312
W
4,693
1,402
0
1,105
14,865
11,738
109
2,528
12,121
32,212
0
L
Bellona
LxrdMage
Bellona
2,855
1,302
0
2,443
12,825
7,920
0
1,857
10,968
0
22,866
L
Ne Zha
NLSprite
Ne Zha
10,847
3,337
0
5,822
16,937
5,361
0
6,469
10,468
0
69,847
W
10,042
4,793
0
8,631
14,994
5,235
1,470
4,685
10,045
94,616
0
W
Amaterasu
Omarhasbigmeat
Amaterasu
16,675
6,479
0
5,569
17,821
16,329
1,091
2,548
15,145
15,650
65,724
W
9,048
5,201
0
4,928
14,519
4,492
1,256
3,659
10,671
0
84,732
L
Cthulhu
WuuuNL
Cthulhu
3,844
130
0
591
13,887
10,250
0
7,164
6,723
22,577
0
L
Nu Wa
Ëlijah
Nu Wa
13,992
2,171
0
2,256
9,237
2,883
622
5,926
3,311
82,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
49,552
582
Minions Killed
505
0
Camps Cleared
0
1,793,633
Distance Traveled
1,577,790
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,617
559
146
8
0
313,077
2
W
Chronos
12,333
649
126
7
0
380,923
4
W
Ymir
11,216
590
51
3
0
370,791
6
L
Bellona
7,699
405
49
3
0
228,251
0
L
Ne Zha
10,375
546
117
6
0
348,552
6
W
Sol
11,846
623
151
8
0
339,359
3
W
Amaterasu
12,766
672
131
7
0
347,532
3
W
Artemis
12,197
642
123
6
0
355,028
8
L
Cthulhu
8,688
457
25
1
0
317,030
5
L
Nu Wa
12,173
641
168
9
0
370,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role