Player Matchup

Cerberus
Cerberus
Dinorage01
Cerberus
Level 29
God Stats
21W - 22L
1,598 SR
Queue Stats
200W - 210L
1,401 Elo+
Solo
Chronos
Chronos
MisticalGoat576
Chronos
Level 29
God Stats
6W - 4L
1,502 SR
Queue Stats
69W - 57L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sammjitsu
Cu Chulainn
Level 29
God Stats
4W - 2L
1,775 SR
Queue Stats
204W - 142L
1,601 Elo+
Solo
Artemis
Artemis
SteelerDC13
Artemis
Level 28
God Stats
10W - 10L
1,651 SR
Queue Stats
265W - 220L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
zids22
Tsukuyomi
Level 17
God Stats
22W - 13L
1,596 SR
Queue Stats
28W - 23L
1,447 Elo+
Party 2
Team Averages
Level 26
1,625 SR
1,485 Elo+

VS

Team Averages
Level 16
1,427 SR
1,485 Elo+
Kukulkan
Kukulkan
BaronVonShoes
Kukulkan
Level 29
God Stats
13W - 7L
1,680 SR
Queue Stats
179W - 184L
1,515 Elo+
Solo
Jormungandr
Jormungandr
DerpGuts
Jormungandr
Level 16
God Stats
8W - 9L
1,516 SR
Queue Stats
41W - 36L
1,522 Elo+
Party 1
Arachne
Arachne
GhostSC93
Arachne
Level 22
God Stats
0W - 4L
1,159 SR
Queue Stats
28W - 27L
1,462 Elo+
Solo
Bellona
Bellona
Henn0871
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,427 Elo+
Party 1
Medusa
Medusa
UmfufuRusthand
Medusa
Level 9
God Stats
7W - 8L
1,280 SR
Queue Stats
30W - 24L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dinorage01
Cerberus
15
3 / 2 / 8
10,164
508
6,460
22,024
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 2
10,787
539
11,059
11,866
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Sammjitsu
Cu Chulainn
19
11 / 0 / 5
12,520
626
21,279
17,808
19,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SteelerDC13
Artemis
16
4 / 3 / 2
11,635
582
8,278
11,721
4,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
zids22
Tsukuyomi
16
2 / 2 / 5
10,109
505
4,823
10,571
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaronVonShoes
Kukulkan
14
2 / 5 / 1
10,637
532
6,644
14,228
5,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DerpGuts
Jormungandr
14
2 / 0 / 3
9,261
463
10,052
13,306
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
GhostSC93
Arachne
14
2 / 7 / 3
8,702
435
8,776
15,145
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Henn0871
Bellona
14
2 / 6 / 2
8,365
418
7,569
13,918
11,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 5
7,776
389
8,650
11,896
4,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
8
8
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BaronVonShoes
Kukulkan
2
5
1
0.5
L
Jormungandr
DerpGuts
Jormungandr
2
0
3
3.5
W
Cerberus
Dinorage01
Cerberus
3
2
8
3.5
L
Arachne
GhostSC93
Arachne
2
7
3
0.5
L
Bellona
Henn0871
Bellona
2
6
2
0.5
W
4
1
2
5
W
Cu Chulainn
Sammjitsu
Cu Chulainn
11
0
5
13.5
W
Artemis
SteelerDC13
Artemis
4
3
2
1.67
L
0
6
5
0.42
W
Tsukuyomi
zids22
Tsukuyomi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
41,691
73,990
Taken
68,493
48,478
Mitigated
43,332
22,730
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BaronVonShoes
Kukulkan
6,644
401
0
1,572
14,228
5,290
108
8,481
5,747
44,691
0
L
Jormungandr
DerpGuts
Jormungandr
10,052
1,678
0
3,399
13,306
14,496
0
3,400
9,906
42,580
0
W
Cerberus
Dinorage01
Cerberus
6,460
343
0
9,193
22,024
15,420
89
6,011
16,013
33,861
0
L
Arachne
GhostSC93
Arachne
8,776
7,336
0
822
15,145
7,004
42
1,602
13,543
0
54,852
L
Bellona
Henn0871
Bellona
7,569
2,401
0
2,391
13,918
11,958
0
3,863
10,055
0
33,749
W
11,059
2,144
0
2,499
11,866
4,953
3,205
3,306
8,560
77,829
0
W
Cu Chulainn
Sammjitsu
Cu Chulainn
21,279
2,690
103
5,065
17,808
19,446
457
3,342
14,466
15,655
89,097
W
Artemis
SteelerDC13
Artemis
8,278
3,636
0
1,000
11,721
4,494
175
2,289
9,432
0
72,876
L
8,650
4,252
0
2,128
11,896
4,584
368
2,996
8,900
0
37,542
W
Tsukuyomi
zids22
Tsukuyomi
4,823
495
0
4,870
10,571
4,165
1,007
1,818
8,753
0
54,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,215
Gold Earned
44,741
624
Minions Killed
386
0
Camps Cleared
0
1,947,778
Distance Traveled
1,805,479
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,637
532
103
5
0
345,890
8
L
Jormungandr
9,261
463
58
3
0
368,528
2
W
Cerberus
10,164
508
75
4
0
364,478
10
L
Arachne
8,702
435
86
4
0
369,250
1
L
Bellona
8,365
418
80
4
0
368,239
4
W
Chronos
10,787
539
140
7
0
402,070
1
W
Cu Chulainn
12,520
626
186
9
0
418,678
0
W
Artemis
11,635
582
114
6
0
349,101
5
L
Medusa
7,776
389
59
3
0
353,572
1
W
Tsukuyomi
10,109
505
109
5
0
413,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role