Player Matchup

Hel
Hel
Gatoraaid
Hel
Level 28
God Stats
10W - 14L
1,513 SR
Queue Stats
52W - 59L
1,570 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 22
God Stats
62W - 62L
1,612 SR
Queue Stats
97W - 102L
1,633 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 27
God Stats
76W - 81L
1,663 SR
Queue Stats
227W - 223L
1,601 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 19
God Stats
43W - 24L
1,697 SR
Queue Stats
187W - 121L
1,716 Elo+
Party 1
Ymir
Ymir
weaver3369
Ymir
Level 25
God Stats
9W - 13L
1,699 SR
Queue Stats
111W - 94L
1,633 Elo+
Party 1
Team Averages
Level 24
1,637 SR
1,631 Elo+

VS

Team Averages
Level 19
1,534 SR
1,652 Elo+
Chaac
Chaac
Nacho9739
Chaac
Level 28
God Stats
53W - 35L
1,608 SR
Queue Stats
130W - 101L
1,652 Elo+
Solo
Ao Kuang
Ao Kuang
O001110011000000
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,724 Elo+
Solo
Geb
Geb
Roonical
Geb
Level 14
God Stats
14W - 7L
1,782 SR
Queue Stats
95W - 116L
1,683 Elo+
Solo
Cupid
Cupid
chill_patch
Cupid
Level 23
God Stats
0W - 2L
1,199 SR
Queue Stats
105W - 93L
1,618 Elo+
Solo
Set
Set
xStormely
Set
Level 28
God Stats
13W - 14L
1,579 SR
Queue Stats
399W - 389L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,273
591
3,919
5,757
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 1 / 4
8,629
616
8,699
8,355
2,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
VanHealn
Fenrir
15
9 / 0 / 5
9,145
653
8,394
7,881
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
15
7 / 1 / 7
9,643
689
14,859
8,640
5,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
7,046
503
3,610
7,562
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nacho9739
Chaac
14
2 / 6 / 0
8,028
573
4,937
12,198
10,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 8 / 0
6,500
464
3,157
10,831
2,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 4
6,495
464
3,014
16,082
10,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 2
7,323
523
6,272
9,479
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 1
7,834
560
5,229
8,561
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
27
Kills
6
6
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Chaac
Nacho9739
Chaac
2
6
0
0.33
L
1
8
0
0.13
L
0
6
4
0.33
W
6
1
4
8
W
Fenrir
VanHealn
Fenrir
9
0
5
11.5
L
0
6
2
0.17
W
Anubis
7
1
7
10.5
W
2
2
4
2
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
22,609
38,195
Taken
57,151
24,516
Mitigated
28,022
16,731
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,919
547
0
2,142
5,757
4,273
604
311
5,307
46,020
0
L
Chaac
Nacho9739
Chaac
4,937
711
0
2,579
12,198
10,172
0
4,558
7,640
0
52,763
L
3,157
668
0
1,686
10,831
2,572
0
4,705
6,126
26,098
0
L
3,014
533
0
2,470
16,082
10,600
0
7,591
8,201
10,498
0
W
8,699
5,077
196
3,459
8,355
2,888
2,225
952
7,403
0
57,109
W
Fenrir
VanHealn
Fenrir
8,394
2,376
0
3,884
7,881
4,082
0
231
7,555
0
58,788
L
6,272
3,695
35
1,006
9,479
2,304
919
1,370
8,034
0
49,859
W
Anubis
14,859
1,156
0
5,610
8,640
5,127
604
3,810
4,830
69,288
0
W
3,610
907
0
1,440
7,562
8,146
116
867
6,695
28,552
0
L
5,229
2,548
0
705
8,561
2,374
0
3,713
4,762
0
49,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
36,180
491
Minions Killed
382
0
Camps Cleared
0
1,297,721
Distance Traveled
1,302,227
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,273
591
109
8
0
251,611
4
L
Chaac
8,028
573
125
9
0
274,817
3
L
Ao Kuang
6,500
464
54
4
0
267,569
1
L
Geb
6,495
464
7
1
0
259,112
1
W
Izanami
8,629
616
118
8
0
236,744
1
W
Fenrir
9,145
653
95
7
0
308,533
1
L
Cupid
7,323
523
96
7
0
227,035
2
W
Anubis
9,643
689
121
9
0
254,419
3
W
Ymir
7,046
503
48
3
0
246,414
0
L
Set
7,834
560
100
7
0
273,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role