Player Matchup

Medusa
Medusa
Gold V
Ale__321
Medusa
Gold V
Level 123
God Stats
6W - 8L
1,481 SR
Queue Stats
76W - 95L
1,557 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
D-A-K-E-S-THLP
Erlang Shen
Platinum III
Level 155
God Stats
9W - 5L
1,694 SR
Queue Stats
364W - 361L
1,766 MMR
Party 4
Tyr
Tyr
Silver I
TCW_Weedmen
Tyr
Silver I
Level 94
God Stats
0W - 2L
1,518 SR
Queue Stats
152W - 158L
1,606 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
XR-Vinsent
Cthulhu
Bronze III
Level 103
God Stats
5W - 8L
1,534 SR
Queue Stats
137W - 146L
1,587 MMR
Party 3
Poseidon
Poseidon
Platinum IV
venyi90
Poseidon
Platinum IV
Level 58
God Stats
1W - 5L
1,239 SR
Queue Stats
358W - 349L
1,658 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,493 SR
1,635 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,626 SR
1,645 MMR
Chiron
Chiron
Gold III
Gerrard ii 8 v
Chiron
Gold III
Level 128
God Stats
8W - 5L
1,694 SR
Queue Stats
137W - 126L
1,696 MMR
Party 2
Pele
Pele
Bronze III
ImTheAssassin_
Pele
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,540 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Jertain
Ao Kuang
Gold V
Level 88
God Stats
14W - 2L
1,827 SR
Queue Stats
95W - 51L
1,712 MMR
Party 1
Janus
Janus
Gold III
Platts
Janus
Gold III
Level 140
God Stats
12W - 9L
1,610 SR
Queue Stats
136W - 130L
1,696 MMR
Party 2
Achilles
Achilles
Silver II
pitoufan77
Achilles
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ale__321
Medusa
14
1 / 3 / 1
8,785
439
5,072
12,939
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
D-A-K-E-S-THLP
Erlang Shen
15
2 / 7 / 1
9,273
464
5,100
18,139
10,739
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 3 / 2
10,061
503
8,073
17,375
18,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
XR-Vinsent
Cthulhu
12
0 / 4 / 3
7,566
378
6,119
18,238
13,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
venyi90
Poseidon
16
2 / 7 / 1
10,436
522
7,259
13,084
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayKaliSetTiamatAthena

VS

Bans
Zhong KuiArtemisMerlinHeimdallrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 4
13,314
666
11,420
12,960
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 1 / 5
12,373
619
8,426
12,694
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Jertain
Ao Kuang
20
8 / 1 / 3
14,285
714
20,455
22,614
12,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Platts
Janus
20
4 / 1 / 4
12,773
639
5,936
5,388
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
pitoufan77
Achilles
16
4 / 2 / 6
12,192
610
14,609
12,619
9,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
24
24
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ale__321
Medusa
1
3
1
0.5
L
Erlang Shen
D-A-K-E-S-THLP
Erlang Shen
2
7
1
0.36
W
3
1
4
5
W
5
1
5
7.5
W
Ao Kuang
Jertain
Ao Kuang
8
1
3
9.5
W
Janus
Platts
Janus
4
1
4
6
L
1
3
2
0.67
L
Cthulhu
XR-Vinsent
Cthulhu
0
4
3
0.38
W
Achilles
pitoufan77
Achilles
4
2
6
3.5
L
Poseidon
venyi90
Poseidon
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
60,846
79,775
Taken
66,275
50,564
Mitigated
35,410
20,936
Healing
32,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ale__321
Medusa
5,072
2,224
0
4,309
12,939
4,049
0
1,249
11,690
0
61,795
L
Erlang Shen
D-A-K-E-S-THLP
Erlang Shen
5,100
1,718
0
5,061
18,139
10,739
686
5,218
12,921
0
72,020
W
11,420
4,705
916
7,187
12,960
5,514
4,240
2,090
10,870
0
114,140
W
8,426
1,536
0
2,313
12,694
5,385
1,811
1,993
10,558
0
92,302
W
Ao Kuang
Jertain
Ao Kuang
20,455
5,276
0
15,851
22,614
12,911
2,792
3,360
18,503
118,856
0
W
Janus
Platts
Janus
5,936
1,020
172
1,994
5,388
2,066
2,101
1,495
3,893
88,115
0
L
8,073
605
0
6,715
17,375
18,367
378
10,004
7,371
0
60,954
L
Cthulhu
XR-Vinsent
Cthulhu
6,119
348
615
2,844
18,238
13,057
0
4,996
13,242
34,547
0
W
Achilles
pitoufan77
Achilles
14,609
5,230
0
4,223
12,619
9,534
236
5,056
7,514
0
41,415
L
Poseidon
venyi90
Poseidon
7,259
522
0
1,392
13,084
4,352
0
4,924
8,160
70,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
64,937
561
Minions Killed
725
0
Camps Cleared
0
1,889,815
Distance Traveled
2,144,984
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,785
439
117
6
0
319,304
7
L
Erlang Shen
9,273
464
117
6
0
403,383
4
W
Chiron
13,314
666
184
9
0
388,465
2
W
Pele
12,373
619
132
7
0
459,761
8
W
Ao Kuang
14,285
714
182
9
0
424,561
0
W
Janus
12,773
639
173
9
0
432,574
5
L
Tyr
10,061
503
128
6
0
426,240
4
L
Cthulhu
7,566
378
53
3
0
372,070
4
W
Achilles
12,192
610
54
3
0
439,623
2
L
Poseidon
10,436
522
146
7
0
368,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role