Player Matchup

Bacchus
Bacchus
AlliBear42
Bacchus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,271 Elo+
Party 2
Thor
Thor
CodeRedVJ
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
Nox
Nox
Harb300
Nox
Level 44
God Stats
0W - 2L
1,282 SR
Queue Stats
133W - 140L
1,461 Elo+
Solo
Skadi
Skadi
JackTheSoldier
Skadi
Level 34
God Stats
100W - 114L
1,497 SR
Queue Stats
653W - 666L
1,468 Elo+
Solo
Anubis
Anubis
dculby
Anubis
Level 145
God Stats
2W - 2L
1,823 SR
Queue Stats
17W - 43L
1,224 Elo+
Party 2
Team Averages
Level 71
1,520 SR
1,385 Elo+

VS

Team Averages
Level 51
1,433 SR
1,464 Elo+
Hercules
Hercules
DookieFloss
Hercules
Level 23
God Stats
2W - 2L
1,461 SR
Queue Stats
40W - 53L
1,402 Elo+
Party 1
Scylla
Scylla
McKanye
Scylla
Level 68
God Stats
12W - 7L
1,657 SR
Queue Stats
58W - 55L
1,586 Elo+
Party 1
Neith
Neith
Modse
Neith
Level 42
God Stats
29W - 39L
1,455 SR
Queue Stats
254W - 278L
1,447 Elo+
Solo
Bastet
Bastet
OmahaBuckShank
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
owlhippie7
Morgan Le Fay
Level 36
God Stats
3W - 8L
1,093 SR
Queue Stats
45W - 70L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlliBear42
Bacchus
17
0 / 7 / 8
10,033
912
3,558
13,689
17,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
0 / 12 / 5
9,609
874
4,587
18,675
5,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
16
2 / 3 / 4
10,419
947
4,757
7,196
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 6
11,798
1,073
10,283
11,935
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
dculby
Anubis
17
4 / 5 / 4
11,299
1,027
15,044
13,573
5,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

61

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DookieFloss
Hercules
18
2 / 2 / 9
10,276
934
2,724
10,314
9,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
McKanye
Scylla
19
11 / 0 / 15
13,121
1,193
22,737
4,191
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Modse
Neith
18
7 / 2 / 13
11,736
1,067
10,384
7,343
2,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 3 / 13
12,352
1,123
15,529
13,090
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
owlhippie7
Morgan Le Fay
18
1 / 3 / 19
11,228
1,021
6,090
8,840
3,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
10
Kills
32
32
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlliBear42
Bacchus
0
7
8
0.57
L
Thor
0
12
5
0.21
W
Hercules
DookieFloss
Hercules
2
2
9
3.25
L
Nox
2
3
4
1.33
L
4
5
6
1.4
W
Scylla
McKanye
Scylla
11
0
15
18.5
W
Neith
Modse
Neith
7
2
13
6.75
W
11
3
13
5.83
L
Anubis
dculby
Anubis
4
5
4
1.2
W
Morgan Le Fay
owlhippie7
Morgan Le Fay
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
57,464
65,068
Taken
43,778
36,119
Mitigated
22,463
3,493
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlliBear42
Bacchus
3,558
53
28
621
13,689
17,392
0
7,095
6,594
9,910
0
L
Thor
4,587
491
0
0
18,675
5,990
0
6,271
12,404
0
14,103
W
Hercules
DookieFloss
Hercules
2,724
329
0
1,709
10,314
9,750
0
5,242
3,992
0
12,990
L
Nox
4,757
970
0
0
7,196
2,485
0
2,539
4,657
18,527
0
L
10,283
3,799
0
509
11,935
4,484
0
5,910
6,025
0
53,635
W
Scylla
McKanye
Scylla
22,737
1,701
0
340
4,191
1,541
0
2,466
1,725
55,068
0
W
Neith
Modse
Neith
10,384
4,203
0
1,811
7,343
2,946
0
4,133
3,210
0
24,877
W
15,529
4,080
0
1,213
13,090
4,564
0
7,268
5,822
0
24,297
L
Anubis
dculby
Anubis
15,044
208
109
2,226
13,573
5,768
0
7,012
6,561
35,549
0
W
Morgan Le Fay
owlhippie7
Morgan Le Fay
6,090
453
0
1,733
8,840
3,662
0
4,250
4,590
35,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,158
Gold Earned
58,713
206
Minions Killed
231
3
Camps Cleared
6
880,214
Distance Traveled
988,489
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,033
912
5
0
0
124,057
0
L
Thor
9,609
874
22
2
1
191,402
1
W
Hercules
10,276
934
30
3
0
159,270
0
L
Nox
10,419
947
32
3
2
189,100
0
L
Skadi
11,798
1,073
96
9
0
196,187
1
W
Scylla
13,121
1,193
86
8
1
240,372
4
W
Neith
11,736
1,067
36
3
2
194,486
1
W
Bastet
12,352
1,123
18
2
3
240,011
0
L
Anubis
11,299
1,027
51
5
0
179,468
0
W
Morgan Le Fay
11,228
1,021
61
6
0
154,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role