Player Matchup

Hel
Hel
EricEric-_-76
Hel
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 129L
1,258 Elo+
Solo
Geb
Geb
PandaON_LSD
Geb
Level 24
God Stats
20W - 18L
1,501 SR
Queue Stats
60W - 85L
1,393 Elo+
Solo
Hades
Hades
Quazio--
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ric_Valeska01
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,321 Elo+
Solo
Neith
Neith
Thanatos1729
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,287 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,334 Elo+

VS

Team Averages
Level 14
1,496 SR
1,346 Elo+
Bellona
Bellona
Eisenhauer66
Bellona
Level 8
God Stats
2W - 3L
1,692 SR
Queue Stats
100W - 115L
1,531 Elo+
Solo
Ullr
Ullr
Rockjons
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,238 Elo+
Party 1
Hades
Hades
Stack963741
Hades
Level 18
God Stats
2W - 9L
1,332 SR
Queue Stats
228W - 269L
1,358 Elo+
Solo
Hun Batz
Hun Batz
ladodocircus
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,339 Elo+
Party 1
Eset
Eset
mauzland
Eset
Level 26
God Stats
12W - 17L
1,455 SR
Queue Stats
88W - 132L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,906
436
10,580
16,367
7,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 1 / 9
12,692
508
4,272
15,862
18,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Quazio--
Hades
19
5 / 1 / 5
12,336
493
14,416
13,344
9,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Ric_Valeska01
Ah Muzen Cab
20
6 / 6 / 2
13,932
557
12,265
16,769
8,021
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 6
12,456
498
15,100
10,352
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eisenhauer66
Bellona
19
2 / 3 / 3
11,991
480
10,456
23,319
18,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
17
1 / 6 / 0
10,521
421
5,113
16,384
5,734
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 2
10,313
413
12,663
13,021
7,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
ladodocircus
Hun Batz
19
7 / 7 / 2
12,472
499
12,990
20,828
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Eset
16
0 / 2 / 6
11,274
451
3,694
10,634
9,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
20
Kills
12
15
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eisenhauer66
Bellona
2
3
3
1.17
W
3
5
5
1.1
W
2
1
9
6.5
W
Hades
Quazio--
Hades
5
1
5
7.5
W
Ah Muzen Cab
Ric_Valeska01
Ah Muzen Cab
6
6
2
1.17
L
Ullr
1
6
0
0.17
L
2
2
2
1.5
W
4
2
6
3.5
L
Hun Batz
ladodocircus
Hun Batz
7
7
2
1.14
L
Eset
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,633
Damage
44,916
72,694
Taken
84,186
49,412
Mitigated
48,541
27,334
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eisenhauer66
Bellona
10,456
3,785
0
6,284
23,319
18,414
1,085
12,125
11,194
0
78,759
W
10,580
3,630
9,042
8,779
16,367
7,794
1,165
4,579
11,788
38,817
0
W
4,272
389
737
1,552
15,862
18,738
937
6,133
9,729
17,938
0
W
Hades
Quazio--
Hades
14,416
1,945
159
3,224
13,344
9,012
342
201
13,143
68,666
0
W
Ah Muzen Cab
Ric_Valeska01
Ah Muzen Cab
12,265
7,417
0
2,966
16,769
8,021
10,135
1,161
15,608
0
91,035
L
Ullr
5,113
3,926
0
599
16,384
5,734
3,340
6,514
9,870
0
44,330
L
12,663
1,176
391
5,851
13,021
7,767
1,552
3,058
9,963
58,149
0
W
15,100
4,343
0
875
10,352
5,847
6,146
4,515
5,837
0
87,267
L
Hun Batz
ladodocircus
Hun Batz
12,990
3,275
0
5,084
20,828
7,248
855
3,889
16,939
0
73,664
L
Eset
3,694
205
160
1,409
10,634
9,378
502
3,682
6,952
25,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,322
Gold Earned
56,571
472
Minions Killed
500
0
Camps Cleared
0
2,017,628
Distance Traveled
1,835,646
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,991
480
128
5
0
429,133
0
W
Hel
10,906
436
53
2
0
424,686
3
W
Geb
12,692
508
23
1
0
500,562
5
W
Hades
12,336
493
90
4
0
388,486
5
W
Ah Muzen Cab
13,932
557
164
7
0
310,482
0
L
Ullr
10,521
421
87
3
0
351,145
0
L
Hades
10,313
413
102
4
0
324,581
2
W
Neith
12,456
498
142
6
0
393,412
2
L
Hun Batz
12,472
499
148
6
0
346,385
1
L
Eset
11,274
451
35
1
0
384,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role