Player Matchup

Gilgamesh
Gilgamesh
A1 x B4M
Gilgamesh
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
126W - 105L
1,538 Elo+
Solo
Tiamat
Tiamat
FURIOSO12
Tiamat
Level 30
God Stats
1W - 2L
1,738 SR
Queue Stats
57W - 53L
1,512 Elo+
Party 1
Scylla
Scylla
Loy8511
Scylla
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 12L
1,786 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OM_Adakwen
Ah Muzen Cab
Level 28
God Stats
9W - 7L
1,582 SR
Queue Stats
122W - 111L
1,510 Elo+
Solo
Neith
Neith
petite_human
Neith
Level 27
God Stats
8W - 8L
1,716 SR
Queue Stats
15W - 9L
1,769 Elo+
Solo
Team Averages
Level 23
1,608 SR
1,623 Elo+

VS

Team Averages
Level 23
1,456 SR
1,477 Elo+
Nemesis
Nemesis
Jasonrocks-13
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,500 Elo+
Solo
Yemoja
Yemoja
Kyoukaix
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,329 Elo+
Solo
Odin
Odin
Oxytones
Odin
Level 28
God Stats
10W - 16L
1,378 SR
Queue Stats
297W - 265L
1,611 Elo+
Solo
Sol
Sol
ZeroDarlings
Sol
Level 29
God Stats
32W - 25L
1,574 SR
Queue Stats
217W - 208L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
boatsndhos69
Baron Samedi
Level 23
God Stats
3W - 3L
1,330 SR
Queue Stats
13W - 14L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1 x B4M
Gilgamesh
19
2 / 11 / 7
12,281
877
18,542
34,236
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
FURIOSO12
Tiamat
20
3 / 9 / 8
13,420
959
28,182
20,465
11,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Loy8511
Scylla
19
3 / 7 / 3
12,544
896
14,350
14,235
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OM_Adakwen
Ah Muzen Cab
19
1 / 8 / 4
12,436
888
20,850
22,579
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 7 / 6
12,598
900
17,023
22,638
7,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
5 / 6 / 17
12,773
912
10,095
18,969
9,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Kyoukaix
Yemoja
20
0 / 1 / 25
12,736
910
6,324
12,467
10,473
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
20
10 / 2 / 18
14,456
1,033
18,248
17,150
18,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
19 / 0 / 17
16,836
1,203
51,112
30,804
15,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
boatsndhos69
Baron Samedi
20
8 / 2 / 22
14,348
1,025
23,140
24,883
21,542
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
11
Kills
42
42
Deaths
11
28
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A1 x B4M
Gilgamesh
2
11
7
0.5
L
Tiamat
FURIOSO12
Tiamat
3
9
8
0.78
W
Nemesis
5
6
17
2.25
W
Yemoja
Kyoukaix
Yemoja
0
1
25
12.5
L
Scylla
Loy8511
Scylla
3
7
3
0.64
L
Ah Muzen Cab
OM_Adakwen
Ah Muzen Cab
1
8
4
0.38
W
Odin
10
2
18
9.5
W
19
0
17
27.5
W
Baron Samedi
boatsndhos69
Baron Samedi
8
2
22
9.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,947
Damage
108,919
114,153
Taken
104,273
42,522
Mitigated
76,042
12,649
Healing
38,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A1 x B4M
Gilgamesh
18,542
6,207
80
1,785
34,236
12,970
0
27,106
6,737
0
29,785
L
Tiamat
FURIOSO12
Tiamat
28,182
1,864
0
2,175
20,465
11,513
0
14,053
6,120
49,871
0
W
Nemesis
10,095
3,346
0
1,260
18,969
9,476
0
6,320
12,649
0
19,089
W
Yemoja
Kyoukaix
Yemoja
6,324
2,507
6,505
1,008
12,467
10,473
0
5,588
6,879
21,368
0
L
Scylla
Loy8511
Scylla
14,350
1,707
0
0
14,235
4,018
0
11,746
2,389
25,273
0
L
Ah Muzen Cab
OM_Adakwen
Ah Muzen Cab
20,850
10,442
88
3,323
22,579
6,999
0
16,919
5,224
0
58,757
W
Odin
18,248
4,833
0
1,387
17,150
18,990
0
9,272
7,878
12,995
22,958
W
51,112
25,154
0
17,067
30,804
15,561
0
10,308
20,496
97,202
0
W
Baron Samedi
boatsndhos69
Baron Samedi
23,140
726
4,530
7,008
24,883
21,542
0
11,044
13,839
41,925
0
L
17,023
8,296
0
5,198
22,638
7,022
0
15,208
7,145
0
58,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,279
Gold Earned
71,149
270
Minions Killed
287
6
Camps Cleared
5
1,248,761
Distance Traveled
1,266,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,281
877
15
1
0
276,008
0
L
Tiamat
13,420
959
63
5
0
238,912
0
W
Nemesis
12,773
912
22
2
0
250,772
1
W
Yemoja
12,736
910
32
2
2
240,094
0
L
Scylla
12,544
896
24
2
2
235,661
0
L
Ah Muzen Cab
12,436
888
86
6
4
255,129
0
W
Odin
14,456
1,033
38
3
1
243,277
0
W
Sol
16,836
1,203
143
10
2
264,543
0
W
Baron Samedi
14,348
1,025
52
4
0
267,506
0
L
Neith
12,598
900
82
6
0
243,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role