Player Matchup

He Bo
He Bo
Brenossauro
He Bo
Level 24
God Stats
4W - 3L
1,881 SR
Queue Stats
173W - 170L
1,505 Elo+
Solo
Yemoja
Yemoja
FelinaSecret
Yemoja
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Ymir
Ymir
GuGaPeS
Ymir
Level 23
God Stats
21W - 14L
1,616 SR
Queue Stats
49W - 46L
1,432 Elo+
Party 2
Anubis
Anubis
Lukeskymat
Anubis
Level 20
God Stats
4W - 10L
1,204 SR
Queue Stats
46W - 44L
1,407 Elo+
Party 2
Izanami
Izanami
Palmirinha7
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 4
Team Averages
Level 39
1,540 SR
1,469 Elo+

VS

Team Averages
Level 9
1,486 SR
1,370 Elo+
Aphrodite
Aphrodite
Bonequinhars
Aphrodite
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Nemesis
Nemesis
Clenzo
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Guan Yu
Guan Yu
DarkAmaral
Guan Yu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,420 Elo+
Solo
Da Ji
Da Ji
LanaDelReyVEVO
Da Ji
Level 13
God Stats
4W - 5L
1,428 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 3
Hun Batz
Hun Batz
Pladem
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 24
15,832
1,319
26,947
13,029
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
5 / 3 / 36
12,644
1,054
5,860
12,258
13,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
GuGaPeS
Ymir
20
12 / 2 / 32
13,899
1,158
15,074
17,089
21,278
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Lukeskymat
Anubis
20
9 / 3 / 29
13,373
1,114
23,655
15,380
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Palmirinha7
Izanami
20
8 / 4 / 26
13,339
1,112
32,412
12,833
4,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bonequinhars
Aphrodite
18
1 / 9 / 8
11,243
937
8,826
19,517
13,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Clenzo
Nemesis
17
6 / 12 / 4
12,759
1,063
11,017
22,595
8,458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
DarkAmaral
Guan Yu
18
2 / 9 / 10
11,447
954
11,079
29,383
29,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 11 / 2
12,440
1,037
20,049
20,500
7,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Pladem
Hun Batz
19
0 / 13 / 10
11,999
1,000
15,072
22,298
6,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
51
54
Kills
17
17
Deaths
54
147
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bonequinhars
Aphrodite
1
9
8
0.56
W
20
5
24
6.4
L
Nemesis
Clenzo
Nemesis
6
12
4
0.67
L
Guan Yu
DarkAmaral
Guan Yu
2
9
10
0.78
W
Yemoja
5
3
36
7.67
W
Ymir
GuGaPeS
Ymir
12
2
32
14
L
8
11
2
0.82
W
Anubis
Lukeskymat
Anubis
9
3
29
7.83
W
Izanami
Palmirinha7
Izanami
8
4
26
5.25
L
Hun Batz
Pladem
Hun Batz
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,948
Damage
66,043
70,589
Taken
114,293
49,754
Mitigated
66,209
15,012
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bonequinhars
Aphrodite
8,826
1,790
3,448
3,506
19,517
13,302
0
13,357
6,160
31,577
0
W
26,947
2,971
0
0
13,029
4,250
0
2,090
10,939
37,288
0
L
Nemesis
Clenzo
Nemesis
11,017
5,597
0
1,229
22,595
8,458
0
13,276
9,319
0
26,662
L
Guan Yu
DarkAmaral
Guan Yu
11,079
1,401
2,190
5,282
29,383
29,888
0
18,776
10,607
0
23,038
W
Yemoja
5,860
2,042
5,709
580
12,258
13,534
0
491
11,767
13,179
0
W
Ymir
GuGaPeS
Ymir
15,074
4,033
0
734
17,089
21,278
0
2,449
14,640
33,925
0
L
20,049
3,819
0
75
20,500
7,578
0
11,774
8,726
0
35,390
W
Anubis
Lukeskymat
Anubis
23,655
1,630
0
6,376
15,380
5,949
0
1,687
13,693
34,188
0
W
Izanami
Palmirinha7
Izanami
32,412
18,523
120
1,493
12,833
4,743
0
2,109
10,724
0
60,980
L
Hun Batz
Pladem
Hun Batz
15,072
2,039
0
0
22,298
6,983
0
14,353
7,945
0
47,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
59,888
169
Minions Killed
178
6
Camps Cleared
7
1,010,859
Distance Traveled
982,850
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,243
937
40
3
2
147,584
0
W
He Bo
15,832
1,319
18
2
2
198,790
1
L
Nemesis
12,759
1,063
25
2
3
234,195
1
L
Guan Yu
11,447
954
7
1
0
216,046
0
W
Yemoja
12,644
1,054
9
1
0
197,935
1
W
Ymir
13,899
1,158
51
4
1
224,589
0
L
Da Ji
12,440
1,037
31
3
0
179,131
0
W
Anubis
13,373
1,114
25
2
1
197,532
0
W
Izanami
13,339
1,112
66
6
2
192,013
0
L
Hun Batz
11,999
1,000
75
6
2
205,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role