Player Matchup

Xbalanque
Xbalanque
AUGUST1979
Xbalanque
Level 83
God Stats
3W - 1L
1,795 SR
Queue Stats
12W - 25L
1,315 Elo+
Party 4
Ao Kuang
Ao Kuang
CrawlDown
Ao Kuang
Level 59
God Stats
1W - 6L
1,239 SR
Queue Stats
141W - 136L
1,491 Elo+
Party 3
Olorun
Olorun
Death257Dealer
Olorun
Level 22
God Stats
8W - 5L
1,533 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 3
Hercules
Hercules
idkv2510
Hercules
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 186L
1,376 Elo+
Party 4
Chaac
Chaac
jesvegbay
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,658 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,463 Elo+

VS

Team Averages
Level 66
1,434 SR
1,433 Elo+
Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PazhriGavna
Baron Samedi
Level 61
God Stats
21W - 23L
1,549 SR
Queue Stats
126W - 101L
1,531 Elo+
Solo
Apollo
Apollo
SiLeNCeDLoCKeT
Apollo
Level 94
God Stats
12W - 8L
1,504 SR
Queue Stats
217W - 228L
1,386 Elo+
Party 2
Sobek
Sobek
XxDaniCandyxX
Sobek
Level 59
God Stats
1W - 3L
1,249 SR
Queue Stats
152W - 194L
1,353 Elo+
Party 2
Bellona
Bellona
babineu
Bellona
Level 29
God Stats
17W - 18L
1,368 SR
Queue Stats
274W - 366L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AUGUST1979
Xbalanque
12
2 / 6 / 0
7,542
471
5,374
10,848
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
CrawlDown
Ao Kuang
14
6 / 5 / 0
8,495
531
7,535
16,769
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
6,848
428
2,162
7,857
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
idkv2510
Hercules
11
1 / 2 / 2
7,074
442
5,265
13,109
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
jesvegbay
Chaac
14
0 / 6 / 2
8,132
508
6,554
14,792
14,650
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 1 / 6
9,032
565
5,484
9,649
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PazhriGavna
Baron Samedi
15
3 / 3 / 6
8,884
555
8,669
8,842
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 6
8,696
544
10,176
10,746
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
7,597
475
5,220
7,719
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
babineu
Bellona
16
6 / 1 / 6
9,934
621
11,836
11,440
13,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
22
22
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
1
6
9
L
Xbalanque
AUGUST1979
Xbalanque
2
6
0
0.33
L
Ao Kuang
CrawlDown
Ao Kuang
6
5
0
1.2
L
0
3
0
0
W
Baron Samedi
PazhriGavna
Baron Samedi
3
3
6
2
W
5
3
6
2.67
W
2
1
7
5.5
W
Bellona
babineu
Bellona
6
1
6
9
L
Hercules
idkv2510
Hercules
1
2
2
1
L
Chaac
jesvegbay
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
41,385
63,375
Taken
48,396
38,765
Mitigated
32,589
19,825
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,484
2,146
0
4,365
9,649
4,077
0
2,370
7,279
0
49,078
L
Xbalanque
AUGUST1979
Xbalanque
5,374
2,572
0
2,538
10,848
3,008
451
2,798
7,966
0
35,779
L
Ao Kuang
CrawlDown
Ao Kuang
7,535
3,162
0
7,000
16,769
5,692
0
3,789
12,834
39,688
0
L
2,162
403
69
1,596
7,857
3,114
1,142
2,859
4,754
31,496
2,770
W
Baron Samedi
PazhriGavna
Baron Samedi
8,669
1,071
1,112
2,530
8,842
3,907
327
3,691
5,151
53,393
0
W
10,176
7,012
0
3,741
10,746
3,849
1,794
2,467
8,279
0
53,995
W
5,220
609
0
1,802
7,719
6,895
0
844
6,875
20,128
0
W
Bellona
babineu
Bellona
11,836
4,681
0
2,820
11,440
13,861
795
195
11,245
0
57,358
L
Hercules
idkv2510
Hercules
5,265
1,144
366
5,287
13,109
12,301
113
3,083
9,978
0
23,034
L
Chaac
jesvegbay
Chaac
6,554
628
0
2,969
14,792
14,650
0
828
13,954
0
52,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
44,143
350
Minions Killed
445
0
Camps Cleared
0
1,335,979
Distance Traveled
1,526,356
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,032
565
87
5
0
337,710
2
L
Xbalanque
7,542
471
72
5
0
250,986
2
L
Ao Kuang
8,495
531
73
5
0
257,758
1
L
Olorun
6,848
428
70
4
0
230,199
0
W
Baron Samedi
8,884
555
105
7
0
291,638
6
W
Apollo
8,696
544
94
6
0
253,374
0
W
Sobek
7,597
475
33
2
0
311,797
0
W
Bellona
9,934
621
126
8
0
331,837
0
L
Hercules
7,074
442
29
2
0
305,610
3
L
Chaac
8,132
508
106
7
0
291,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role