Player Matchup

Jormungandr
Jormungandr
FaultedHawk
Jormungandr
Level 27
God Stats
6W - 10L
1,778 SR
Queue Stats
17W - 23L
1,470 Elo+
Party 1
Kali
Kali
GatorHunter9681
Kali
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 122L
1,465 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Josephyyy
Morgan Le Fay
Level 45
God Stats
14W - 8L
1,364 SR
Queue Stats
233W - 200L
1,443 Elo+
Solo
Poseidon
Poseidon
OneWizardfox
Poseidon
Level 48
God Stats
10W - 6L
1,618 SR
Queue Stats
66W - 71L
1,470 Elo+
Party 4
Danzaburou
Danzaburou
gurley2
Danzaburou
Level 59
God Stats
22W - 16L
1,891 SR
Queue Stats
87W - 110L
1,362 Elo+
Party 1
Team Averages
Level 53
1,630 SR
1,442 Elo+

VS

Team Averages
Level 64
1,564 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Julian_BP_PR2001
Ymir
Level 47
God Stats
64W - 84L
1,524 SR
Queue Stats
154W - 204L
1,438 Elo+
Party 3
Ravana
Ravana
Killer_Shark513
Ravana
Level 98
God Stats
1W - 10L
1,500 SR
Queue Stats
243W - 282L
1,469 Elo+
Party 3
Merlin
Merlin
MrArtistJsrf
Merlin
Level 93
God Stats
2W - 5L
1,520 SR
Queue Stats
287W - 337L
1,454 Elo+
Party 3
Fenrir
Fenrir
ltdeadend
Fenrir
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
77W - 81L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaultedHawk
Jormungandr
11
0 / 1 / 3
6,782
399
6,548
9,752
7,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 0 / 1
5,875
346
176
2,176
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Josephyyy
Morgan Le Fay
18
9 / 0 / 1
10,996
647
15,179
8,526
7,901
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
OneWizardfox
Poseidon
18
6 / 1 / 2
10,940
644
7,987
7,212
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gurley2
Danzaburou
13
2 / 4 / 3
7,864
463
9,690
9,579
3,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 4 / 2
7,379
434
7,677
10,844
4,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
7,944
467
3,452
17,367
12,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 0
7,698
453
2,106
6,984
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
15
0 / 0 / 1
8,001
471
2,404
4,775
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ltdeadend
Fenrir
11
0 / 8 / 0
6,719
395
2,593
13,328
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
17
Kills
6
6
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
2
1
W
Jormungandr
FaultedHawk
Jormungandr
0
1
3
1.5
W
0
0
1
0.5
W
Morgan Le Fay
Josephyyy
Morgan Le Fay
9
0
1
9.5
L
2
3
3
1.17
L
1
2
0
0.5
L
Merlin
0
0
1
0.5
W
Poseidon
OneWizardfox
Poseidon
6
1
2
7
W
Danzaburou
gurley2
Danzaburou
2
4
3
0.88
L
Fenrir
ltdeadend
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
18,232
37,245
Taken
53,298
21,412
Mitigated
26,706
10,853
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,677
870
1,511
3,398
10,844
4,154
852
4,807
6,037
34,545
0
W
Jormungandr
FaultedHawk
Jormungandr
6,548
1,252
307
1,801
9,752
7,241
221
5,303
4,449
27,646
0
W
176
0
0
507
2,176
491
120
133
2,043
0
9,410
W
Morgan Le Fay
Josephyyy
Morgan Le Fay
15,179
2,141
0
4,749
8,526
7,901
817
0
8,526
82,737
0
L
3,452
569
246
3,717
17,367
12,759
174
7,317
10,050
21,386
0
L
2,106
421
0
2,865
6,984
3,043
0
4,097
2,887
0
50,865
L
Merlin
2,404
0
0
0
4,775
1,482
0
1,847
2,928
50,526
0
W
Poseidon
OneWizardfox
Poseidon
7,987
903
0
1,978
7,212
2,534
277
3,004
4,208
92,639
0
W
Danzaburou
gurley2
Danzaburou
9,690
4,193
0
1,511
9,579
3,245
863
5,221
4,358
0
50,888
L
Fenrir
ltdeadend
Fenrir
2,593
1,202
0
3,112
13,328
5,268
0
11,646
1,682
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
37,741
457
Minions Killed
336
0
Camps Cleared
0
1,334,936
Distance Traveled
1,432,447
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,379
434
43
3
0
277,815
3
W
Jormungandr
6,782
399
38
2
0
310,786
2
W
Kali
5,875
346
23
1
0
88,237
1
W
Morgan Le Fay
10,996
647
149
9
0
309,508
0
L
Ymir
7,944
467
30
2
0
277,501
0
L
Ravana
7,698
453
106
6
0
317,100
0
L
Merlin
8,001
471
111
7
0
282,724
5
W
Poseidon
10,940
644
175
10
0
343,243
0
W
Danzaburou
7,864
463
72
4
0
283,162
0
L
Fenrir
6,719
395
46
3
0
277,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role