Player Matchup

Achilles
Achilles
QvoRamz
Achilles
Level 47
God Stats
1W - 1L
1,565 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Ymir
Ymir
Suvanna34
Ymir
Level 5
God Stats
1W - 1L
1,331 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Ra
Ra
Whotevofet
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
supermatic15
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,684 Elo+
Party 1
Neith
Neith
xWeiss
Neith
Level 13
God Stats
10W - 22L
1,252 SR
Queue Stats
37W - 53L
1,304 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,479 Elo+

VS

Team Averages
Level 41
1,513 SR
1,476 Elo+
Danzaburou
Danzaburou
CrazyDog16
Danzaburou
Level 21
God Stats
2W - 5L
1,300 SR
Queue Stats
21W - 27L
1,472 Elo+
Solo
Raijin
Raijin
DwontonSoup
Raijin
Level 124
God Stats
0W - 1L
1,878 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
JustCyber
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,525 Elo+
Party 2
Chaac
Chaac
arod209
Chaac
Level 29
God Stats
3W - 6L
1,422 SR
Queue Stats
71W - 55L
1,527 Elo+
Solo
Aphrodite
Aphrodite
makingsomefries
Aphrodite
Level 3
God Stats
8W - 10L
1,463 SR
Queue Stats
16W - 22L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
QvoRamz
Achilles
20
12 / 3 / 19
14,065
1,172
24,887
21,792
28,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
5 / 3 / 25
12,191
1,016
15,125
21,053
26,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 2 / 21
12,922
1,077
25,641
11,500
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
supermatic15
Hun Batz
19
5 / 4 / 21
12,036
1,003
21,683
14,864
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
xWeiss
Neith
20
7 / 1 / 17
12,937
1,078
15,872
13,130
5,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyDog16
Danzaburou
17
1 / 8 / 6
10,816
901
10,344
18,451
5,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
18
6 / 2 / 5
12,477
1,040
28,146
19,417
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
JustCyber
Sylvanus
18
2 / 8 / 9
11,374
948
16,903
29,114
19,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
arod209
Chaac
17
3 / 10 / 9
11,598
967
15,622
29,337
22,548
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
makingsomefries
Aphrodite
17
1 / 5 / 8
10,798
900
3,223
13,045
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
33
Kills
13
13
Deaths
33
103
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazyDog16
Danzaburou
1
8
6
0.5
L
Raijin
6
2
5
4.25
L
Sylvanus
JustCyber
Sylvanus
2
8
9
0.81
W
Achilles
QvoRamz
Achilles
12
3
19
7.17
W
Ymir
5
3
25
5.83
W
4
2
21
7.25
L
Chaac
arod209
Chaac
3
10
9
0.75
L
Aphrodite
makingsomefries
Aphrodite
1
5
8
1
W
Hun Batz
supermatic15
Hun Batz
5
4
21
3.88
W
Neith
xWeiss
Neith
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,208
Damage
74,238
82,339
Taken
109,364
71,056
Mitigated
66,144
23,272
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazyDog16
Danzaburou
10,344
6,798
0
781
18,451
5,533
0
6,363
12,088
0
29,353
L
Raijin
28,146
3,482
0
1,792
19,417
8,668
0
5,918
13,499
63,572
1,951
L
Sylvanus
JustCyber
Sylvanus
16,903
5,303
2,407
3,827
29,114
19,862
0
9,297
19,817
26,865
4,392
W
Achilles
QvoRamz
Achilles
24,887
7,175
0
6,096
21,792
28,468
0
11,160
10,462
139
33,389
W
Ymir
15,125
2,494
0
535
21,053
26,551
0
11,838
8,883
26,493
0
W
25,641
1,499
7,053
4,309
11,500
5,024
0
7,437
3,929
69,858
0
L
Chaac
arod209
Chaac
15,622
3,469
0
4,351
29,337
22,548
0
13,484
15,853
0
36,040
L
Aphrodite
makingsomefries
Aphrodite
3,223
778
5,004
2,365
13,045
9,533
0
5,843
7,202
6,785
0
W
Hun Batz
supermatic15
Hun Batz
21,683
4,611
0
0
14,864
5,931
0
7,302
7,562
0
45,531
W
Neith
xWeiss
Neith
15,872
8,061
0
5,279
13,130
5,082
0
7,442
5,688
0
39,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,151
Gold Earned
57,063
272
Minions Killed
206
12
Camps Cleared
5
1,155,267
Distance Traveled
1,064,157
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,816
901
63
5
1
197,378
0
L
Raijin
12,477
1,040
77
6
0
218,738
1
L
Sylvanus
11,374
948
23
2
3
211,534
0
W
Achilles
14,065
1,172
17
1
0
249,873
3
W
Ymir
12,191
1,016
24
2
0
210,747
0
W
Ra
12,922
1,077
110
9
4
252,319
1
L
Chaac
11,598
967
38
3
1
219,677
0
L
Aphrodite
10,798
900
5
0
0
216,830
0
W
Hun Batz
12,036
1,003
55
5
1
232,884
0
W
Neith
12,937
1,078
66
6
7
209,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role