Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChefWudy
Ymir
Level 26
God Stats
45W - 41L
1,480 SR
Queue Stats
248W - 240L
1,555 Elo+
Solo
Heimdallr
Heimdallr
Grapes v8
Heimdallr
Level 29
God Stats
5W - 4L
1,603 SR
Queue Stats
343W - 331L
1,539 Elo+
Party 1
Nemesis
Nemesis
Yapple2
Nemesis
Level 25
God Stats
11W - 5L
1,657 SR
Queue Stats
31W - 34L
1,459 Elo+
Solo
Merlin
Merlin
nSIow
Merlin
Level 29
God Stats
9W - 7L
1,658 SR
Queue Stats
462W - 433L
1,526 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,516 Elo+

VS

Team Averages
Level 26
1,546 SR
1,507 Elo+
Cabrakan
Cabrakan
Omni_Soul777
Cabrakan
Level 28
God Stats
11W - 14L
1,717 SR
Queue Stats
66W - 67L
1,659 Elo+
Solo
Rama
Rama
SLAY_THE_SHEEP
Rama
Level 26
God Stats
1W - 2L
1,428 SR
Queue Stats
95W - 111L
1,405 Elo+
Solo
Hun Batz
Hun Batz
estrellitalol
Hun Batz
Level 28
God Stats
14W - 16L
1,321 SR
Queue Stats
102W - 83L
1,429 Elo+
Solo
Ra
Ra
walternelsonw4
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
zLuCcK
Kuzenbo
Level 18
God Stats
1W - 2L
1,765 SR
Queue Stats
69W - 82L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 9
8,183
546
8,377
13,360
7,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
3 / 0 / 4
7,439
496
5,754
10,830
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Grapes v8
Heimdallr
11
1 / 3 / 6
6,829
455
7,740
7,671
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Yapple2
Nemesis
11
7 / 3 / 2
7,811
521
8,986
10,325
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
nSIow
Merlin
13
5 / 2 / 6
7,690
513
7,903
9,583
4,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Omni_Soul777
Cabrakan
13
3 / 5 / 2
7,756
517
8,605
11,353
9,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
7,118
475
4,442
10,892
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
estrellitalol
Hun Batz
13
3 / 7 / 3
7,399
493
5,125
11,336
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,458
497
9,023
7,647
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
zLuCcK
Kuzenbo
9
0 / 2 / 2
6,206
414
4,466
12,013
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
10
10
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
9
3.75
W
Ymir
3
0
4
5
W
Heimdallr
Grapes v8
Heimdallr
1
3
6
1.33
L
Cabrakan
Omni_Soul777
Cabrakan
3
5
2
0.8
L
1
2
0
0.5
W
Nemesis
Yapple2
Nemesis
7
3
2
2.67
L
Hun Batz
estrellitalol
Hun Batz
3
7
3
0.64
W
Merlin
nSIow
Merlin
5
2
6
4
L
3
4
1
0.88
L
Kuzenbo
zLuCcK
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
31,661
51,769
Taken
53,241
24,049
Mitigated
30,579
21,919
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,377
828
621
8,234
13,360
7,019
892
5,532
7,664
44,042
0
W
Ymir
5,754
1,566
0
2,480
10,830
6,748
31
4,336
6,297
16,811
0
W
Heimdallr
Grapes v8
Heimdallr
7,740
4,323
0
1,657
7,671
2,720
186
2,308
5,327
0
36,788
L
Cabrakan
Omni_Soul777
Cabrakan
8,605
1,167
0
1,202
11,353
9,043
540
3,994
7,359
34,564
0
L
4,442
3,827
298
3,664
10,892
3,225
1,337
3,470
7,422
0
50,466
W
Nemesis
Yapple2
Nemesis
8,986
5,292
0
4,526
10,325
3,500
0
4,165
6,108
0
35,202
L
Hun Batz
estrellitalol
Hun Batz
5,125
1,332
0
2,345
11,336
3,519
0
3,117
8,219
0
44,490
W
Merlin
nSIow
Merlin
7,903
1,104
0
4,401
9,583
4,062
195
4,900
4,279
43,521
0
L
9,023
481
1,098
1,466
7,647
2,792
33
4,679
2,968
42,754
0
L
Kuzenbo
zLuCcK
Kuzenbo
4,466
2,343
437
3,143
12,013
12,000
0
6,774
5,239
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
35,937
295
Minions Killed
344
0
Camps Cleared
0
1,351,594
Distance Traveled
1,261,227
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,183
546
81
5
0
262,188
0
W
Ymir
7,439
496
23
2
0
280,667
0
W
Heimdallr
6,829
455
61
4
0
253,332
4
L
Cabrakan
7,756
517
75
5
0
232,765
2
L
Rama
7,118
475
90
6
0
212,494
3
W
Nemesis
7,811
521
65
4
0
300,785
0
L
Hun Batz
7,399
493
76
5
0
261,076
5
W
Merlin
7,690
513
65
4
0
254,622
1
L
Ra
7,458
497
90
6
0
273,010
2
L
Kuzenbo
6,206
414
13
1
0
281,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role