Player Matchup

Danzaburou
Danzaburou
ATubareba
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,470 Elo+
Party 2
Bellona
Bellona
GugaTKOZ
Bellona
Level 57
God Stats
7W - 9L
1,424 SR
Queue Stats
337W - 428L
1,406 Elo+
Party 2
Ymir
Ymir
Hernannn7_
Ymir
Level 6
God Stats
10W - 12L
1,500 SR
Queue Stats
133W - 161L
1,498 Elo+
Party 1
Anubis
Anubis
Litch1613
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
St__1200
Tsukuyomi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 218L
1,397 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,425 Elo+

VS

Team Averages
Level 19
1,512 SR
1,463 Elo+
Ymir
Ymir
ASK4T
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,479 Elo+
Solo
Jing Wei
Jing Wei
FabioInavan
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
MiguelAngelparri
Gilgamesh
Level 38
God Stats
41W - 33L
1,618 SR
Queue Stats
231W - 295L
1,363 Elo+
Party 3
Mercury
Mercury
PequeTayl
Mercury
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 32L
1,457 Elo+
Party 3
Hel
Hel
joaokarkow
Hel
Level 17
God Stats
2W - 4L
1,444 SR
Queue Stats
50W - 55L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATubareba
Danzaburou
20
25 / 0 / 4
14,732
737
32,867
20,635
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
GugaTKOZ
Bellona
18
5 / 6 / 4
11,747
587
18,344
20,551
20,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 18
11,338
567
3,134
10,060
10,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Litch1613
Anubis
15
0 / 7 / 2
9,476
474
4,401
13,315
7,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
St__1200
Tsukuyomi
17
8 / 2 / 5
11,553
578
9,906
15,990
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ASK4T
Ymir
14
1 / 10 / 3
9,763
488
3,593
19,585
16,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
FabioInavan
Jing Wei
13
1 / 14 / 1
8,531
427
12,128
21,082
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
16
2 / 5 / 1
9,882
494
9,983
19,660
12,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
PequeTayl
Mercury
16
2 / 5 / 5
9,654
483
6,502
16,409
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 4 / 1
11,925
596
17,366
15,219
10,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
38
Kills
16
16
Deaths
38
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
ASK4T
Ymir
1
10
3
0.25
W
Danzaburou
ATubareba
Danzaburou
25
0
4
27
L
Jing Wei
FabioInavan
Jing Wei
1
14
1
0.11
W
Bellona
GugaTKOZ
Bellona
5
6
4
1.17
W
0
1
18
9
W
Anubis
Litch1613
Anubis
0
7
2
0.14
L
Gilgamesh
2
5
1
0.5
L
Mercury
PequeTayl
Mercury
2
5
5
0.9
W
Tsukuyomi
St__1200
Tsukuyomi
8
2
5
5.25
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,652
Damage
49,572
80,551
Taken
91,955
52,326
Mitigated
51,687
28,402
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ASK4T
Ymir
3,593
1,370
0
790
19,585
16,060
287
1,708
17,877
22,342
0
W
Danzaburou
ATubareba
Danzaburou
32,867
18,713
0
11,890
20,635
8,978
2,394
4,245
16,316
0
113,657
L
Jing Wei
FabioInavan
Jing Wei
12,128
7,923
0
4,103
21,082
6,356
114
1,398
19,684
0
50,480
W
Bellona
GugaTKOZ
Bellona
18,344
5,796
0
6,082
20,551
20,358
810
3,434
17,027
0
66,824
W
3,134
243
0
1,440
10,060
10,037
520
2,211
7,849
19,222
0
W
Anubis
Litch1613
Anubis
4,401
62
0
3,619
13,315
7,044
703
8,398
4,917
50,516
0
L
Gilgamesh
9,983
2,628
0
5,267
19,660
12,404
53
1,467
18,193
2,531
57,406
L
Mercury
PequeTayl
Mercury
6,502
3,051
0
443
16,409
6,457
0
1,103
15,306
0
62,175
W
Tsukuyomi
St__1200
Tsukuyomi
9,906
3,032
0
5,371
15,990
5,909
23
3,234
12,756
0
69,456
L
17,366
624
1,768
7,172
15,219
10,410
1,399
1,859
13,360
96,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
49,755
490
Minions Killed
473
0
Camps Cleared
0
1,780,678
Distance Traveled
1,791,830
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,763
488
37
2
0
321,200
0
W
Danzaburou
14,732
737
136
7
0
374,998
2
L
Jing Wei
8,531
427
67
3
0
322,621
3
W
Bellona
11,747
587
117
6
0
357,490
3
W
Ymir
11,338
567
37
2
0
384,703
5
W
Anubis
9,476
474
88
4
0
294,932
0
L
Gilgamesh
9,882
494
110
6
0
367,770
3
L
Mercury
9,654
483
96
5
0
412,945
5
W
Tsukuyomi
11,553
578
112
6
0
368,555
5
L
Hel
11,925
596
163
8
0
367,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role