Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Silver II
Chuppawoman
Sol
Silver II
Level 140
God Stats
109W - 107L
1,515 SR
Queue Stats
185W - 194L
1,147 MMR
Party 3
Skadi
Skadi
Silver I
Guizma
Skadi
Silver I
Level 159
God Stats
8W - 6L
1,599 SR
Queue Stats
39W - 45L
1,207 MMR
Party 1
Poseidon
Poseidon
Gold V
Royal Gucc
Poseidon
Gold V
Level 106
God Stats
19W - 10L
1,578 SR
Queue Stats
176W - 172L
1,218 MMR
Solo
Sylvanus
Sylvanus
Silver I
hotskillpt
Sylvanus
Silver I
Level 155
God Stats
33W - 38L
1,482 SR
Queue Stats
39W - 44L
1,224 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,535 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,703 SR
1,232 MMR
Ares
Ares
Silver III
Conway00
Ares
Silver III
Level 118
God Stats
2W - 1L
1,853 SR
Queue Stats
38W - 62L
987 MMR
Solo
Artemis
Artemis
Gold IV
CranberryRhyme
Artemis
Gold IV
Level 101
God Stats
1W - 3L
1,543 SR
Queue Stats
46W - 51L
1,287 MMR
Solo
Hun Batz
Hun Batz
Gold V
Drdestortion
Hun Batz
Gold V
Level 106
God Stats
2W - 2L
1,831 SR
Queue Stats
130W - 132L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
El_Ryu25
Sun Wukong
Silver IV
Level 39
God Stats
2W - 5L
1,640 SR
Queue Stats
10W - 18L
1,281 MMR
Party 2
Janus
Janus
Silver IV
ToXiC-_-FuRaX
Janus
Silver IV
Level 40
God Stats
0W - 1L
1,650 SR
Queue Stats
13W - 22L
1,281 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 4
7,109
592
4,602
7,259
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 1
7,399
617
2,403
6,141
2,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Guizma
Skadi
12
5 / 0 / 5
7,492
624
8,145
5,928
1,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Royal Gucc
Poseidon
14
3 / 0 / 2
8,104
675
2,823
5,100
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
hotskillpt
Sylvanus
12
4 / 0 / 5
7,143
595
4,842
4,652
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
TiamatMorgan Le FayAthenaGilgameshApollo

VS

Bans
AnubisArachneChaacSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 0
5,162
430
1,567
7,014
3,312
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
5,750
479
3,925
9,169
1,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Drdestortion
Hun Batz
10
1 / 4 / 0
6,092
508
3,075
8,991
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
El_Ryu25
Sun Wukong
12
1 / 0 / 0
7,034
586
1,231
3,899
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,462
539
3,081
5,395
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
3
3
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
4
5
W
0
2
1
0.25
L
Ares
0
2
0
0
L
0
6
0
0
L
Hun Batz
Drdestortion
Hun Batz
1
4
0
0.25
L
Sun Wukong
El_Ryu25
Sun Wukong
1
0
0
1
W
Skadi
Guizma
Skadi
5
0
5
7.5
W
Poseidon
Royal Gucc
Poseidon
3
0
2
4
L
1
3
0
0.33
W
Sylvanus
hotskillpt
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
12,879
29,080
Taken
34,468
10,783
Mitigated
10,889
13,799
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,602
1,129
0
3,192
7,259
2,908
0
923
6,278
30,732
0
W
2,403
1,307
0
3,124
6,141
2,231
2,184
1,100
4,717
43,657
0
L
Ares
1,567
0
186
1,930
7,014
3,312
0
3,049
3,965
16,923
0
L
3,925
1,061
0
646
9,169
1,802
0
2,611
6,558
0
25,410
L
Hun Batz
Drdestortion
Hun Batz
3,075
761
0
2,707
8,991
2,294
0
3,236
5,755
0
31,739
L
Sun Wukong
El_Ryu25
Sun Wukong
1,231
238
0
2,081
3,899
1,946
0
1,853
2,046
0
38,059
W
Skadi
Guizma
Skadi
8,145
4,451
0
2,350
5,928
1,750
720
795
5,131
0
40,226
W
Poseidon
Royal Gucc
Poseidon
2,823
329
0
1,780
5,100
1,735
0
1,452
3,586
54,657
0
L
3,081
307
0
889
5,395
1,535
0
3,537
1,858
39,167
0
W
Sylvanus
hotskillpt
Sylvanus
4,842
1,306
1,310
2,043
4,652
2,159
216
218
4,434
25,045
7,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
30,500
417
Minions Killed
333
0
Camps Cleared
0
1,128,252
Distance Traveled
1,124,720
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,109
592
63
5
0
241,859
2
W
Sol
7,399
617
110
9
0
201,265
6
L
Ares
5,162
430
28
2
0
216,261
0
L
Artemis
5,750
479
47
4
0
202,285
4
L
Hun Batz
6,092
508
70
6
0
244,889
1
L
Sun Wukong
7,034
586
108
9
0
241,856
4
W
Skadi
7,492
624
61
5
0
227,662
3
W
Poseidon
8,104
675
126
11
0
240,236
1
L
Janus
6,462
539
80
7
0
219,429
1
W
Sylvanus
7,143
595
57
5
0
217,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role