Player Matchup

Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Neonzitos
Nemesis
Level 7
God Stats
9W - 7L
1,681 SR
Queue Stats
12W - 10L
1,586 Elo+
Solo
Bellona
Bellona
SanMarcoss
Bellona
Level 27
God Stats
6W - 4L
1,507 SR
Queue Stats
152W - 172L
1,451 Elo+
Solo
Eset
Eset
SenhorBatman
Eset
Level 13
God Stats
1W - 3L
1,421 SR
Queue Stats
7W - 9L
1,269 Elo+
Solo
Artemis
Artemis
pluop00012
Artemis
Level 30
God Stats
0W - 1L
1,620 SR
Queue Stats
23W - 23L
1,565 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,474 Elo+

VS

Team Averages
Level 19
1,552 SR
1,552 Elo+
Cupid
Cupid
AdmiradorSecreto
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,684 Elo+
Solo
Chronos
Chronos
Bel14L
Chronos
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 54L
1,513 Elo+
Solo
Izanami
Izanami
JuSapeka
Izanami
Level 29
God Stats
2W - 2L
1,497 SR
Queue Stats
28W - 22L
1,430 Elo+
Solo
Ullr
Ullr
RashSC
Ullr
Level 17
God Stats
7W - 2L
1,718 SR
Queue Stats
271W - 210L
1,591 Elo+
Solo
Eset
Eset
SharonStegalkín
Eset
Level 20
God Stats
12W - 12L
1,545 SR
Queue Stats
55W - 47L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 6 / 1
4,053
405
3,677
8,441
4,512
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Neonzitos
Nemesis
7
3 / 3 / 2
5,123
512
2,233
6,735
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Bellona
SanMarcoss
Bellona
10
2 / 3 / 1
5,648
565
4,111
7,439
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 2 / 0
6,280
628
3,984
5,405
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
pluop00012
Artemis
9
0 / 4 / 0
4,688
469
1,672
5,343
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,414
641
7,142
4,702
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Bel14L
Chronos
10
2 / 3 / 5
6,043
604
4,894
6,278
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JuSapeka
Izanami
8
2 / 3 / 1
5,268
527
2,408
5,261
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
RashSC
Ullr
10
2 / 3 / 3
5,950
595
2,298
5,703
1,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 3
5,531
553
4,698
6,680
2,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
17
18
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
1
0.08
W
8
0
3
9.5
W
Chronos
Bel14L
Chronos
2
3
5
1.5
W
Izanami
JuSapeka
Izanami
2
3
1
0.83
L
Nemesis
Neonzitos
Nemesis
3
3
2
1.33
W
Ullr
RashSC
Ullr
2
3
3
1.17
L
Bellona
SanMarcoss
Bellona
2
3
1
0.83
L
4
2
0
2
W
3
0
3
4.5
L
Artemis
pluop00012
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
21,440
33,363
Taken
28,624
14,475
Mitigated
9,289
6,243
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,677
177
0
920
8,441
4,512
0
2,391
6,050
8,605
122
W
7,142
3,771
451
3,099
4,702
1,423
344
1,092
3,572
0
32,954
W
Chronos
Bel14L
Chronos
4,894
2,326
0
1,769
6,278
1,912
564
3,523
2,621
29,984
0
W
Izanami
JuSapeka
Izanami
2,408
1,268
0
1,631
5,261
1,753
0
974
4,259
0
28,581
L
Nemesis
Neonzitos
Nemesis
2,233
1,037
0
1,364
6,735
1,930
0
1,087
5,648
0
13,938
W
Ullr
RashSC
Ullr
2,298
1,448
0
1,514
5,703
1,674
0
42
5,661
0
29,659
L
Bellona
SanMarcoss
Bellona
4,111
1,028
0
1,841
7,439
5,104
76
1,934
5,505
0
27,528
L
3,984
532
0
1,447
5,405
1,791
282
3,080
2,325
26,802
0
W
4,698
709
0
2,946
6,680
2,527
469
1,776
4,904
26,261
0
L
Artemis
pluop00012
Artemis
1,672
712
0
671
5,343
1,138
0
1,100
4,243
0
21,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
29,206
211
Minions Killed
274
0
Camps Cleared
0
898,117
Distance Traveled
860,451
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,053
405
10
1
0
141,900
2
W
Cupid
6,414
641
56
6
0
170,134
3
W
Chronos
6,043
604
54
5
0
200,806
0
W
Izanami
5,268
527
54
5
0
151,209
2
L
Nemesis
5,123
512
26
3
0
205,317
0
W
Ullr
5,950
595
68
7
0
178,174
3
L
Bellona
5,648
565
56
6
0
189,708
1
L
Eset
6,280
628
73
7
0
182,370
2
W
Eset
5,531
553
42
4
0
160,128
2
L
Artemis
4,688
469
46
5
0
178,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role