Player Matchup

He Bo
He Bo
FemboiFluff
He Bo
Level 28
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 2
Tyr
Tyr
MorpheusEmissary
Tyr
Level 8
God Stats
2W - 2L
1,569 SR
Queue Stats
5W - 5L
1,640 Elo+
Solo
Anubis
Anubis
SAMAVD
Anubis
Level 27
God Stats
9W - 7L
1,760 SR
Queue Stats
190W - 194L
1,543 Elo+
Solo
Cerberus
Cerberus
Yegitu
Cerberus
Level 23
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 2
Guan Yu
Guan Yu
Yowofu
Guan Yu
Level 24
God Stats
86W - 82L
1,486 SR
Queue Stats
115W - 112L
1,473 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,523 Elo+

VS

Team Averages
Level 27
1,586 SR
1,646 Elo+
Ah Muzen Cab
Ah Muzen Cab
EverDrop
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,483 Elo+
Solo
Bakasura
Bakasura
LOKITtheBESt
Bakasura
Level 11
God Stats
7W - 0L
1,781 SR
Queue Stats
10W - 2L
1,851 Elo+
Party 1
Guan Yu
Guan Yu
WarSP
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ZetsuSenpai
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,732 Elo+
Party 1
Izanami
Izanami
gotyouballs
Izanami
Level 15
God Stats
26W - 19L
1,646 SR
Queue Stats
26W - 19L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,125
513
3,031
7,041
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,780
478
2,252
6,849
3,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
SAMAVD
Anubis
9
1 / 3 / 0
5,340
534
2,613
6,084
2,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Yegitu
Cerberus
7
0 / 4 / 1
4,908
491
3,018
9,512
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Yowofu
Guan Yu
8
0 / 2 / 1
4,783
478
1,889
6,189
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EverDrop
Ah Muzen Cab
10
2 / 1 / 3
5,566
557
5,531
4,863
1,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LOKITtheBESt
Bakasura
12
5 / 0 / 2
6,878
688
4,687
5,995
1,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
WarSP
Guan Yu
10
1 / 0 / 2
5,657
566
4,124
5,594
3,843
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
ZetsuSenpai
Kuzenbo
9
5 / 0 / 6
6,490
649
3,868
5,751
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
gotyouballs
Izanami
13
5 / 1 / 2
7,368
737
6,195
4,179
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
18
18
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EverDrop
Ah Muzen Cab
2
1
3
3.5
L
1
6
1
0.25
W
Bakasura
LOKITtheBESt
Bakasura
5
0
2
6
L
0
3
0
0
L
Anubis
SAMAVD
Anubis
1
3
0
0.33
W
Guan Yu
WarSP
Guan Yu
1
0
2
2
L
Cerberus
Yegitu
Cerberus
0
4
1
0.13
L
Guan Yu
Yowofu
Guan Yu
0
2
1
0.25
W
Kuzenbo
ZetsuSenpai
Kuzenbo
5
0
6
8
W
Izanami
gotyouballs
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,803
Damage
24,405
35,675
Taken
26,382
15,083
Mitigated
12,066
8,627
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EverDrop
Ah Muzen Cab
5,531
2,901
0
1,466
4,863
1,243
501
1,294
3,569
0
28,911
L
3,031
603
0
1,660
7,041
1,513
0
171
6,590
23,342
0
W
Bakasura
LOKITtheBESt
Bakasura
4,687
3,169
0
2,201
5,995
1,885
27
824
5,171
0
33,581
L
2,252
602
0
2,346
6,849
3,418
216
0
6,659
0
17,292
L
Anubis
SAMAVD
Anubis
2,613
162
0
1,877
6,084
2,841
0
1,179
4,415
29,281
0
W
Guan Yu
WarSP
Guan Yu
4,124
784
128
990
5,594
3,843
413
288
5,306
0
23,259
L
Cerberus
Yegitu
Cerberus
3,018
365
0
1,180
9,512
3,212
0
1,914
7,478
14,471
0
L
Guan Yu
Yowofu
Guan Yu
1,889
406
289
1,275
6,189
4,099
0
604
5,475
0
18,826
W
Kuzenbo
ZetsuSenpai
Kuzenbo
3,868
1,547
227
2,064
5,751
3,900
121
4,440
1,311
9,707
0
W
Izanami
gotyouballs
Izanami
6,195
4,152
0
1,966
4,179
1,195
238
1,816
2,363
0
51,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
31,959
253
Minions Killed
294
0
Camps Cleared
0
916,388
Distance Traveled
1,011,178
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,566
557
53
5
0
178,929
1
L
He Bo
5,125
513
56
6
0
180,720
0
W
Bakasura
6,878
688
83
8
0
243,219
0
L
Tyr
4,780
478
35
4
0
186,392
1
L
Anubis
5,340
534
67
7
0
181,385
1
W
Guan Yu
5,657
566
50
5
0
200,291
1
L
Cerberus
4,908
491
47
5
0
180,419
0
L
Guan Yu
4,783
478
48
5
0
187,472
0
W
Kuzenbo
6,490
649
12
1
0
195,951
1
W
Izanami
7,368
737
96
10
0
192,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role