Player Matchup

Hun Batz
Hun Batz
DrinkCillitBang
Hun Batz
Level 59
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 9L
1,107 Elo+
Party 1
Achilles
Achilles
HcBEASTM0DE
Achilles
Level 64
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 3
Cerberus
Cerberus
Mono Il
Cerberus
Level 108
God Stats
10W - 4L
1,705 SR
Queue Stats
25W - 23L
1,515 Elo+
Party 3
Sol
Sol
Nonriz Den
Sol
Level 41
God Stats
2W - 3L
1,290 SR
Queue Stats
14W - 20L
1,329 Elo+
Party 1
Medusa
Medusa
S T 0 7V E 22
Medusa
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Team Averages
Level 58
1,476 SR
1,328 Elo+

VS

Team Averages
Level 80
1,585 SR
1,432 Elo+
Cupid
Cupid
Batant
Cupid
Level 89
God Stats
100W - 70L
1,495 SR
Queue Stats
424W - 388L
1,422 Elo+
Party 2
Ymir
Ymir
Bezoman14
Ymir
Level 77
God Stats
214W - 193L
1,553 SR
Queue Stats
404W - 391L
1,444 Elo+
Party 2
Bellona
Bellona
Tijuana-Djeezus
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
pepotealm
Gilgamesh
Level 146
God Stats
6W - 5L
1,845 SR
Queue Stats
143W - 163L
1,373 Elo+
Solo
Persephone
Persephone
stonman94
Persephone
Level 86
God Stats
28W - 27L
1,533 SR
Queue Stats
363W - 354L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
6 / 5 / 4
12,876
515
10,066
16,770
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
HcBEASTM0DE
Achilles
17
2 / 4 / 4
11,471
459
9,214
22,148
29,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Mono Il
Cerberus
17
4 / 3 / 4
11,631
465
11,834
30,287
32,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 10 / 4
10,969
439
15,857
21,304
9,814
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 9 / 4
10,552
422
9,057
19,112
8,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batant
Cupid
20
6 / 4 / 6
14,274
571
13,469
17,905
8,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
4 / 2 / 15
14,011
560
15,006
23,728
26,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 12
14,324
573
19,519
19,614
19,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pepotealm
Gilgamesh
20
5 / 2 / 10
14,130
565
17,664
20,484
25,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Persephone
stonman94
Persephone
18
5 / 5 / 11
13,911
556
17,536
13,537
5,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
15
Kills
31
31
Deaths
15
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cupid
Batant
Cupid
6
4
6
2.25
W
Ymir
4
2
15
5.75
L
Hun Batz
6
5
4
1.6
L
Achilles
HcBEASTM0DE
Achilles
2
4
4
1
L
Cerberus
Mono Il
Cerberus
4
3
4
2
L
1
10
4
0.3
L
2
9
4
0.44
W
11
2
12
8.5
W
Gilgamesh
pepotealm
Gilgamesh
5
2
10
5
W
Persephone
stonman94
Persephone
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,028
Damage
83,194
109,621
Taken
95,268
86,784
Mitigated
84,753
25,580
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Batant
Cupid
13,469
7,904
711
7,439
17,905
8,556
7,945
4,023
13,882
0
132,726
W
Ymir
15,006
2,406
0
4,024
23,728
26,110
731
9,229
14,499
38,646
0
L
Hun Batz
10,066
2,381
402
4,054
16,770
6,924
1,260
3,715
13,055
0
55,288
L
Achilles
HcBEASTM0DE
Achilles
9,214
2,683
0
3,193
22,148
29,555
0
6,316
15,832
0
55,914
L
Cerberus
Mono Il
Cerberus
11,834
934
0
6,045
30,287
32,353
0
8,828
21,459
62,603
0
L
15,857
5,453
88
6,242
21,304
9,814
1,090
8,402
12,902
78,644
0
L
9,057
4,484
391
5,165
19,112
8,138
46
5,402
13,710
0
46,401
W
19,519
7,174
0
4,625
19,614
19,089
1,530
6,036
13,578
0
115,421
W
Gilgamesh
pepotealm
Gilgamesh
17,664
3,881
0
7,834
20,484
25,597
942
5,518
14,966
0
78,483
W
Persephone
stonman94
Persephone
17,536
1,044
412
3,913
13,537
5,401
1,012
6,608
6,924
86,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,499
Gold Earned
70,650
499
Minions Killed
615
0
Camps Cleared
0
2,216,015
Distance Traveled
2,388,208
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,274
571
181
7
0
408,252
10
W
Ymir
14,011
560
33
1
0
508,820
4
L
Hun Batz
12,876
515
77
3
0
500,221
2
L
Achilles
11,471
459
108
4
0
411,002
4
L
Cerberus
11,631
465
123
5
0
459,927
4
L
Sol
10,969
439
122
5
0
410,822
0
L
Medusa
10,552
422
69
3
0
434,043
0
W
Bellona
14,324
573
169
7
0
547,088
7
W
Gilgamesh
14,130
565
119
5
0
448,644
4
W
Persephone
13,911
556
113
5
0
475,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role