Player Matchup

Baron Samedi
Baron Samedi
CitizensZer0
Baron Samedi
Level 13
God Stats
2W - 5L
1,665 SR
Queue Stats
20W - 28L
1,414 Elo+
Solo
Yemoja
Yemoja
JoyfulUndead
Yemoja
Level 22
God Stats
13W - 19L
1,454 SR
Queue Stats
311W - 280L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pixelthree
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,675 Elo+
Solo
Merlin
Merlin
Swazee00
Merlin
Level 37
God Stats
5W - 13L
1,059 SR
Queue Stats
288W - 274L
1,498 Elo+
Party 1
Cupid
Cupid
dreezydrees
Cupid
Level 29
God Stats
83W - 45L
1,656 SR
Queue Stats
165W - 167L
1,528 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,511 Elo+

VS

Team Averages
Level 27
1,483 SR
1,456 Elo+
Cerberus
Cerberus
Dirtknock
Cerberus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 45L
1,646 Elo+
Solo
Thor
Thor
Juantonly
Thor
Level 7
God Stats
11W - 13L
1,401 SR
Queue Stats
13W - 13L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
Ostriche
Gilgamesh
Level 27
God Stats
3W - 2L
1,567 SR
Queue Stats
113W - 97L
1,536 Elo+
Solo
Merlin
Merlin
failmage
Merlin
Level 18
God Stats
12W - 17L
1,576 SR
Queue Stats
28W - 53L
1,348 Elo+
Party 2
Cupid
Cupid
squidizzle
Cupid
Level 55
God Stats
36W - 41L
1,370 SR
Queue Stats
91W - 154L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CitizensZer0
Baron Samedi
19
1 / 6 / 17
12,106
931
19,107
20,211
12,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
20
3 / 3 / 17
12,776
983
9,295
21,922
17,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Pixelthree
Tsukuyomi
19
0 / 9 / 9
11,149
858
4,425
19,024
13,731
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Swazee00
Merlin
18
2 / 8 / 8
11,490
884
17,821
21,077
6,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 4 / 5
17,063
1,313
31,789
16,071
5,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

78

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dirtknock
Cerberus
20
4 / 4 / 18
12,848
988
24,763
28,815
51,207
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
5 / 7 / 21
13,213
1,016
21,060
19,727
11,751
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ostriche
Gilgamesh
17
2 / 1 / 7
11,038
849
6,853
9,272
4,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
failmage
Merlin
19
4 / 6 / 14
12,570
967
15,066
16,300
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
20
15 / 5 / 9
14,295
1,100
24,033
17,337
7,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
23
Kills
30
30
Deaths
23
56
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CitizensZer0
Baron Samedi
1
6
17
1.58
W
Cerberus
Dirtknock
Cerberus
4
4
18
3.25
L
Yemoja
3
3
17
3.83
W
Thor
5
7
21
2.21
W
Gilgamesh
Ostriche
Gilgamesh
2
1
7
5.5
L
Tsukuyomi
Pixelthree
Tsukuyomi
0
9
9
0.5
L
Merlin
Swazee00
Merlin
2
8
8
0.75
L
17
4
5
4.88
W
Merlin
failmage
Merlin
4
6
14
1.83
W
Cupid
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,437
Damage
91,775
98,305
Taken
91,451
55,580
Mitigated
81,241
18,748
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CitizensZer0
Baron Samedi
19,107
3,089
3,686
3,719
20,211
12,008
0
10,537
9,674
37,061
0
W
Cerberus
Dirtknock
Cerberus
24,763
1,005
0
8,165
28,815
51,207
0
14,589
14,226
41,824
0
L
Yemoja
9,295
3,015
5,140
1,193
21,922
17,419
0
6,403
15,519
23,195
0
W
Thor
21,060
5,874
0
548
19,727
11,751
0
12,460
7,267
0
30,561
W
Gilgamesh
Ostriche
Gilgamesh
6,853
1,418
0
54
9,272
4,802
0
3,546
5,726
0
17,798
L
Tsukuyomi
Pixelthree
Tsukuyomi
4,425
1,098
0
569
19,024
13,731
0
5,224
13,800
0
18,210
L
Merlin
Swazee00
Merlin
17,821
1,162
0
0
21,077
6,948
0
10,977
10,100
40,183
0
L
31,789
23,735
253
4,188
16,071
5,474
0
6,688
9,383
0
66,706
W
Merlin
failmage
Merlin
15,066
924
160
852
16,300
6,403
0
7,690
8,610
38,400
0
W
Cupid
24,033
11,008
2,494
1,353
17,337
7,078
0
7,938
9,399
0
61,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,584
Gold Earned
63,964
239
Minions Killed
253
10
Camps Cleared
4
1,043,100
Distance Traveled
1,100,381
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,106
931
45
3
2
214,895
3
W
Cerberus
12,848
988
58
4
0
236,290
2
L
Yemoja
12,776
983
27
2
0
216,648
0
W
Thor
13,213
1,016
15
1
1
229,985
1
W
Gilgamesh
11,038
849
23
2
0
164,138
0
L
Tsukuyomi
11,149
858
32
2
2
166,997
4
L
Merlin
11,490
884
47
4
0
224,306
0
L
Cupid
17,063
1,313
88
7
6
220,254
0
W
Merlin
12,570
967
62
5
2
216,633
0
W
Cupid
14,295
1,100
95
7
1
253,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role