Player Matchup

Chronos
Chronos
Daniel444
Chronos
Level 160
God Stats
3W - 0L
1,339 SR
Queue Stats
322W - 336L
1,642 Elo+
Party 1
Thor
Thor
DarkKAM
Thor
Level 159
God Stats
12W - 8L
1,614 SR
Queue Stats
136W - 123L
1,581 Elo+
Party 1
Thanatos
Thanatos
ImagineThis
Thanatos
Level 125
God Stats
1W - 3L
1,246 SR
Queue Stats
259W - 210L
1,614 Elo+
Solo
Vamana
Vamana
JM221
Vamana
Level 155
God Stats
8W - 5L
1,588 SR
Queue Stats
372W - 350L
1,726 Elo+
Solo
Hercules
Hercules
NeverEvenThere
Hercules
Level 160
God Stats
4W - 5L
1,478 SR
Queue Stats
37W - 37L
1,648 Elo+
Party 1
Team Averages
Level 152
1,453 SR
1,642 Elo+

VS

Team Averages
Level 111
1,489 SR
1,624 Elo+
Rama
Rama
 
Rama
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Dahsyn
Khepri
Level 126
God Stats
6W - 4L
1,627 SR
Queue Stats
264W - 184L
1,720 Elo+
Party 3
Osiris
Osiris
JustinClay
Osiris
Level 69
God Stats
9W - 9L
1,591 SR
Queue Stats
513W - 362L
1,656 Elo+
Party 3
Merlin
Merlin
Opixer
Merlin
Level 128
God Stats
6W - 7L
1,574 SR
Queue Stats
198W - 193L
1,639 Elo+
Party 2
Nemesis
Nemesis
Recklyss
Nemesis
Level 159
God Stats
0W - 3L
1,152 SR
Queue Stats
182W - 193L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Daniel444
Chronos
12
4 / 0 / 4
7,858
714
6,234
5,607
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
DarkKAM
Thor
11
4 / 2 / 3
6,570
597
4,222
6,704
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ImagineThis
Thanatos
11
5 / 1 / 3
6,808
619
5,743
8,679
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
JM221
Vamana
12
2 / 1 / 0
7,674
698
4,934
8,615
5,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
10
1 / 1 / 7
6,485
590
3,249
8,316
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 4 / 0
6,159
560
5,634
6,714
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Dahsyn
Khepri
8
0 / 5 / 3
5,581
507
2,097
9,230
3,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
JustinClay
Osiris
11
1 / 3 / 0
6,699
609
5,101
7,752
4,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Opixer
Merlin
8
0 / 3 / 3
5,034
458
4,468
4,198
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Recklyss
Nemesis
10
2 / 2 / 2
6,167
561
5,324
6,543
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
5
5
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
0
0.5
L
Khepri
Dahsyn
Khepri
0
5
3
0.3
W
Chronos
Daniel444
Chronos
4
0
4
6
W
Thor
DarkKAM
Thor
4
2
3
2.75
W
Thanatos
ImagineThis
Thanatos
5
1
3
6.5
W
Vamana
JM221
Vamana
2
1
0
2
L
Osiris
JustinClay
Osiris
1
3
0
0.33
W
Hercules
1
1
7
4.5
L
Merlin
Opixer
Merlin
0
3
3
0.5
L
Nemesis
Recklyss
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
22,624
37,921
Taken
34,437
16,682
Mitigated
13,166
19,563
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,634
4,103
0
655
6,714
1,718
0
2,195
4,519
0
34,176
L
Khepri
Dahsyn
Khepri
2,097
306
0
1,250
9,230
3,497
0
2,556
6,674
11,748
0
W
Chronos
Daniel444
Chronos
6,234
1,793
0
1,964
5,607
1,806
2,797
1,203
4,252
43,044
0
W
Thor
DarkKAM
Thor
4,222
537
0
1,281
6,704
2,436
0
2,229
4,181
0
34,643
W
Thanatos
ImagineThis
Thanatos
5,743
1,484
0
9,610
8,679
2,793
0
1,135
7,318
0
40,294
W
Vamana
JM221
Vamana
4,934
2,788
0
4,053
8,615
5,301
0
0
8,493
0
43,256
L
Osiris
JustinClay
Osiris
5,101
2,073
0
1,792
7,752
4,529
0
1,115
6,637
2,915
31,770
W
Hercules
3,249
1,239
0
2,655
8,316
4,346
0
1,501
6,617
0
17,035
L
Merlin
Opixer
Merlin
4,468
78
0
500
4,198
873
0
368
3,830
22,020
0
L
Nemesis
Recklyss
Nemesis
5,324
2,829
0
1,780
6,543
2,549
0
0
6,543
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
29,640
365
Minions Killed
250
0
Camps Cleared
0
1,079,198
Distance Traveled
1,048,239
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,159
560
48
4
0
178,714
5
L
Khepri
5,581
507
22
2
0
193,766
3
W
Chronos
7,858
714
94
9
0
193,125
1
W
Thor
6,570
597
80
7
0
219,300
8
W
Thanatos
6,808
619
69
6
0
232,157
6
W
Vamana
7,674
698
100
9
0
216,041
1
L
Osiris
6,699
609
66
6
0
219,582
3
W
Hercules
6,485
590
22
2
0
218,575
3
L
Merlin
5,034
458
36
3
0
206,560
3
L
Nemesis
6,167
561
78
7
0
249,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role