Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FσxY
Apollo
Level 157
God Stats
15W - 6L
1,817 SR
Queue Stats
259W - 163L
1,660 Elo+
Party 1
Ymir
Ymir
Reprol
Ymir
Level 129
God Stats
14W - 5L
1,699 SR
Queue Stats
235W - 165L
1,605 Elo+
Party 1
Eset
Eset
acback
Eset
Level 155
God Stats
51W - 34L
1,835 SR
Queue Stats
791W - 629L
1,675 Elo+
Party 1
Bellona
Bellona
thenewgodabove
Bellona
Level 19
God Stats
23W - 2L
1,781 SR
Queue Stats
259W - 78L
1,771 Elo+
Party 1
Team Averages
Level 124
1,726 SR
1,642 Elo+

VS

Team Averages
Level 60
1,452 SR
1,399 Elo+
Geb
Geb
BarãoBento
Geb
Level 69
God Stats
37W - 28L
1,551 SR
Queue Stats
236W - 217L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
KillerWilker
Aphrodite
Level 124
God Stats
21W - 26L
1,463 SR
Queue Stats
498W - 472L
1,459 Elo+
Solo
Arachne
Arachne
Troia01
Arachne
Level 33
God Stats
14W - 23L
1,396 SR
Queue Stats
248W - 256L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
gutosetto
Cthulhu
Level 40
God Stats
6W - 8L
1,429 SR
Queue Stats
38W - 42L
1,367 Elo+
Party 2
Artemis
Artemis
iNhãnha
Artemis
Level 33
God Stats
9W - 8L
1,424 SR
Queue Stats
33W - 51L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
3 / 1 / 5
5,393
674
2,296
5,403
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
FσxY
Apollo
9
4 / 0 / 5
5,607
701
5,117
5,620
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Reprol
Ymir
8
5 / 0 / 5
5,744
718
1,243
4,755
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
acback
Eset
10
5 / 0 / 9
6,094
762
4,628
3,915
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 1
6,641
830
5,938
5,961
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,355
419
147
2,093
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
KillerWilker
Aphrodite
5
0 / 7 / 0
3,499
437
1,650
5,839
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Troia01
Arachne
4
0 / 6 / 0
3,670
459
1,075
5,490
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
gutosetto
Cthulhu
7
1 / 4 / 0
3,951
494
1,505
6,219
2,496
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
iNhãnha
Artemis
5
0 / 5 / 0
3,573
447
1,628
4,786
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
24
Kills
1
1
Deaths
24
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
5
5.5
L
0
2
0
0
W
Apollo
FσxY
Apollo
4
0
5
6.5
L
Aphrodite
KillerWilker
Aphrodite
0
7
0
0
W
Ymir
Reprol
Ymir
5
0
5
7.5
L
Arachne
Troia01
Arachne
0
6
0
0
W
Eset
acback
Eset
5
0
9
9.5
L
Cthulhu
gutosetto
Cthulhu
1
4
0
0.25
L
Artemis
iNhãnha
Artemis
0
5
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
6,005
25,654
Taken
24,427
11,333
Mitigated
8,107
12,738
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,296
254
0
2,158
5,403
1,667
0
416
4,987
0
18,836
L
147
0
0
36
2,093
1,112
0
907
1,186
1,524
0
W
Apollo
FσxY
Apollo
5,117
3,067
0
2,908
5,620
1,654
642
468
5,152
0
26,106
L
Aphrodite
KillerWilker
Aphrodite
1,650
121
0
780
5,839
1,951
0
3,242
2,452
9,677
0
W
Ymir
Reprol
Ymir
1,243
227
0
1,430
4,755
3,255
550
459
4,296
17,415
0
L
Arachne
Troia01
Arachne
1,075
594
0
896
5,490
1,786
0
584
4,906
0
10,276
W
Eset
acback
Eset
4,628
665
1,028
2,060
3,915
1,217
420
677
3,238
30,316
0
L
Cthulhu
gutosetto
Cthulhu
1,505
470
0
340
6,219
2,496
0
126
5,931
11,137
0
L
Artemis
iNhãnha
Artemis
1,628
893
0
0
4,786
762
0
1,012
3,774
0
6,465
W
5,938
2,432
0
3,154
5,961
3,540
312
1,282
4,679
0
39,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
18,048
274
Minions Killed
59
0
Camps Cleared
0
870,562
Distance Traveled
547,814
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,393
674
39
5
0
192,257
1
L
Geb
3,355
419
1
0
0
57,086
1
W
Apollo
5,607
701
55
7
0
162,708
2
L
Aphrodite
3,499
437
8
1
0
116,269
1
W
Ymir
5,744
718
22
3
0
170,485
3
L
Arachne
3,670
459
26
3
0
134,117
0
W
Eset
6,094
762
65
8
0
174,331
2
L
Cthulhu
3,951
494
14
2
0
131,266
2
L
Artemis
3,573
447
10
1
0
109,076
0
W
Bellona
6,641
830
93
12
0
170,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role