Player Matchup

Neith
Neith
Ogpandab
Neith
Level 27
God Stats
3W - 2L
1,475 SR
Queue Stats
7W - 5L
1,475 Elo+
Solo
Chaac
Chaac
Oringeflufball
Chaac
Level 28
God Stats
1W - 0L
1,553 SR
Queue Stats
12W - 15L
1,453 Elo+
Solo
Ares
Ares
P0RTC0NCH
Ares
Level 26
God Stats
29W - 20L
1,580 SR
Queue Stats
49W - 38L
1,509 Elo+
Solo
Zeus
Zeus
TheYummierShark
Zeus
Level 29
God Stats
36W - 17L
1,705 SR
Queue Stats
96W - 72L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
melichat
Ah Muzen Cab
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
202W - 250L
1,403 Elo+
Solo
Team Averages
Level 27
1,563 SR
1,464 Elo+

VS

Team Averages
Level 17
1,483 SR
1,417 Elo+
Ares
Ares
Pimix_Music
Ares
Level 18
God Stats
9W - 4L
1,690 SR
Queue Stats
31W - 30L
1,483 Elo+
Solo
Mercury
Mercury
TheDimpsy
Mercury
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 102L
1,489 Elo+
Solo
Rama
Rama
acopiphh
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 114L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
alecvv_Youtube
Ao Kuang
Level 11
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 4L
1,196 Elo+
Solo
Kukulkan
Kukulkan
pirka013
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ogpandab
Neith
18
5 / 1 / 18
11,044
1,104
13,215
9,464
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 1 / 18
10,471
1,047
9,539
10,833
9,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
18
9 / 0 / 16
11,029
1,103
12,702
11,630
12,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 4 / 10
11,235
1,124
21,593
9,171
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
melichat
Ah Muzen Cab
19
10 / 0 / 18
12,181
1,218
13,643
7,987
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

286

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
11,159
1,116
9,032
24,014
31,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
TheDimpsy
Mercury
15
1 / 9 / 4
9,131
913
6,531
17,850
11,400
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
0 / 10 / 2
8,769
877
5,240
14,125
5,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
0 / 7 / 3
9,043
904
3,277
12,169
4,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
pirka013
Kukulkan
16
3 / 4 / 3
10,566
1,057
20,630
12,028
5,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
36
Kills
6
6
Deaths
36
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Ogpandab
Neith
5
1
18
14
W
4
1
18
13
W
Ares
9
0
16
17
L
2
6
4
0.67
L
Mercury
TheDimpsy
Mercury
1
9
4
0.33
W
8
4
10
3.25
L
Rama
0
10
2
0.1
L
Ao Kuang
0
7
3
0.21
W
Ah Muzen Cab
melichat
Ah Muzen Cab
10
0
18
19
L
Kukulkan
pirka013
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,692
Damage
44,710
49,085
Taken
80,186
32,911
Mitigated
58,494
8,063
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ogpandab
Neith
13,215
8,076
0
2,506
9,464
3,988
0
7,107
2,357
0
25,220
W
9,539
1,076
0
3,401
10,833
9,120
0
7,649
3,184
0
18,675
W
Ares
12,702
508
0
0
11,630
12,804
0
7,072
4,558
21,589
0
L
9,032
656
0
0
24,014
31,284
0
9,992
14,022
26,159
0
L
Mercury
TheDimpsy
Mercury
6,531
3,640
0
0
17,850
11,400
0
6,533
11,048
0
12,926
W
21,593
1,018
0
202
9,171
3,514
0
6,260
2,911
47,039
0
L
Rama
5,240
4,634
0
0
14,125
5,677
0
5,510
8,615
0
20,219
L
Ao Kuang
3,277
902
0
1,238
12,169
4,934
0
6,001
6,168
15,468
0
W
Ah Muzen Cab
melichat
Ah Muzen Cab
13,643
4,403
0
1,954
7,987
3,485
0
4,851
3,136
0
34,513
L
Kukulkan
pirka013
Kukulkan
20,630
1,495
0
149
12,028
5,199
0
6,259
5,769
52,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
48,668
174
Minions Killed
171
5
Camps Cleared
5
948,731
Distance Traveled
875,297
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,044
1,104
33
3
0
167,388
0
W
Chaac
10,471
1,047
16
2
1
192,175
0
W
Ares
11,029
1,103
13
1
1
217,444
0
L
Ares
11,159
1,116
18
2
0
202,692
2
L
Mercury
9,131
913
15
2
0
191,188
3
W
Zeus
11,235
1,124
58
6
3
159,710
0
L
Rama
8,769
877
27
3
3
146,626
0
L
Ao Kuang
9,043
904
28
3
2
142,873
0
W
Ah Muzen Cab
12,181
1,218
54
5
0
212,014
3
L
Kukulkan
10,566
1,057
83
8
0
191,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role