Player Matchup

Cthulhu
Cthulhu
OoOBEANOoO
Cthulhu
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
124W - 117L
1,620 Elo+
Party 3
Neith
Neith
ProNo0B
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,256 Elo+
Party 3
Guan Yu
Guan Yu
Snappy546
Guan Yu
Level 28
God Stats
9W - 11L
1,600 SR
Queue Stats
127W - 109L
1,543 Elo+
Solo
Tiamat
Tiamat
SpiralD
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,526 Elo+
Party 1
Camazotz
Camazotz
xViiperx
Camazotz
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,650 Elo+
Party 1
Team Averages
Level 20
1,561 SR
1,519 Elo+

VS

Team Averages
Level 66
1,473 SR
1,489 Elo+
Sol
Sol
PapalocMor
Sol
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,503 Elo+
Party 2
Bellona
Bellona
Pheasan737
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 2
Terra
Terra
Trancos737
Terra
Level 125
God Stats
1W - 1L
1,291 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 2
Arachne
Arachne
Xeno891
Arachne
Level 28
God Stats
35W - 27L
1,575 SR
Queue Stats
120W - 139L
1,563 Elo+
Solo
Cupid
Cupid
iamkillerjoker
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OoOBEANOoO
Cthulhu
15
2 / 6 / 7
10,423
434
12,824
25,502
29,154
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ProNo0B
Neith
17
6 / 8 / 5
11,794
491
17,136
18,778
7,810
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Snappy546
Guan Yu
20
9 / 0 / 4
13,564
565
15,672
24,951
30,518
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
SpiralD
Tiamat
15
1 / 7 / 3
10,168
424
15,391
20,261
11,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
xViiperx
Camazotz
16
6 / 7 / 4
11,446
477
14,445
27,324
16,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 4
13,882
578
29,086
24,980
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Pheasan737
Bellona
16
2 / 9 / 6
11,504
479
8,951
21,472
13,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
16
3 / 3 / 14
13,299
554
8,916
19,386
25,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Xeno891
Arachne
20
8 / 1 / 3
15,146
631
14,965
23,667
13,328
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 6 / 12
12,912
538
11,942
16,962
10,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
24
Kills
27
28
Deaths
25
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
OoOBEANOoO
Cthulhu
2
6
7
0.92
W
10
6
4
2
W
Bellona
Pheasan737
Bellona
2
9
6
0.56
L
Neith
ProNo0B
Neith
6
8
5
1.06
L
Guan Yu
Snappy546
Guan Yu
9
0
4
11
L
Tiamat
SpiralD
Tiamat
1
7
3
0.36
W
Terra
3
3
14
3.33
W
Arachne
Xeno891
Arachne
8
1
3
9.5
W
4
6
12
1.67
L
Camazotz
xViiperx
Camazotz
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,468
Damage
73,860
116,816
Taken
106,467
95,347
Mitigated
72,437
40,708
Healing
32,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
OoOBEANOoO
Cthulhu
12,824
772
1,621
3,551
25,502
29,154
615
10,407
15,095
55,720
0
W
29,086
11,674
0
11,409
24,980
9,213
7,691
4,795
20,185
95,849
0
W
Bellona
Pheasan737
Bellona
8,951
2,583
0
867
21,472
13,951
0
4,290
17,182
0
47,602
L
Neith
ProNo0B
Neith
17,136
7,719
0
5,856
18,778
7,810
1,382
8,361
10,417
0
65,942
L
Guan Yu
Snappy546
Guan Yu
15,672
2,010
1,440
14,034
24,951
30,518
264
7,958
16,725
0
83,521
L
Tiamat
SpiralD
Tiamat
15,391
803
128
4,953
20,261
11,225
418
5,813
14,448
53,928
0
W
Terra
8,916
816
4,309
2,370
19,386
25,718
38
7,352
12,034
26,107
0
W
Arachne
Xeno891
Arachne
14,965
9,779
0
11,257
23,667
13,328
3,085
5,310
18,357
0
163,442
W
11,942
6,380
136
2,026
16,962
10,227
2,211
6,468
10,494
0
68,343
L
Camazotz
xViiperx
Camazotz
14,445
4,542
0
9,125
27,324
16,640
724
12,298
15,026
0
72,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,395
Gold Earned
66,743
514
Minions Killed
541
0
Camps Cleared
0
2,084,535
Distance Traveled
2,068,599
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,423
434
87
4
0
413,718
4
W
Sol
13,882
578
131
5
0
335,201
3
W
Bellona
11,504
479
84
4
0
438,065
0
L
Neith
11,794
491
96
4
0
377,637
2
L
Guan Yu
13,564
565
150
6
0
492,711
6
L
Tiamat
10,168
424
95
4
0
357,820
2
W
Terra
13,299
554
24
1
0
320,494
2
W
Arachne
15,146
631
212
9
0
523,320
1
W
Cupid
12,912
538
90
4
0
451,519
1
L
Camazotz
11,446
477
86
4
0
442,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role