Player Matchup

Chaac
Chaac
Dankasauras69
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 102L
1,463 Elo+
Party 3
Medusa
Medusa
Frozenslapshot
Medusa
Level 45
God Stats
8W - 16L
1,073 SR
Queue Stats
119W - 113L
1,456 Elo+
Party 3
Tiamat
Tiamat
atwlhjbsfdajc
Tiamat
Level 32
God Stats
14W - 19L
1,484 SR
Queue Stats
288W - 296L
1,474 Elo+
Solo
Ares
Ares
lDarKlBlade
Ares
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,597 Elo+
Party 1
Ra
Ra
lRadeck
Ra
Level 13
God Stats
3W - 2L
1,625 SR
Queue Stats
44W - 36L
1,602 Elo+
Party 1
Team Averages
Level 36
1,436 SR
1,518 Elo+

VS

Team Averages
Level 51
1,654 SR
1,541 Elo+
Nu Wa
Nu Wa
Anon55555
Nu Wa
Level 48
God Stats
2W - 1L
1,727 SR
Queue Stats
44W - 34L
1,602 Elo+
Solo
Bakasura
Bakasura
AphrosDaddy
Bakasura
Level 107
God Stats
0W - 1L
1,832 SR
Queue Stats
9W - 9L
1,475 Elo+
Party 2
Chaac
Chaac
DrLeoryJenkins
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SlapNutss
Neith
Level 20
God Stats
8W - 4L
1,569 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spooky117
Morgan Le Fay
Level 74
God Stats
1W - 3L
1,640 SR
Queue Stats
12W - 8L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
9,987
999
7,560
12,540
14,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
5 / 1 / 8
10,380
1,038
10,583
8,270
3,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 11
10,136
1,014
15,164
8,070
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 11
10,386
1,039
10,445
13,576
15,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 1 / 8
11,165
1,117
11,274
8,482
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

261

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anon55555
Nu Wa
16
0 / 1 / 7
9,310
931
11,081
10,914
4,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
AphrosDaddy
Bakasura
15
7 / 6 / 1
10,867
1,087
13,776
20,008
9,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 1
7,640
764
0
3,110
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
SlapNutss
Neith
15
0 / 4 / 4
8,694
869
11,020
12,623
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Spooky117
Morgan Le Fay
15
1 / 5 / 4
9,264
926
11,870
11,124
3,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
19
Kills
8
8
Deaths
19
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anon55555
Nu Wa
0
1
7
3.5
L
Bakasura
AphrosDaddy
Bakasura
7
6
1
1.25
W
3
2
11
4.25
L
0
3
1
0.17
W
5
1
8
9
L
Neith
SlapNutss
Neith
0
4
4
0.5
L
Morgan Le Fay
Spooky117
Morgan Le Fay
1
5
4
0.6
W
4
2
11
4.75
W
1
2
11
3.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,026
Damage
47,747
50,938
Taken
57,779
44,068
Mitigated
23,610
12,745
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anon55555
Nu Wa
11,081
1,846
260
1,949
10,914
4,349
0
6,954
3,757
31,194
0
L
Bakasura
AphrosDaddy
Bakasura
13,776
9,165
0
2,716
20,008
9,321
0
11,737
7,917
0
19,611
W
7,560
872
0
2,812
12,540
14,693
0
5,377
5,453
0
24,921
L
0
0
0
0
3,110
1,354
0
1,781
1,004
0
0
W
10,583
5,100
0
1,132
8,270
3,052
0
5,080
2,854
0
30,939
L
Neith
SlapNutss
Neith
11,020
5,192
0
940
12,623
4,679
0
8,185
4,285
0
21,709
L
Morgan Le Fay
Spooky117
Morgan Le Fay
11,870
683
0
679
11,124
3,907
0
7,384
3,506
44,718
0
W
15,164
659
0
1,446
8,070
7,091
0
3,613
4,059
34,259
0
W
10,445
364
0
1,753
13,576
15,133
0
4,784
7,991
15,964
0
W
11,274
1,585
3,019
2,583
8,482
4,099
0
4,097
3,400
44,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
45,775
222
Minions Killed
202
9
Camps Cleared
5
997,660
Distance Traveled
816,620
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,310
931
68
7
0
181,118
0
L
Bakasura
10,867
1,087
40
4
4
243,558
0
W
Chaac
9,987
999
37
4
2
206,011
0
L
Chaac
7,640
764
0
0
0
34,120
0
W
Medusa
10,380
1,038
52
5
2
205,623
0
L
Neith
8,694
869
25
3
0
176,542
0
L
Morgan Le Fay
9,264
926
69
7
1
181,282
1
W
Tiamat
10,136
1,014
45
5
0
197,631
1
W
Ares
10,386
1,039
10
1
2
189,141
0
W
Ra
11,165
1,117
78
8
3
199,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role