Player Matchup

Cu Chulainn
Cu Chulainn
Caden24Ski
Cu Chulainn
Level 89
God Stats
16W - 20L
1,508 SR
Queue Stats
470W - 425L
1,504 Elo+
Solo
Rama
Rama
LevilKneviel
Rama
Level 120
God Stats
8W - 7L
1,542 SR
Queue Stats
616W - 588L
1,522 Elo+
Party 2
Artio
Artio
QuickWizard51
Artio
Level 127
God Stats
18W - 16L
1,628 SR
Queue Stats
539W - 495L
1,480 Elo+
Party 2
Bellona
Bellona
SamMcatu145
Bellona
Level 83
God Stats
37W - 28L
1,672 SR
Queue Stats
193W - 178L
1,549 Elo+
Solo
Sol
Sol
imeiden20
Sol
Level 128
God Stats
18W - 13L
1,615 SR
Queue Stats
745W - 726L
1,508 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,513 Elo+

VS

Team Averages
Level 109
1,664 SR
1,463 Elo+
King Arthur
King Arthur
A-IKKI-G
King Arthur
Level 158
God Stats
8W - 8L
1,561 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo
Thanatos
Thanatos
CHUBLET IC
Thanatos
Level 116
God Stats
2W - 2L
1,881 SR
Queue Stats
374W - 319L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
CHUBLET VI
Ah Puch
Level 102
God Stats
3W - 5L
1,727 SR
Queue Stats
226W - 205L
1,526 Elo+
Party 1
Izanami
Izanami
Double-J-2001
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Fenrir
Fenrir
Mortus8998
Fenrir
Level 105
God Stats
23W - 18L
1,649 SR
Queue Stats
788W - 793L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caden24Ski
Cu Chulainn
16
14 / 1 / 2
10,120
675
12,090
12,170
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 2
8,710
581
7,447
7,817
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 6 / 5
6,993
466
5,922
14,242
12,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SamMcatu145
Bellona
13
2 / 1 / 5
7,982
532
8,600
11,463
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 5 / 4
8,494
566
7,790
11,018
2,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A-IKKI-G
King Arthur
13
0 / 3 / 1
7,401
493
6,751
11,837
8,696
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
CHUBLET IC
Thanatos
12
8 / 7 / 2
8,181
545
10,188
13,145
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
CHUBLET VI
Ah Puch
12
2 / 9 / 5
7,887
526
8,369
11,902
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
3 / 2 / 2
7,594
506
6,610
8,970
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Mortus8998
Fenrir
11
3 / 5 / 6
7,904
527
5,595
13,202
9,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
26
Kills
16
16
Deaths
26
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A-IKKI-G
King Arthur
0
3
1
0.17
L
Thanatos
CHUBLET IC
Thanatos
8
7
2
1.29
L
Ah Puch
CHUBLET VI
Ah Puch
2
9
5
0.5
W
Cu Chulainn
Caden24Ski
Cu Chulainn
14
1
2
15
L
Izanami
3
2
2
2
W
3
3
2
1.33
L
Fenrir
Mortus8998
Fenrir
3
5
6
1.2
W
2
6
5
0.75
W
Bellona
SamMcatu145
Bellona
2
1
5
4.5
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
37,513
56,710
Taken
59,056
34,364
Mitigated
29,363
19,479
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A-IKKI-G
King Arthur
6,751
1,117
0
1,897
11,837
8,696
190
0
11,837
0
44,175
L
Thanatos
CHUBLET IC
Thanatos
10,188
3,127
0
7,228
13,145
5,010
0
2,588
10,557
0
36,390
L
Ah Puch
CHUBLET VI
Ah Puch
8,369
664
0
1,996
11,902
3,955
280
6,783
5,119
35,914
0
W
Cu Chulainn
Caden24Ski
Cu Chulainn
12,090
5,894
0
1,838
12,170
7,513
116
1,466
10,704
0
60,116
L
Izanami
6,610
3,734
0
2,986
8,970
2,702
89
1,822
7,148
0
46,944
W
7,447
5,276
0
1,500
7,817
2,393
2,481
0
7,748
0
59,841
L
Fenrir
Mortus8998
Fenrir
5,595
1,878
0
1,416
13,202
9,000
0
2,751
10,451
0
19,597
W
5,922
334
700
4,557
14,242
12,952
131
1,628
12,603
24,417
0
W
Bellona
SamMcatu145
Bellona
8,600
3,506
0
5,395
11,463
8,965
253
958
10,415
0
38,323
W
7,790
3,034
0
5,489
11,018
2,541
2,168
4,317
6,701
41,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
38,967
366
Minions Killed
331
0
Camps Cleared
0
1,413,191
Distance Traveled
1,271,374
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,401
493
99
7
0
246,018
2
L
Thanatos
8,181
545
61
4
0
280,337
2
L
Ah Puch
7,887
526
57
4
0
245,234
1
W
Cu Chulainn
10,120
675
90
6
0
320,214
1
L
Izanami
7,594
506
89
6
0
262,262
1
W
Rama
8,710
581
112
7
0
245,493
1
L
Fenrir
7,904
527
25
2
0
237,523
1
W
Artio
6,993
466
26
2
0
291,300
6
W
Bellona
7,982
532
70
5
0
283,108
5
W
Sol
8,494
566
68
5
0
273,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role