Player Matchup

Cthulhu
Cthulhu
IIhuwolfII
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,461 Elo+
Solo
Anubis
Anubis
Jose_GaymerPro
Anubis
Level 24
God Stats
12W - 12L
1,603 SR
Queue Stats
83W - 111L
1,299 Elo+
Party 2
Izanami
Izanami
Snokky_134
Izanami
Level 17
God Stats
49W - 61L
1,327 SR
Queue Stats
101W - 136L
1,209 Elo+
Party 2
Gilgamesh
Gilgamesh
helllllloooooo9
Gilgamesh
Level 28
God Stats
1W - 6L
1,189 SR
Queue Stats
81W - 104L
1,263 Elo+
Solo
Anhur
Anhur
sebamati1926
Anhur
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 63L
1,400 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,326 Elo+

VS

Team Averages
Level 10
1,485 SR
1,407 Elo+
Ymir
Ymir
Dakki87
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Jadesterdini
Raijin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 11L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
Pariox
Amaterasu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,316 Elo+
Party 1
Freya
Freya
TheBromanator50
Freya
Level 16
God Stats
8W - 15L
1,500 SR
Queue Stats
77W - 63L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaMomsBizkit
Tsukuyomi
Level 6
God Stats
4W - 4L
1,423 SR
Queue Stats
7W - 9L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIhuwolfII
Cthulhu
13
5 / 5 / 3
10,618
366
8,229
17,077
13,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 13 / 8
14,989
517
22,362
26,214
12,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Snokky_134
Izanami
20
4 / 12 / 4
14,141
488
18,524
26,900
9,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
helllllloooooo9
Gilgamesh
20
10 / 7 / 3
13,958
481
20,251
25,618
24,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 12 / 7
10,563
364
11,759
20,438
6,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dakki87
Ymir
20
4 / 3 / 16
15,455
533
8,488
21,189
19,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
20
21 / 3 / 8
17,284
596
32,796
26,417
10,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Pariox
Amaterasu
20
7 / 10 / 9
14,888
513
16,651
40,813
33,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 9 / 6
15,022
518
16,199
33,473
14,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
YaMomsBizkit
Tsukuyomi
20
11 / 5 / 12
16,533
570
12,489
23,840
10,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
100
27
Kills
49
49
Deaths
30
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
Dakki87
Ymir
4
3
16
4
L
Cthulhu
IIhuwolfII
Cthulhu
5
5
3
1.3
W
Raijin
21
3
8
8.33
L
7
13
8
0.85
W
Amaterasu
Pariox
Amaterasu
7
10
9
1.15
L
Izanami
Snokky_134
Izanami
4
12
4
0.5
W
6
9
6
1
W
Tsukuyomi
YaMomsBizkit
Tsukuyomi
11
5
12
3.4
L
Gilgamesh
helllllloooooo9
Gilgamesh
10
7
3
1.64
L
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,125
Damage
86,623
116,247
Taken
145,732
66,164
Mitigated
88,284
20,924
Healing
64,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Dakki87
Ymir
8,488
1,830
0
3,701
21,189
19,778
1,107
8,841
12,348
30,714
0
L
Cthulhu
IIhuwolfII
Cthulhu
8,229
492
313
3,299
17,077
13,250
195
10,060
7,017
39,482
0
W
Raijin
32,796
7,343
1,527
18,063
26,417
10,937
2,986
9,328
17,089
127,198
0
L
22,362
1,568
0
7,573
26,214
12,259
1,561
15,508
10,706
100,227
0
W
Amaterasu
Pariox
Amaterasu
16,651
6,515
0
13,769
40,813
33,218
2,738
6,244
34,569
7,151
67,627
L
Izanami
Snokky_134
Izanami
18,524
14,070
0
3,857
26,900
9,515
1,773
14,453
12,447
0
105,899
W
16,199
6,034
0
17,673
33,473
14,281
2,586
9,445
24,028
97,021
0
W
Tsukuyomi
YaMomsBizkit
Tsukuyomi
12,489
2,571
0
10,043
23,840
10,070
4,382
4,081
19,759
0
94,643
L
Gilgamesh
helllllloooooo9
Gilgamesh
20,251
6,790
0
4,353
25,618
24,708
90
8,130
17,488
0
81,383
L
11,759
5,812
0
1,529
20,438
6,432
809
11,876
8,482
0
43,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
79,182
564
Minions Killed
515
0
Camps Cleared
0
2,002,232
Distance Traveled
2,508,447
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,455
533
38
1
0
482,061
2
L
Cthulhu
10,618
366
67
2
0
328,472
4
W
Raijin
17,284
596
133
5
0
466,170
8
L
Anubis
14,989
517
162
6
0
387,348
0
W
Amaterasu
14,888
513
87
3
0
573,590
3
L
Izanami
14,141
488
175
6
0
444,258
0
W
Freya
15,022
518
136
5
0
434,422
0
W
Tsukuyomi
16,533
570
121
4
0
552,204
3
L
Gilgamesh
13,958
481
106
4
0
417,040
0
L
Anhur
10,563
364
54
2
0
425,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role