Player Matchup

Jing Wei
Jing Wei
Chelo8a
Jing Wei
Level 148
God Stats
1W - 1L
1,581 SR
Queue Stats
2W - 2L
1,377 Elo+
Party 2
Ymir
Ymir
Leo_ofred
Ymir
Level 17
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
RD100
Hun Batz
Level 145
God Stats
1W - 0L
1,609 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 2
Thoth
Thoth
TheTiltedGuy
Thoth
Level 133
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2
Team Averages
Level 111
1,615 SR
1,479 Elo+

VS

Team Averages
Level 103
1,361 SR
1,367 Elo+
Hel
Hel
CocaoLoverz7
Hel
Level 49
God Stats
0W - 2L
1,110 SR
Queue Stats
4W - 9L
1,433 Elo+
Solo
Artio
Artio
FatShackFlub
Artio
Level 148
God Stats
0W - 3L
1,424 SR
Queue Stats
34W - 67L
1,342 Elo+
Party 1
Apollo
Apollo
HabitualGerm4
Apollo
Level 103
God Stats
1W - 2L
1,421 SR
Queue Stats
19W - 25L
1,474 Elo+
Solo
Skadi
Skadi
WhiteFang1992
Skadi
Level 110
God Stats
1W - 2L
1,488 SR
Queue Stats
14W - 25L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chelo8a
Jing Wei
14
4 / 0 / 5
8,961
996
8,064
7,653
2,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
2 / 1 / 6
8,204
912
4,805
9,157
7,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
RD100
Hun Batz
13
4 / 2 / 6
8,228
914
7,680
6,423
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 5
8,318
924
8,315
3,157
1,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,622
736
3,966
6,521
3,862
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,613
735
2,797
10,965
9,753
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 2 / 1
6,871
763
6,502
9,381
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 2
7,021
780
2,328
7,114
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chelo8a
Jing Wei
4
0
5
6.5
L
1
3
0
0.33
L
1
3
0
0.33
L
0
2
1
0.25
W
Ymir
2
1
6
5
W
Hun Batz
RD100
Hun Batz
4
2
6
3.5
W
3
0
5
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
15,593
26,390
Taken
33,981
14,024
Mitigated
19,421
4,838
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chelo8a
Jing Wei
8,064
5,995
0
585
7,653
2,837
498
1,931
5,722
0
35,791
L
3,966
133
1,547
2,590
6,521
3,862
0
3,088
3,433
16,685
0
L
2,797
493
288
2,065
10,965
9,753
0
3,926
7,039
19,355
0
L
6,502
3,884
0
1,382
9,381
3,312
236
3,445
5,936
0
29,770
W
Ymir
4,805
386
0
2,420
9,157
7,424
87
1,830
7,327
17,473
0
W
Hun Batz
RD100
Hun Batz
7,680
2,170
0
1,183
6,423
2,687
0
1,540
4,883
0
21,457
W
8,315
227
0
650
3,157
1,076
1,519
1,812
1,345
40,787
0
L
2,328
767
0
168
7,114
2,494
0
2,985
4,129
0
15,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
27,127
176
Minions Killed
152
8
Camps Cleared
8
758,670
Distance Traveled
594,356
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,961
996
48
5
3
211,311
1
L
Hel
6,622
736
40
4
1
161,097
1
L
Artio
6,613
735
22
2
0
148,843
2
L
Apollo
6,871
763
49
5
4
159,315
1
W
Ymir
8,204
912
23
3
1
193,515
2
W
Hun Batz
8,228
914
35
4
3
170,334
3
W
Thoth
8,318
924
70
8
1
183,510
0
L
Skadi
7,021
780
41
5
3
125,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role