Player Matchup

Hades
Hades
AlgumaBatataFeli
Hades
Level 16
God Stats
0W - 2L
1,441 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
WalkinZombie
Kuzenbo
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
316W - 392L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
maxleb1996
Ne Zha
Level 8
God Stats
5W - 14L
1,374 SR
Queue Stats
39W - 52L
1,268 Elo+
Party 1
Team Averages
Level 17
1,531 SR
1,380 Elo+

VS

Team Averages
Level 80
1,685 SR
1,484 Elo+
Anubis
Anubis
Destiny SaiYa
Anubis
Level 95
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 4L
1,529 Elo+
Party 2
Cupid
Cupid
Lockdown ZiZ
Cupid
Level 12
God Stats
1W - 2L
1,834 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 2
Horus
Horus
moon_mirror69
Horus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
9,061
697
6,127
11,384
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
WalkinZombie
Kuzenbo
11
1 / 3 / 6
8,180
629
5,791
13,362
17,026
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
maxleb1996
Ne Zha
13
6 / 2 / 5
9,418
724
11,492
8,606
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
10,435
803
13,279
9,660
3,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 7
9,058
697
9,373
8,113
2,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 7
8,325
640
2,810
11,830
6,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
9
9
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
7
5
2
1.6
W
2
1
7
5.5
L
Kuzenbo
WalkinZombie
Kuzenbo
1
3
6
1.33
L
Ne Zha
maxleb1996
Ne Zha
6
2
5
4.25
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
25,462
33,352
Taken
29,603
24,464
Mitigated
13,176
4,344
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,127
522
704
2,927
11,384
4,460
196
4,844
6,540
20,476
0
W
13,279
622
266
3,189
9,660
3,557
1,045
3,385
6,153
43,385
0
W
9,373
4,201
402
2,310
8,113
2,726
1,136
2,834
5,165
0
35,562
L
Kuzenbo
WalkinZombie
Kuzenbo
5,791
2,266
0
185
13,362
17,026
0
4,909
8,453
26,125
0
L
Ne Zha
maxleb1996
Ne Zha
11,492
1,522
0
528
8,606
2,978
0
3,526
5,080
0
38,079
W
2,810
1,569
1,109
1,301
11,830
6,893
325
5,189
6,367
0
15,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
27,818
111
Minions Killed
144
0
Camps Cleared
0
652,044
Distance Traveled
661,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,061
697
44
3
0
183,013
1
W
Anubis
10,435
803
65
5
0
196,160
2
W
Cupid
9,058
697
52
4
0
245,577
2
L
Kuzenbo
8,180
629
33
3
0
224,447
3
L
Ne Zha
9,418
724
34
3
0
244,584
2
W
Horus
8,325
640
27
2
0
219,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role