Player Matchup

Medusa
Medusa
BeardedBosterd
Medusa
Level 107
God Stats
2W - 1L
1,792 SR
Queue Stats
18W - 20L
1,411 Elo+
Party 2
Zeus
Zeus
LigmaAwareness69
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,532 Elo+
Solo
Odin
Odin
TheRealKRAW4188
Odin
Level 18
God Stats
30W - 29L
1,603 SR
Queue Stats
94W - 87L
1,465 Elo+
Solo
Sylvanus
Sylvanus
chineseguy73
Sylvanus
Level 28
God Stats
4W - 4L
1,866 SR
Queue Stats
63W - 33L
1,665 Elo+
Solo
Artemis
Artemis
urDonionRings33
Artemis
Level 105
God Stats
6W - 3L
1,744 SR
Queue Stats
12W - 10L
1,456 Elo+
Party 2
Team Averages
Level 57
1,701 SR
1,506 Elo+

VS

Team Averages
Level 92
1,615 SR
1,515 Elo+
Zeus
Zeus
AmrcnCptlst
Zeus
Level 113
God Stats
2W - 1L
1,787 SR
Queue Stats
36W - 47L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
EMAN6006
Zhong Kui
Level 71
God Stats
1W - 3L
1,343 SR
Queue Stats
22W - 25L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Fettywapson1738
Danzaburou
Level 126
God Stats
20W - 14L
1,615 SR
Queue Stats
241W - 195L
1,498 Elo+
Party 1
Rama
Rama
LarryTM
Rama
Level 124
God Stats
18W - 13L
1,630 SR
Queue Stats
284W - 227L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Westicles599
Cthulhu
Level 27
God Stats
2W - 3L
1,698 SR
Queue Stats
73W - 49L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,159
930
11,398
9,342
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 9
8,602
717
5,992
5,824
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 10
8,907
742
3,607
8,827
7,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
chineseguy73
Sylvanus
16
7 / 4 / 12
11,093
924
11,440
14,678
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 9
10,521
877
9,296
7,403
2,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,119
677
9,995
7,582
2,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
EMAN6006
Zhong Kui
14
2 / 5 / 6
8,134
678
5,724
9,310
6,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fettywapson1738
Danzaburou
14
2 / 4 / 6
8,532
711
6,001
9,826
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
LarryTM
Rama
17
8 / 4 / 3
10,586
882
9,529
9,103
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Westicles599
Cthulhu
14
2 / 4 / 8
8,607
717
6,318
11,915
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
21
Kills
15
15
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
6
3
9
3.5
L
Zhong Kui
EMAN6006
Zhong Kui
2
5
6
1
L
Danzaburou
Fettywapson1738
Danzaburou
2
4
6
1.25
L
Rama
LarryTM
Rama
8
4
3
2.38
W
1
4
9
1.38
W
2
0
10
7
L
Cthulhu
Westicles599
Cthulhu
2
4
8
1.5
W
Sylvanus
chineseguy73
Sylvanus
7
4
12
3.25
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
37,567
46,074
Taken
47,736
24,254
Mitigated
28,847
14,133
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,995
529
0
520
7,582
2,054
0
2,704
4,729
31,891
0
W
11,398
5,272
0
1,016
9,342
3,710
1,263
2,962
6,380
0
37,238
L
Zhong Kui
EMAN6006
Zhong Kui
5,724
1,292
0
893
9,310
6,816
0
3,810
5,300
13,395
0
L
Danzaburou
Fettywapson1738
Danzaburou
6,001
1,707
0
2,264
9,826
3,359
0
3,725
6,025
0
28,642
L
Rama
LarryTM
Rama
9,529
7,524
0
2,328
9,103
4,472
0
2,652
6,335
0
36,245
W
5,992
878
0
0
5,824
2,107
578
3,467
2,357
21,607
0
W
3,607
702
0
750
8,827
7,152
450
3,508
5,319
0
22,723
L
Cthulhu
Westicles599
Cthulhu
6,318
0
386
1,649
11,915
12,146
1
3,735
7,927
16,920
0
W
Sylvanus
chineseguy73
Sylvanus
11,440
1,175
5,376
5,883
14,678
8,421
551
7,669
7,009
25,520
4,069
W
9,296
3,233
0
1,108
7,403
2,864
1,958
4,816
2,587
0
37,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
43,978
260
Minions Killed
264
9
Camps Cleared
6
1,071,257
Distance Traveled
1,018,192
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,119
677
66
6
3
199,252
2
W
Medusa
11,159
930
72
6
0
203,564
0
L
Zhong Kui
8,134
678
20
2
1
193,288
0
L
Danzaburou
8,532
711
69
6
0
206,765
3
L
Rama
10,586
882
76
6
2
202,648
0
W
Zeus
8,602
717
31
3
0
196,144
0
W
Odin
8,907
742
39
3
2
255,498
1
L
Cthulhu
8,607
717
33
3
0
216,239
0
W
Sylvanus
11,093
924
42
4
6
203,871
0
W
Artemis
10,521
877
76
6
1
212,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role