Player Matchup

Kukulkan
Kukulkan
AngelOfDeathh0
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,798 Elo+
Solo
Da Ji
Da Ji
CrimsonAvenged
Da Ji
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 173L
1,684 Elo+
Solo
Artemis
Artemis
Ho-Ho-Hxezie
Artemis
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 57L
1,626 Elo+
Solo
Anubis
Anubis
YaoMing8664
Anubis
Level 7
God Stats
4W - 2L
1,642 SR
Queue Stats
17W - 15L
1,688 Elo+
Solo
Kumbhakarna
Kumbhakarna
iSpamlaughU
Kumbhakarna
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
474W - 474L
1,600 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,679 Elo+

VS

Team Averages
Level 23
1,647 SR
1,599 Elo+
Tsukuyomi
Tsukuyomi
CrossPrince6
Tsukuyomi
Level 29
God Stats
0W - 1L
1,339 SR
Queue Stats
141W - 148L
1,524 Elo+
Solo
Hel
Hel
Gatoraaid
Hel
Level 28
God Stats
10W - 14L
1,521 SR
Queue Stats
52W - 59L
1,578 Elo+
Solo
Medusa
Medusa
MattersKnot
Medusa
Level 16
God Stats
5W - 2L
1,996 SR
Queue Stats
71W - 84L
1,525 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 28
God Stats
53W - 35L
1,621 SR
Queue Stats
130W - 101L
1,651 Elo+
Solo
King Arthur
King Arthur
Roonical
King Arthur
Level 13
God Stats
1W - 8L
1,761 SR
Queue Stats
95W - 116L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 0 / 1
5,008
626
1,390
2,758
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
6 / 2 / 4
5,727
716
5,703
5,066
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Ho-Ho-Hxezie
Artemis
9
4 / 2 / 2
5,338
667
4,164
5,578
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
3 / 0 / 2
5,425
678
6,867
4,922
2,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
iSpamlaughU
Kumbhakarna
6
2 / 0 / 3
4,481
560
716
2,621
801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrossPrince6
Tsukuyomi
6
1 / 6 / 1
4,427
553
2,142
5,911
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
4,937
617
1,126
4,977
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
2 / 2 / 0
4,337
542
3,993
3,544
694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Nacho9739
Chaac
8
0 / 2 / 0
4,728
591
3,198
7,147
3,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Roonical
King Arthur
5
0 / 3 / 1
3,782
473
1,987
7,031
1,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
0
1
1.5
W
6
2
4
4
L
Tsukuyomi
CrossPrince6
Tsukuyomi
1
6
1
0.25
L
1
3
0
0.33
W
Artemis
Ho-Ho-Hxezie
Artemis
4
2
2
2.5
L
Medusa
2
2
0
1
L
Chaac
Nacho9739
Chaac
0
2
0
0
L
King Arthur
Roonical
King Arthur
0
3
1
0.17
W
Anubis
3
0
2
4
W
Kumbhakarna
iSpamlaughU
Kumbhakarna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
12,446
20,945
Taken
28,610
6,891
Mitigated
9,059
7,281
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,390
62
0
729
2,758
821
0
852
1,906
25,185
0
W
5,703
1,748
0
500
5,066
1,498
0
274
4,792
0
24,001
L
Tsukuyomi
CrossPrince6
Tsukuyomi
2,142
738
0
870
5,911
1,585
0
1,976
3,935
0
15,294
L
1,126
72
376
1,628
4,977
1,350
0
747
4,230
24,936
0
W
Artemis
Ho-Ho-Hxezie
Artemis
4,164
2,180
0
2,548
5,578
1,287
49
0
5,578
0
25,154
L
Medusa
3,993
1,302
0
682
3,544
694
0
181
3,363
0
19,872
L
Chaac
Nacho9739
Chaac
3,198
456
0
3,248
7,147
3,878
0
5,120
2,027
0
25,570
L
King Arthur
Roonical
King Arthur
1,987
131
0
872
7,031
1,552
0
949
6,082
0
8,850
W
Anubis
6,867
702
0
3,129
4,922
2,484
0
0
4,671
28,855
0
W
Kumbhakarna
iSpamlaughU
Kumbhakarna
716
128
0
375
2,621
801
0
0
2,621
5,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
22,211
210
Minions Killed
192
0
Camps Cleared
0
723,309
Distance Traveled
757,786
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,008
626
49
6
0
173,294
2
W
Da Ji
5,727
716
47
6
0
177,690
1
L
Tsukuyomi
4,427
553
32
4
0
149,964
0
L
Hel
4,937
617
61
8
0
164,538
2
W
Artemis
5,338
667
49
6
0
149,976
2
L
Medusa
4,337
542
30
4
0
116,180
1
L
Chaac
4,728
591
59
7
0
167,973
0
L
King Arthur
3,782
473
10
1
0
159,131
2
W
Anubis
5,425
678
53
7
0
152,082
0
W
Kumbhakarna
4,481
560
12
2
0
70,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role